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Forums - Gaming - Titanfall's exclusivity based on EA's Xbox and PlayStation sales forecast, not Xbox One's cloud

selnor1983 said:
Cthulhu said:
selnor1983 said:
Cthulhu said:
selnor1983 said:
All I care about at this point is its nearly here. And I wont be playing the gimped 360 verson. 6 weeks and counting. This will be the first game this gen that sells crazy. Bring on the war.


Top this first:


Thats pretty good. Even though its the only PS4 game worth owning exclusive wise. Xbox One has more variety and quality right now.

But I was more talking 5 mill +. Gears Of War style new IP sales.

Good luck

I think it will pretty easy. Mates will play it at  peoples houses, reviews will be great and people will want it. I believe this game will have great legs all year and next.

 An online-only multiplayer FPS with no single player that is also on x360 and PC.....dont see that happening, except the reviews that will be good



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Cthulhu said:
selnor1983 said:
Cthulhu said:
selnor1983 said:
Cthulhu said:
selnor1983 said:
All I care about at this point is its nearly here. And I wont be playing the gimped 360 verson. 6 weeks and counting. This will be the first game this gen that sells crazy. Bring on the war.


Top this first:


Thats pretty good. Even though its the only PS4 game worth owning exclusive wise. Xbox One has more variety and quality right now.

But I was more talking 5 mill +. Gears Of War style new IP sales.

Good luck

I think it will pretty easy. Mates will play it at  peoples houses, reviews will be great and people will want it. I believe this game will have great legs all year and next.

 An online-only multiplayer FPS with no single player that is also on x360 and PC.....dont see that happening, except the reviews that will be good

We shall see. The Xbox One version is out preordering both other versions by 80-90%. I think it will do 1 mill + on launch day on Xbox One alone. Maybe even 1.5-2mill. Day 1.



Somini said:
SxyxS said:
According to this logic next fifa has to be ps4 exclusive-

Your comments tells me you haven't gotten it.


Your comments tell me

a)you haven't got my sarcasm

or

b)my english is too bad for the use of subtle sarcasm



The part where they mention "The potential deal with MS offset the sales on Playstation." is more significant. Let say the game sold 1 million. Around £10 goes to the published of a £40 game, 1 million sales is £10million, which is enough to make an entire game. So 1 million sales is a high expectation but if EA advertised it right, there is no reason why they couldn't reach that on PS3 alone, any additional sales on other console (Xbone, 360, PC) would just provide more profit. So what did MS offer them?

Oh and @SxyxS - your sarcasm was not lost on me. Exactly my thinking also.



Hmm, pie.

FlamingWeazel said:
VitroBahllee said:
eFKac said:
VitroBahllee said:

Somini said:
 

A bunch of stuff


Some words


So you must not be around gaming industry for too long.

I've just never seen the exclusivity of a title attacked like this before. Before the announcement that it would be only on X1/PC/360 for 'the lifetime of the title,' TONS of forumdwellers were like 'Yeah, we'll be getting Titanfall on PS4 by the end of the year.' As soon as it was definitively stated that wasn't the case, you start seeing stuff like this.

Who the hell cares. Some things are just exclusives. I get that a lot of people want to play this game. That's what quality exclusive titles are for: to make you want the console they are exclusive to. Everybody is just so caught up in this idea that they have to hate MS over their X1 unveiling that they are expressing really complicated emotions over this game's exclusivity.

It's ridiculous. You want to play it, but you don't want to buy an X1 just to play it, or maybe you sort of do and it's making you feel weird. Whatever. The point of a top-notch exclusive is to make you want to buy the console. It's why people buy Nintendo to play Smash, it's why people buy Sony to play tons of titles, and its why people buy Xbox to play Halo and Gears and whatever else.

It's just creepy the way some people are fixating on Titanfall and coming up with conspiracies. Just admit to yourselves you want to play it and if you are dead set against hating the Xbox, get it for PC. And if you don't want to play it, chillax and think about something else.

There IS NO CONSPIRACY. There's nothing to see here. A quality exclusive has been paid for by a rich console platform. Happened before. Will happen again.

The game looks very cool. But it is inspiring some weird as hell threads. (Beta conspiracy! EA made a bad prediction! Blah blah blickity blah!)

Craziness!

Right now, Titanfall has about 25,000 more preorders than Infamous: Second Son, so it can't have been THAT stupid of an idea to make it exclusive to Xbox 1.

 

You have not been around long, this is normal..

 

Also I disagree, it's a terrible move for respawn, EA, now the franchise lost any chance to be a big behemoth in the industry like COD, and will be tied to xbox, the lower selling platform, no way it ever does that well on PS now. Only one who wins is MS out of it, cannot see respawn beng happy with it.

Yeah, this is a terrible move by a small studio just like COD was a terrible move being exclusive to the Xbox 360 before it moved to the PS3 and Wii.  I guess there is no chance this IP can become big because its exclusve for the first game on one console. 



