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Forums - Nintendo Discussion - Seriously, Nintendo is not THAT Important

lucidium said:

No specific genre is Sonys primary focus, you really need to stop projecting, a large portion of the top rated "shootahs" people love to moan about are actually third party, Sony invests just as much focus and resources in to games of varied genres as it does into it's small grouping of shooters, those being killzone and resistance, so what you are in actual fact doing is cherry picking a very tiny portion of Sonys portfolio of games and using said selection to generalize the company as a whole, when the reality is that Sony simply offers a broader range of titles than Nintendo.

Your generalization would have fit the pre-2009 ish Microsoft for the most part but with the addition of kinect they have expanded their library and explored other genres more, not as much as Sony mind, but they have done non the less.

Nintendo sticks with its staple genres and formats and rarely diverts into new territories or tackles existing popular genres, which is why they are different, but that difference isn't necesserilly a good thing as evidenced by the fact large portions of gamers flat out avoid the console completely.

The issue is not however, where a particular company decides to limit its range of titles or expand upon it, the issue is the narrow minded statement of microsoft and sony being "alike" when their first party offerings are completely different, your fixation with what is primarilly a third party contribution to the industry is a warped one at best.

Uncharted. Killzone. Resistance. Infamous. God of War. The games Sony pushes and promotes, the ones they focus on, are the Hollywood blockbusters. They may dabble in the family friendly, but so does Microsoft. The two have an almost identical philosophy regarding gaming.



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Pristine20 said:


So your factual explanation of why ninty is indespenable is that, you wouldn't like to live in such a world? Great facts you got there.


Apparently you missed the little stat about a majority of the Top 50 selling video games of all time being Nintendo titles. Apparently you missed my pointing out that Nintendo franchise games are usually among the highest rated every single console generation. Apparently you chose to ignore my pointing out the fact that Nintendo makes "Nintendo style" games, old school style games, that are increasingly becoming more rare as far as retail console titles are concerned. I gave plenty of reasons why they're indespinsible to the industry, and it's funny how because perhaps you apparently do NOT personally think they're all that important, you ignore any points  Idid make and only cherry-pick one personal aside at the end of my post to dismiss everything I had to say.

 

Congratulations on winning the internet.



 Who's more important in the video games industry Sony or Nintendo or Microsoft? 

 

Everyone will have different answers, why?

Because everyone is different, Zelda games are popular and loved by thousands of people but some people think they're better games like Darksiders does this mean those people who love's Zelda games are stupid and should love and play Darksiders? 

 

To some people Nintendo may be irrelevant and are no longer needed in the video games industry. 

But to others Nintendo are their source of entertainment, you have to understand that not all people want to play realistic shooters or racing games, people's have opinions and you shouldn't act surprised if someone love's Nintendo more than Sony and see them as the more important. 

 

And seriously I'm tired of seeing a lot of threads about Nintendo and how they're irrelevant and not important,  Please all of you Shut up, we understand that you hate  Nintendo , but is it necessary to say it out loud and piss of there fans? this company has been around for over 30 years, people have aged with them, and some still love them.

I love Sony for their hardware, and I love Nintendo for their software, and I think they're both equally important. 

 

This was posted from my cell phone, sorry if it's a little messy lol, vgc need a mobile app or something. 



curl-6 said:
Aerys said:

You are so much wrong both of you.

Sony and MS consoles are totally different since sony consoles have good japan and first party support, same as nintendo ( about the first party support, because they wont get much support from japan this generation on Wii U), so it's totally insane to say ms consoles and sony consoles are twins just because they share 80% of their libraty, like i explained, it's nonsens

Like i said, nintendo exclusives are not more "special/innovative/creative" than sony exclusives and not more numerous, they have both good first party support, and the only fact making Wii U different when it comes to games is the lack of third party support

Sony focuses on M-rated blockbusters that ape Hollywood.

MS focuses on M-rated blockbusters that ape Hollywood.

Their approach to gaming is virtually the same.

Nintendo doesn't do this; they create games for all ages, with more focus on gameplay.

You're absolutely not objective here, they are all focus on gameplay and nintendo is not the only one to create kid rated games. ( and i wouldnt say they bring a lot of variety, without all the marios blockbuster... Mario Mario Mario and Mario. The games Nintendo pushes and promotes the most, the ones they focus on, are the kid rated blockbusters. They may dabble in the M rated friendly  times to times, but so does Sony.)

