Twilight Princess. I don't really know what it ran at but it was probably what ever the average wii game was.
Twilight Princess. I don't really know what it ran at but it was probably what ever the average wii game was.


| Maxxy said: Twilight Princess. I don't really know what it ran at but it was probably what ever the average wii game was. |
480p at 30fps.
curl-6 said:
Isn't GT5 1080x1280, and GT6 1080x1440, not 1080x1920? (True 1080p) |
1080p means 1080 rows progressive... no matter how much columns it had it is still true 1080p... what change the columns is the aspect ratio... so in 16:9 1080p means 1920x1080.
GT5 is 1280x1080 and GT6 is 1440x1080... both are true 1080p games just not the 16:9 aspect ratio...
Donkey Kong Country 2 so whatever that is. Or does PC emulation count :P
e=mc^2

Gaming on: PS4 Pro, Switch, SNES Mini, Wii U, PC (i5-7400, GTX 1060)


ethomaz said:
1080p means 1080 rows progressive... no matter how much columns it had it is still true 1080p... what change the columns is the aspect ratio... so in 16:9 1080p means 1920x1080. GT5 is 1280x1080 and GT6 is 1440x1080... both are true 1080p games just not the 16:9 aspect ratio... |
I'm pretty sure "true" 1080p refers to 1080x1920.
Maybe I'm thinking of the 1080x1920 label of "Full HD", which GT5/6 aren't.
The Secret of Monkey Island
EGA version: 320x200p, 16 colors
VGA version: 320x200p, 256 colors
Don't know about FPS.

Favorite game of all time , I don't think I have one of those. But if I had to guess, probably something in the neighborhood of 480@30. That covers most GameCube, Wii, and 3DS games, right?
God, did Ocarina really run at 20 fps? That sounds awful in theory.

About Us |
Terms of Use |
Privacy Policy |
Advertise |
Staff |
Contact
Display As Desktop
Display As Mobile
© 2006-2026 VGChartz Ltd. All rights reserved.