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theprof00 said:
Machiavellian said:

I believe people should understand that this is still a Respawn game and EA only have publishing rights.  Without understanding the contract between EA and Respawn, no one can really understand what EA can or even will do for Titanfall.  Also without knowing how much money changed hands between EA and MS, who's to know if they will be losing any money on the deal.

Another thing to consider is the install base for the X1 compared to PS4.  Just because the PS4 sold more does not mean their customer base for a FPS game like Titanfall is bigger.  

As for porting the game to the PS3, that would mean more resources on Respawn end to insure a successful port.  Not know how well the 360 version will turn out, who can say having another team doing the PS3 port would turn out any better or even worst if people on the respawn team do not have the skill to ensure a proper port.  With a new IP that really did not have any buzz until much later than when this deal was done, the risk of going multiplat compared to exclusive was probably too much.  Going exclusive gave Respawn a focus and money in the pocket even if the game is not a great success.  It allows them to improve the game and continue to pay their people a salary.  If the game is successful they can easily do the second one multiplat just like COD.

Well, EA just said they only had enough money to develop for one console. Being the publisher, they provide the funding for it, so I'm sure they understand exactly what respawn will be able to do with it.

However, EA also said that titanfall would never be multiplat, which is incongruent with the funding argument. Obviously if the game is supposed to be a success, then it only makes sense to make a ps4 version. However, the argument there would be that if it's a success, they might just instead move right onto titanfall 2, and increase the funding to make it multiplat, which would make more sense than porting it to ps4.

Respawn was creating a game probably the PC version since that’s the one that finished.  Going from PC to X1 is a much easier process then going from PC to PS4.  If EA only had enough money for one console then I believe its not the X1 they are talking about, its the 360 version.  There is a reason why the 360 version is being outsource and that’s because Respawn does not have the bandwidth to do it.

New IPs are risky and even more so by a new studio no matter who is behind the company.  There have been many top developers who have formed their own studio to fail or have their first game not meet expectations.  EA was willing to accept an exclusive deal because they can get the project finance without suffering to much risk.  Respawn stated they approached Sony and MS, and its evident today to see that MS was willing to fund into the project, deliver the network infrastructure and make it affordable for Respawn to do the dedicated server part.

When you break everything down, money was always the solution.  Respawn needed a publisher and EA provided the best contract.  EA needed to reduce the amount of risk for a new IP with a new developer and MS provided the cash.  I am sure both Sony and MS had the opportunity to be the hero for this game and its Evident that MS stormed in and provided the cash to satisfy everyone.  Everyone is getting paid, Respawn, EA and MS.

The crazy thing is, people are calling Respawn liars because some tweet from EA stating they did some metrics.  Well of course EA is going to do some metrics so they can price a deal to what they feel the game is worth for exclusives.  Its one aspect of contract negotiations that does not cover the entire process.

 

Do people really think that we know everything that went on for this exclusive deal between EA, MS and Respawn.  We probably only have about 2% info on what went on but people are making all kinds of assumption.  The only thing you can really go on based on the info we have is that EA and Respawn accepted an exclusive agreement from MS and MS spent money to make it happen.



Somini said:

EA may be comfortable with their decision, but there is no denying that their original forecast may have been misguided. Since their release, the PS4 has sold 4.2 million consoles worldwide while the Xbox One sold 3.9 million. It's not a major difference, but I'd like to know what EA's forecast originally estimated. In all likelihood, Microsoft probably paid EA quite handsomely for exclusivity, but is what Microsoft paid enough to make up for the revenue the game could've earned on PS3 and PS4?

Article is dumb, editor links to the actual pages in the above linked sections, but fails to actually comprehend the info, claims both are sold numbers, when xbox one numbers clearly say 3.9 shipped, not sold.



Machiavellian said:
theprof00 said:
Machiavellian said:

I believe people should understand that this is still a Respawn game and EA only have publishing rights.  Without understanding the contract between EA and Respawn, no one can really understand what EA can or even will do for Titanfall.  Also without knowing how much money changed hands between EA and MS, who's to know if they will be losing any money on the deal.

Another thing to consider is the install base for the X1 compared to PS4.  Just because the PS4 sold more does not mean their customer base for a FPS game like Titanfall is bigger.  

As for porting the game to the PS3, that would mean more resources on Respawn end to insure a successful port.  Not know how well the 360 version will turn out, who can say having another team doing the PS3 port would turn out any better or even worst if people on the respawn team do not have the skill to ensure a proper port.  With a new IP that really did not have any buzz until much later than when this deal was done, the risk of going multiplat compared to exclusive was probably too much.  Going exclusive gave Respawn a focus and money in the pocket even if the game is not a great success.  It allows them to improve the game and continue to pay their people a salary.  If the game is successful they can easily do the second one multiplat just like COD.

