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Forums - Sony - Sony Explains why PSV has come up short

It's lacking games and that's absolutely its issue as people have said, but I wonder how much return for investment they'd have actually gotten by going in balls-deep with the Vita.

The market has changed. Anyone saying otherwise is... well, just choosing to ignore the state of the world nowadays. PSP released at a time when the PlayStation brand was at a high; it was a new, handheld device with multi-media capabilities at a time when phones were still lagging behind and it was pushing a new (eventually unsuccessful) media format. It was a big deal.

Over the years, Sony didn't really need to moneyhat exclusives - they came on their own; the device sold as something people carried around with them to also listen to music/watch films etc. Times have changed. A phone is that device now. And companies aren't going to make Vita games "just because" it's a new PlayStation handheld. They're barely staying alive on consoles which are selling much better than it.

So, if Sony had thrown everything they had at Vita, how much would it have sold? It'd still only be selling on Sony franchises. Western third parties clearly aren't interested in developing for the things. The larger eastern third parties pledged allegiance to 3DS in the year-long headstart that it got (and even then their support is negligible at best).

Vita is a flawed device. It's great for someone like me who appreciates the ability to play console quality games on the go and doesn't mind lugging an extra device around. I am very much part of a niche market. Sony realised - far too late - that kids were a better prospect of success in the west, but by then 3DS was dominating. No amount of God of Wars or Gran Turismos was going to substantially expand this niche. It'd increase, sure, but is increasing from ~ 7m sold to ~ 10m sold really worth the investment of all the titles they'd have had to throw at the device alone? I'm thinking not.

I wish it hadn't happened like this, but ultimately I can say that I at least understood what they did.

Still, I get a JRPG device which plays PS1 & PSP games with dual analogues and a gorgeous screen; along with 2 years worth of great first party games. I'm not unhappy; I just wished for a little more.



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Jizz_Beard_thePirate said:

Its cause you guys are not making quality games for the vita... Tablets and smartphones aren't that big of an issue cause the 3ds is still selling and beating all consoles in terms of sales while doing so in a weekly bases... If the 3ds is selling a lot, then people are clearly carrying more than two devices...

Sony are as blind towards the Vita as Nintendo is towards the wiiU

The concerning difference between them being that Nintendo have said that the problem is content, and that it's coming. Sony haven't recognised the problem and my guess is that they don't have any content coming to talk about.



Scisca said:
chase123 said:

Games like R&C into the nexus,puppetear,rain,dragon's crown etc would have established this year for the vita if they were exclusive to it,but Sony had to give priority for its home console.

They will NEVER support their portables the same as their consoles.


Not just that. All these games should be exclusive on Vita (except Dragon's Crown, which is 3rd party, so Sony can't say a thing about it), but I believe every single 2013 PS3 game should be Vita exclusive. This includes Beyond: Two Souls (it would work much better with touch controls!), The Last of Us (finally a massive system seller), Ni No Kuni and Gran Turismo 6. These games would move millions of Vitas, instead they help PS3 fight the X360... As if that fight mattered at all at this point. Just one year with full Vita focus and there would be enough Vitas out there to make it a market in which 3rd parties can safely earn money. Considering development for Vita is cheaper than for PS3 and that development for PS4 is much more expensive, Vita would have a secure future, cause devs could earn money there without risking a massive PS4 level budget. It would cause a snowball effect for years to come and generate huge incomes in the long run. Instead Sony decided to be as shortsighted as they could and now is surprised that a console with the worst 1st party support in history isn't setting the world on fire and decide to just put the blame on mobiles. Cool story.


I'm going to have to disagree with a lot of the games you listed.

Into the Nexus - Vita needs an exclusive R&C, absolutely, but ItN is not that game.  Giving people a trilogy of titles all with one connected story and then saying "but you're going to have to move over to our handheld to see the conclusion of the story" is rubbish; excused only if the console the games were originally on is dead.  Which PS3 is not.  Port it, fine, but don't make it exclusive.

Dragon's Crown - third party as you said.

Ni no Kuni - third party.  Barely came to the west as it is.  If Level-5 had made another handheld version of the game (remember, it already exists on DS), it would've been for 3DS where the child audience is.  Wouldn't have been a wise investment by Sony to moneyhat because why would they moneyhat an untested-in-the-west IP which had already released on two platforms in Japan?

The Last of Us - no.  They're trying to build it into a home console brand, that much is obvious.  Make handheld-tailored experiences for handhelds, not home console games.

Puppeteer and Rain should've been on Vita.  God of War: Ascension as well (retooled if it needs to be).  Beyond: Two Souls, ehh.  I'm a little tempted to agree with you there given how The Walking Dead works on Vita.

