| kirby007 said: I missed the opportunity to romance a hanar |
That would make some interesting DLC.
Yeah, my Shepherd banged Liara last night and it was... very awkward. Wierd given the chemistry they have in other scenes is pretty awesome. But the funniest part is how my U dropped its framerate when Liara leaned in to kiss him *facepalm*. They should keep romance, but leave out or improve upon le sex


JoeTheBro said:
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it would also need japanese schoolgirl outfits
"I think people should define the word crap" - Kirby007
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mibuokami said:
Holy shit that was annoying hard *_*
Not sure why it isn't working: http://www.youtube.com/watch?v=59xBQmwqOnk |
lol that was great


On a more serious note shepard was quite the pimp, but couldn't keep more then one interest even tho he saved the galaxy multiple times
"I think people should define the word crap" - Kirby007
Join the Prediction League http://www.vgchartz.com/predictions
Instead of seeking to convince others, we can be open to changing our own minds, and seek out information that contradicts our own steadfast point of view. Maybe it’ll turn out that those who disagree with you actually have a solid grasp of the facts. There’s a slight possibility that, after all, you’re the one who’s wrong.
Noooooooo. Th romances in DA2 were just fabulous. Can't imagine a DA without getting some elven ass.
If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.
Mass Effect was amazing but in the end your choices didn't add up to anything. The romance saves are fine, and add depth to the story and your reason to fight for another. We're getting to the age where people are starting to like the overall experience of being in games and as far as RPG's are concerned making choices. If you don't affect the response to the climax with your decisions its all for nothing. The Witcher 2 did this very well.
I don't think any Bioware game but 1 I've played has done romances right. I've never really felt ME romances were any good, sure the character interaction was good but half way through a conversation of limited choices your character would suddenly 'come on' to the character, or in the case of ME3 just do them because they are the only option (seriously, only gay guy on the ship who is still recovering from a relationship and male Shep has to bang him? really?)
The only romance in a game that has been done well was Dragon Age Origins because really you didn't know what you were doing. The lines were not colour coded to be correct, you could say something and they'd get angry. There were options for all types of relationships. It felt like a game within a game. In DA2, it had a heart to choose on the wheel. What effort is that?
Hmm, pie.
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