Well, EA just said they only had enough money to develop for one console. Being the publisher, they provide the funding for it, so I'm sure they understand exactly what respawn will be able to do with it.

However, EA also said that titanfall would never be multiplat, which is incongruent with the funding argument. Obviously if the game is supposed to be a success, then it only makes sense to make a ps4 version. However, the argument there would be that if it's a success, they might just instead move right onto titanfall 2, and increase the funding to make it multiplat, which would make more sense than porting it to ps4.

Respawn was creating a game probably the PC version since that’s the one that finished.  Going from PC to X1 is a much easier process then going from PC to PS4.  If EA only had enough money for one console then I believe its not the X1 they are talking about, its the 360 version.  There is a reason why the 360 version is being outsource and that’s because Respawn does not have the bandwidth to do it.

New IPs are risky and even more so by a new studio no matter who is behind the company.  There have been many top developers who have formed their own studio to fail or have their first game not meet expectations.  EA was willing to accept an exclusive deal because they can get the project finance without suffering to much risk.  Respawn stated they approached Sony and MS, and its evident today to see that MS was willing to fund into the project, deliver the network infrastructure and make it affordable for Respawn to do the dedicated server part.

When you break everything down, money was always the solution.  Respawn needed a publisher and EA provided the best contract.  EA needed to reduce the amount of risk for a new IP with a new developer and MS provided the cash.  I am sure both Sony and MS had the opportunity to be the hero for this game and its Evident that MS stormed in and provided the cash to satisfy everyone.  Everyone is getting paid, Respawn, EA and MS.

The crazy thing is, people are calling Respawn liars because some tweet from EA stating they did some metrics.  Well of course EA is going to do some metrics so they can price a deal to what they feel the game is worth for exclusives.  Its one aspect of contract negotiations that does not cover the entire process.

 

Do people really think that we know everything that went on for this exclusive deal between EA, MS and Respawn.  We probably only have about 2% info on what went on but people are making all kinds of assumption.  The only thing you can really go on based on the info we have is that EA and Respawn accepted an exclusive agreement from MS and MS spent money to make it happen.

I agree with everything except the xbox360 being the money thing. What you say makes a lot of sense though.

My take would be:
Respawn needed money since they are the old infinity ward team, and probably are having a hard time finding work, based on their bad breakup with ATVI.
They partnered with EA, who has a great program for independant development (lot of major titles from that program, you should look it up if you haven't).
EA through the program basically provides funding, engines, direction support and dev support.
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I assume that with Titanfall being such a AAA game, they only had enough funding for a couple consoles. Being based in PC does indeed contribute. The x360 and x1 are very similar to pc, and porting to ps3 would cost too much since the platform is very difficult to develop for. Additionally, EA probably expected x1 to dominate, and it still has the chance to.

I'm sure MS also had offers available that helped sweeten the deal, but I'm not sure they were the make or break part of the deal. I simply believe that it was easiest to go with xbox, coming from pc, as you said.



SxyxS said:
Somini said:
SxyxS said:
According to this logic next fifa has to be ps4 exclusive-

Your comments tells me you haven't gotten it.


Your comments tell me

a)you haven't got my sarcasm

or

b)my english is too bad for the use of subtle sarcasm

lol maybe it's a mix of both!

Happens to the best of us :D



Somini said:
SxyxS said:
Somini said:
SxyxS said:
According to this logic next fifa has to be ps4 exclusive-

Your comments tells me you haven't gotten it.


Your comments tell me

a)you haven't got my sarcasm

or

b)my english is too bad for the use of subtle sarcasm

lol maybe it's a mix of both!

Happens to the best of us :D

Let me try to tell you what i was trying to say,than we'll know.

 

EA said its sales forcast was the reason for titanfall exclusivity.

Any Braindead zombie knew that the forecast for xbox1 was abyssmal in 2013 prior to the 180.Either their forecast was made after the 180 or in 2012.(in both ways they ignored reality)But let's believe EA(hard and stupid but let's try)

Let's believe EA that strong xbox1 sales forecasts were the reason.

Than FIFA has to become PS4 exclusive.

1)The ps4 sales forecast is great

2)xbox1 forecast is bad(except USA)

3)FIFA isn't much relevant in the USA as americans like to play fake football with their hands but call it football=madden nfl.

4)This means PS4 rules in all FIFA relevant territories

therefore FIFA has to become PS4 exclusive as they used the same reasons to make titanfall exclusiv for xbox1.+the situation for fifa is a lot better as titanfalls exclusivity justified by theoretical numbers(forecast) while the FIFA exclusivity can be justified by real sales and real demands.

(of course i know fifa will never be ps4 exclusiv.but i was just trying to show what a big lie EA's ofgicial statement is because ALL EA games from now on must be ps4 exclusiv if we use the forecast numbers.

i Hope you can understand my sarcasm now.

(so much text for a little sarcasm)