Scisca said:
|
I'm going to have to disagree with a lot of the games you listed.
Into the Nexus - Vita needs an exclusive R&C, absolutely, but ItN is not that game. Giving people a trilogy of titles all with one connected story and then saying "but you're going to have to move over to our handheld to see the conclusion of the story" is rubbish; excused only if the console the games were originally on is dead. Which PS3 is not. Port it, fine, but don't make it exclusive.
Dragon's Crown - third party as you said.
Ni no Kuni - third party. Barely came to the west as it is. If Level-5 had made another handheld version of the game (remember, it already exists on DS), it would've been for 3DS where the child audience is. Wouldn't have been a wise investment by Sony to moneyhat because why would they moneyhat an untested-in-the-west IP which had already released on two platforms in Japan?
The Last of Us - no. They're trying to build it into a home console brand, that much is obvious. Make handheld-tailored experiences for handhelds, not home console games.
Puppeteer and Rain should've been on Vita. God of War: Ascension as well (retooled if it needs to be). Beyond: Two Souls, ehh. I'm a little tempted to agree with you there given how The Walking Dead works on Vita.
Gran Turismo 6 is a weird one. The game that released - no. That needed to be a PS4 game as a first choice. I agree it shouldn't have been a PS3 game, but I think Vita would have to wait in line behind PS4 in terms of priority.