In fact , it's the opposite, Sony has the biggest focus on the variety , they are not focused on kid games or M rates games, they make a good amount of each one.



Predictions for end of 2014 HW sales:

 PS4: 17m   XB1: 10m    WiiU: 10m   Vita: 10m

 

Aerys said:
curl-6 said:
Aerys said:

You are so much wrong both of you.

Sony and MS consoles are totally different since sony consoles have good japan and first party support, same as nintendo ( about the first party support, because they wont get much support from japan this generation on Wii U), so it's totally insane to say ms consoles and sony consoles are twins just because they share 80% of their libraty, like i explained, it's nonsens

Like i said, nintendo exclusives are not more "special/innovative/creative" than sony exclusives and not more numerous, they have both good first party support, and the only fact making Wii U different when it comes to games is the lack of third party support

Sony focuses on M-rated blockbusters that ape Hollywood.

MS focuses on M-rated blockbusters that ape Hollywood.

Their approach to gaming is virtually the same.

Nintendo doesn't do this; they create games for all ages, with more focus on gameplay.

You're absolutely not objective here, they are all focus on gameplay and nintendo is not the only one to create games for all ages. ( and i wouldnt say they bring a lot of variety, without all the marios... )

In fact , it's the opposite, Sony has the biggest variety in their library , they are not focused on kid games or M rates games, they make a good amount of each one.


quicktime movies arnt gameplay....

 

and es sony makes games for kids, but they SUCK. well naughty dog had 1 good game franchise, but they let it die....

i want crash back



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lucidium said:
Metallicube said:

I'm speaking soley in terms of SOFTWARE here. Do you really think Sony's studios have been more succesful than Nintendo when it comes to games?

More successful? no.
As successful? yes.
Less successful? no.

Prove me wrong, with actual, tangible evidence.

Here are the 200 best-selling games of all time according to VGChartz:

http://www.vgchartz.com/gamedb/?name=

Number of games published by Nintendo: 80 (best-selling game: Wii Sports - 81.77m, or Mario Kart Wii at 34.25 for a less bundled example)

Number of games published by Sony: 14 (best-selling game: Gran Turismo 3: A-Spec - 14.98m)

*Numbers don't include games that were only published by them on specific regions, like Professor Layton, Final Fantasy, etc. Remakes/enhanced ports and licensed games are included. Spyro and Crash games originally published by Sony are included.

Here's a list of best-selling videogame franchises from Wikipedia:

http://en.wikipedia.org/wiki/List_of_best-selling_video_game_franchises

Best-selling Nintendo franchises:

- Mario/Super Mario - 446.53m/262m

- Pokémon - 245m

- Wii/Wii Sports - 192.76m/109.74m

- The Legend of Zelda - 68.13m

- Donkey Kong - 53.94m

Best-selling Sony franchises:

- Gran Turismo - 70.02m

- Ratchet and Clank - over 27m

- God of War - 21.65m

- SingStar - 20m

- Uncharted - 17m

Numbers don't lie. Nintendo has, so far, being far more successful than Sony when it comes to 1st party software. And it's no secret that the success of Playstation platforms has historically got a lot to do with 3rd party support. Franchises like Final Fantasy, Metal Gear Solid, GTA, Tekken, and Tomb Raider, for example, which Sony fans themselves associate with the brand, for better or worse.



seiya19 said:

Numbers don't lie. Nintendo has, so far, being far more successful than Sony when it comes to 1st party software. And it's no secret that the success of Playstation platforms has historically got a lot to do with 3rd party support. Franchises like Final Fantasy, Metal Gear Solid, GTA, Tekken, and Tomb Raider, for example, which Sony fans themselves associate with the brand, for better or worse.

The ironic part being that many of those franchises are better outside of Sony. Metal Gear Solid had it's definitive version on the GameCube, GTA: Vice City and GTA: San Andreas had better graphics and ran smoother on the original Xbox. Tomb Raider ran far better on PC. Really it's only Final Fantasy, and even that is better on PC now, with the definitive version of FF7 on Steam (they finally fixed the calculation errors with the magic and spirit stats on that version).



TornadoCreator said:
Mythmaker1 said:

Because I suspect it will be an issue, let me preface this before I begin in earnest. Yes, Nintendo is an excellent publisher. They make quite a lot of great games. They've done a lot to advance the industry over the years. I'm not attacking Nintendo fans or Nintendo itself with this post.