Gran Turismo 6 is a weird one.  The game that released - no.  That needed to be a PS4 game as a first choice.  I agree it shouldn't have been a PS3 game, but I think Vita would have to wait in line behind PS4 in terms of priority.  



They need to do what Nintendo did. Games, games, games!

If the device doesnt sell like hot cakes cause people actually have other options, you need to increase the value of your proposition. Its what Nintendo did with the 3DS and look at that! Theres no QQ about mobile devices there.



Kresnik said:
It's lacking games and that's absolutely its issue as people have said, but I wonder how much return for investment they'd have actually gotten by going in balls-deep with the Vita.

The market has changed. Anyone saying otherwise is... well, just choosing to ignore the state of the world nowadays. PSP released at a time when the PlayStation brand was at a high; it was a new, handheld device with multi-media capabilities at a time when phones were still lagging behind and it was pushing a new (eventually unsuccessful) media format. It was a big deal.

Over the years, Sony didn't really need to moneyhat exclusives - they came on their own; the device sold as something people carried around with them to also listen to music/watch films etc. Times have changed. A phone is that device now. And companies aren't going to make Vita games "just because" it's a new PlayStation handheld. They're barely staying alive on consoles which are selling much better than it.

So, if Sony had thrown everything they had at Vita, how much would it have sold? It'd still only be selling on Sony franchises. Western third parties clearly aren't interested in developing for the things. The larger eastern third parties pledged allegiance to 3DS in the year-long headstart that it got (and even then their support is negligible at best).

Vita is a flawed device. It's great for someone like me who appreciates the ability to play console quality games on the go and doesn't mind lugging an extra device around. I am very much part of a niche market. Sony realised - far too late - that kids were a better prospect of success in the west, but by then 3DS was dominating. No amount of God of Wars or Gran Turismos was going to substantially expand this niche. It'd increase, sure, but is increasing from ~ 7m sold to ~ 10m sold really worth the investment of all the titles they'd have had to throw at the device alone? I'm thinking not.

I wish it hadn't happened like this, but ultimately I can say that I at least understood what they did.

Still, I get a JRPG device which plays PS1 & PSP games with dual analogues and a gorgeous screen; along with 2 years worth of great first party games. I'm not unhappy; I just wished for a little more.


^This. TLOU on vita would've been a terrible waste unlike some people are suggesting on here. As for GT6, it would have been best served on PS4 not vita. I too will probably buy a vita when it's cheaper but it wouldn't be for vita games. It would be for PS1 and PSP games like this guy. I have a PSP that does that already but that thing is uncomfortable as hell and will give up soon.



"Dr. Tenma, according to you, lives are equal. That's why I live today. But you must have realised it by now...the only thing people are equal in is death"---Johann Liebert (MONSTER)

"WAR is a racket. It always has been.

It is possibly the oldest, easily the most profitable, surely the most vicious. It is the only one international in scope. It is the only one in which the profits are reckoned in dollars and the losses in lives"---Maj. Gen. Smedley Butler

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I wonder how I feel as a vita owner if I read they basically they gave up it. Can see that's what he almost flat out saying.



"Excuse me sir, I see you have a weapon. Why don't you put it down and let's settle this like gentlemen"  ~ max

JayWood2010 said:

I disagree with Sony entirely and it makes me feels as if they don't have a clue why theyre in the position theyre in.

It comes with a lack of system sellers, original content you cant get else where, and them not supporting it enough. Example would be Into the Nexus and Puppeteer. While those games would have fit perfectly on the Vita they released them on PS3 instead to where they both arent doing well on.

I continue to hope that the Vita will turn out somewhat successful but Sonyjust doesnt seem to grasp how to push this thing.

It's both.  A must have Vita-tailored exclusive is sorily needed, but what the guy in the OP said is also true.  Mobile is crushing handhelds...



The Vita is amazing, and it has a tom of games. Ppl just dont want to buy it for whatever reason its not even trully expensive. I think its a machine that catters too much to hardcore gamers, the more casual gamers got 3DSs and those are by far the majority.



Sony just needs the right game.



I am at work right now. In my bag is a laptop, a 3DS with maybe a dozen games (over 50 if you count digital Nes,eShop, Ambassador etc.), a Vita with 15 games (again, over 50 if you count the downloads from PSP and PS1 and PSN). I bought four in the last week! Plus, I have my phone. I should be left to my own devices for the next ten hours. perfect time to get some gaming done....but I'm probably just gonna watch DBZ on my laptop and post on VGChartz.

This is the world we live in. This coming from a Vita owner and a serious gamer. If I do decide to play something, it's gonna be on the 3DS. Vita just doesn't stand a chance.