I´ve never really been into the Killzone series (though I really like the story, it´s quite deep, just the developer does a shitty job of presenting it to the player in a good way), and I´m not much of an online player, so I mainly played the campaigns.
I enjoyed the KZ2 campaign, not so much the KZ3 one, and I had hope for Shadow Fall, but after playing it and finishing it, I was left disappointed.
I don´t think it´s 'awful', just pretty average (there´s the arguement that if you play a FPS for its campaign, you´re doing it wrong, but it seems like KZ has always had a longer campaign than your typical FPS, so there´s more focus on it) and one big complaint that apparently so many people have had, the level design and how easy it is to 'get lost', wasn´t a problem.I never had a problem knowing where to go.
My main disappointment was the enemy AI and the overall lack of challenge I felt throughout the campaign, save for a couple of fights.Seriously, it it just my impression or is the enemy AI worse than the one from KZ2?
I started on hard and even on that difficulty, I felt no real challenge coming from the enemies.Many times the enemy would just stand there, not moving to look for me, sometimes he would just keep walking against a wall.I had a much better challenge in previous KZs.
And once again, Guerrilla just can´t tell the story in a good way, they seriously need better writers.
What´s your opinion?













