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Forums - Nintendo - Indie dev defends Wii U and brings up a valid point.

JoeTheBro said:
Yeah I agree. I love exclusives.

I'm not going to make a game for PS4 and Wii U, but I'd love to make a PS4 game and a Wii U game. Plus being exclusive with smaller titles can really drive up sales.


Well, the current formula of just porting games to Wii U isn't working. If they made the games different, it has a better chance of selling rather than just being the inferior port. Also, porting x1/ps4 games heavily downscaled is not going to be any smarter. 

If the install base grows I can see it being worth a developers time to create something different and unique for Wii U. I see your point about exclusives and not being able to reach a wider audience, but I personally think that 3rd party games would fare better being different for the console. 

I may be wrong, and I can see ZombiU waving at me, but to be fair it was released on Wii U with low install base. And yes, I can see x1/ps4 waving hello too. They are proof that a low install base can still sell games very well. But I personally think Wii U games will have to offer something different to sell well.



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I don't get this point. Hardware diversity is detrimental for everyone. The WiiU knows that first hand. All this guy does is basically putting all the blame on developers because apparently they are too lazy that they don't release a different game for each console.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

I completely dissagree. Spin-offs are pointless, everyone wants the real deal. The spin-offs always sell poorly. It's actually Nintendo's major 3rd party problem. Wii would get FF:CC while PS360 would get FF13. Which would you pick up?



TheLastStarFighter said:
I completely dissagree. Spin-offs are pointless, everyone wants the real deal. The spin-offs always sell poorly. It's actually Nintendo's major 3rd party problem. Wii would get FF:CC while PS360 would get FF13. Which would you pick up?

Depends on how good they make the spin off/ tie in. If they made a future FF tie in that went through certain events that are only vaguely described in the main game, I would definitely buy both. 

Btw, I like FF:CC!



cannonballZ said:
TheLastStarFighter said:
I completely dissagree. Spin-offs are pointless, everyone wants the real deal. The spin-offs always sell poorly. It's actually Nintendo's major 3rd party problem. Wii would get FF:CC while PS360 would get FF13. Which would you pick up?

Depends on how good they make the spin off/ tie in. If they made a future FF tie in that went through certain events that are only vaguely described in the main game, I would definitely buy both. 

Btw, I like FF:CC!


You would by both, but not JUST the tie-in.  You would buy the original first of course. Most consumers will only buy one, and very very few would buy a second system for it.  I think it's a better use of resources to just port the original title to the system than design a whole new game.



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TheLastStarFighter said:
I completely dissagree. Spin-offs are pointless, everyone wants the real deal. The spin-offs always sell poorly. It's actually Nintendo's major 3rd party problem. Wii would get FF:CC while PS360 would get FF13. Which would you pick up?


I don't think you really get it if you disagree because of that.  If you are making a game the same across all platforms but some platforms are more powerful than others, the one most people will get will be the one that looks the best.  Sales of the other versions will suffer because of it.  So, instead, the idea is to make a spin-off for the lesser-powerful system to boost sales for the software on the other platform, and potentially boost sales of the original as well.  Just doing straight porting is going to most likely be a waste of money as we see most people don't spend their time going after an "inferior version."  

 

edit: Also, if a game is good enough people will buy the spin-off version... especially if said spin-off version isn't some total BS.



TheLastStarFighter said:
I completely dissagree. Spin-offs are pointless, everyone wants the real deal. The spin-offs always sell poorly. It's actually Nintendo's major 3rd party problem. Wii would get FF:CC while PS360 would get FF13. Which would you pick up?


Poor choice of games, between those two I would definitely get FF:CC. Final Fantasy 13 was horrible!



"I've Underestimated the Horse Power from Mario Kart 8, I'll Never Doubt the WiiU's Engine Again"

TheLastStarFighter said:
cannonballZ said:
TheLastStarFighter said:
I completely dissagree. Spin-offs are pointless, everyone wants the real deal. The spin-offs always sell poorly. It's actually Nintendo's major 3rd party problem. Wii would get FF:CC while PS360 would get FF13. Which would you pick up?

Depends on how good they make the spin off/ tie in. If they made a future FF tie in that went through certain events that are only vaguely described in the main game, I would definitely buy both. 

Btw, I like FF:CC!


You would by both, but not JUST the tie-in.  You would buy the original first of course. Most consumers will only buy one, and very very few would buy a second system for it.  I think it's a better use of resources to just port the original title to the system than design a whole new game.

It's definitely a safer and more cost-effective use of resources, but it's not the most imaginative or courageous. So, from a business point of view, the status quo makes sense. But from a consumer point of view, it seems a little complacent. While I disagree with the example in the OP about Assassins Creed, I totally agree with the sentiment as expressed by the developer. We need more software that truly takes advantage of each piece of hardware in convincing and unique ways. As a multi platform owner, I want to see what developers can extract from each platform, not how convincingly they can shoehorn their projects onto as many platforms as possible.



MDMAlliance said:
TheLastStarFighter said:
I completely dissagree. Spin-offs are pointless, everyone wants the real deal. The spin-offs always sell poorly. It's actually Nintendo's major 3rd party problem. Wii would get FF:CC while PS360 would get FF13. Which would you pick up?


I don't think you really get it if you disagree because of that.  If you are making a game the same across all platforms but some platforms are more powerful than others, the one most people will get will be the one that looks the best.  Sales of the other versions will suffer because of it.  So, instead, the idea is to make a spin-off for the lesser-powerful system to boost sales for the software on the other platform, and potentially boost sales of the original as well.  Just doing straight porting is going to most likely be a waste of money as we see most people don't spend their time going after an "inferior version."  

 

edit: Also, if a game is good enough people will buy the spin-off version... especially if said spin-off version isn't some total BS.

Actually, I think most people will buy the cheapest version.  And most people won't buy two systems, so having a spin-off on a seperate system is stupid.  And the sales support this.