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Forums - Gaming Discussion - Xbox ONE vs. N64

RolStoppable said:
magoghm said:
Kaizar said:

All the talented people from Rare formed Retro Studios.

They may have not been soo many talented people at Rare, but at least they all created Retro Studios and left Rare for dead.

Everyone else at Rare was just a leech, and those are the only kinds of people left at Rare.

Long story short, a Studio full of only leeches (Rare) sI going to be crap no matter what the scenario.

Retro Studios is today's Rare, and we all know it.

Wow! What the f...?

Any reliable source for that?

There's no source for that, because he was just making stuff up.

What's true though is that several key members of the Goldeneye team left Rare to found Free Radical, a studio that was responsible for the Timesplitters series. A few other employees also left in the late '90s and early 2000s.

But ultimately Nintendo lost Rare, because the Stamper brothers (founders of Rare) wanted to sell their company. They did let several companies bid, but Nintendo still had the option to buy first. Meaning that if they paid as much as the company that made the highest bid, they could keep Rare as an exclusive developer for their platforms. Microsoft knew this, so they issued a very high bid (around $350m). That was too much for Nintendo, so they passed.

At a similar time, Nintendo acquired Retro Studios for a tiny $1m. In hindsight there's no doubt what was the better investment.

$1m for Retro Studios or $350m for post-N64 Rare? That's not even a choice.



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RolStoppable said:
magoghm said:
Kaizar said:

All the talented people from Rare formed Retro Studios.

They may have not been soo many talented people at Rare, but at least they all created Retro Studios and left Rare for dead.

Everyone else at Rare was just a leech, and those are the only kinds of people left at Rare.

Long story short, a Studio full of only leeches (Rare) sI going to be crap no matter what the scenario.

Retro Studios is today's Rare, and we all know it.

Wow! What the f...?

Any reliable source for that?

There's no source for that, because he was just making stuff up.

What's true though is that several key members of the Goldeneye team left Rare to found Free Radical, a studio that was responsible for the Timesplitters series. A few other employees also left in the late '90s and early 2000s.

But ultimately Nintendo lost Rare, because the Stamper brothers (founders of Rare) wanted to sell their company. They did let several companies bid, but Nintendo still had the option to buy first. Meaning that if they paid as much as the company that made the highest bid, they could keep Rare as an exclusive developer for their platforms. Microsoft knew this, so they issued a very high bid (around $350m). That was too much for Nintendo, so they passed.

At a similar time, Nintendo acquired Retro Studios for a tiny $1m. In hindsight there's no doubt what was the better investment.

Free Radical was indeed started by central members of the Goldeneye team. Timesplitters is awesome but ever since Crytek aquired Free Radical, I have lost all hope for any deceng games from them.

Retro was started by a former employee of the now dead Acclaim, as far as I know, the whole "Rare became Retro" story is hogwash.

OT: The N64 is my second favorite console of all time, funny video.