But seriously, can we admit that maybe they're not as important as some make them out to be?

Let me break things down a bit,  starting with three assertions I often see here and elsewhere.

1. Nintendo, as a company, is indispensable to the industry. This is not to say that they aren't important, or that they don't play an important role in the industry. But let's be practical here; 30+ years of gaming history isn't going to burst into flame if they were to go bankrupt, and the industry isn't going to collectively roll over and die because they aren't there. Again, they play an important role, but there are a lot of lean and hungry companies with the potential to fill the gap.

2. Nintendo is the only company that's being innovative. In terms of hardware, they definitely pushed touch and motion control to mainstream acceptance,  but they've also been stubbornly resistant to other trends in the industry that have drastically changed the hardware side of things. Some may dispute that these are positive changes, but it's hard to deny how transformative they've been. In terms of games, no. They will often push boundaries, but usually within very limited. Evolution, not revolution, and sometimes not even that. And some of their more innovative gameplay tweaks haven't always been very positive either.

3. Nintendo makes the best games, period. I can only imagine that the ones pushing this idea either have very narrow interests or very little exposure. Nintendo makes fun, highly polished games, but they aren't the only ones, and many of those other fun, highly polished games have the depth and maturity (actually maturity, not M-rated, etc..) that Nintendo games often lack. I'm not saying that Nintendo needs depth and maturity, there's nothing wrong with what they make, but the lack of these does not make their games any better either. And maybe, every once in a while, when the moon is full, and the stars are aligned, they put out a mediocre title, or even a flat-out bad game.

Am I saying the industry wouldn't be a darker, lesser place if Nintendo hadn't gotten into it? Probably not. Am I saying that the industry wouldn't be a darker, lesser place if Nintendo went bankrupt tomorrow? Probably not. But it distrubs me how many people seem to latch onto Nintendo and only Nintendo, and pretend the rest of the industry doesn't exist.

They aren't the company that all publishers should aspire to be. They aren't some bastion of quality and creativity not seen anywhere else. They're one company, among many, better than some, lesser than others, and people really need to stop putting them on a pedastal.

Why? Why do people need to stop putting Nintendo on a pedastal. They've earned their pedastal.

I honestly have a bit of a problem with your assertion because I genuinely do think Nintendo is vital for this hobby to remain the hobby I love. Will the industry survive without Nintendo? Sure. Will I still give a shit? Probably not.

Nintendo are one of the oldest developers, publishers, and industry juggernauts still in the game and we need them. Without the likes of Atari and THQ around, and with companies like Atlus, Capcom, Sega etc. either being bought out or shadows of their former selves; we certainly need Nintendo.

Now. I don't want to make any assumptions about you personally, but I am going to be speaking in general terms. The vast majority of gamers on the internet, and the "cash" majority of gamers in general, are not real gamers. Most so called gamers today are American teenage jocks who play Call Of Duty, Madden/Fifa (depending on region), maybe Grand Theft Auto, Battlefield and/or Halo, and pretty much nothing else. They care about sports and shooting. They do not share my hobby...

Now, me personally, I'm an actual gamer. I play RPGs, Platformers, Strategy Games, etc. I have been playing video games for 23 years, and have owned a majority of the consoles released since 1990. I started playing with the Sega Master System, and I've been a gamer ever since. I've owned consoles by all 4 major manufacturers, as well as having a gaming PC from the mid 90's onwards. I am a gamer. I do not need to prove my gaming credentials any further than I already have... I don't give a scuttering fuck about Call Of fucking Duty!!! I seriously don't care. I've never owned a Call Of Duty game, I don't want to play a Call Of Duty game. I give even less of a shit about online multiplayer. This is not my hobby.

The fact of the matter is, video games where a personal endevour. If you're an old school gamer, you remember sitting at home playing Final Fantasy or Zelda; maybe it was Ultima or Phantasy Star. Perhaps it was Baldur's Gate, Mega Man, Streets Of Rage, Sonic or the OG himself Mario. Either way, how did you play. On your own, just the glow of the TV and the sound of the chiptune music. Perhaps if you where lucky you had a friend over occationally sitting with you on the floor/sofa, a bowl of cheeto's and the odd laugh, but ultimately, it was a private endevour. Shared between a few friends/siblings, but very much on the outskirts. Video games, much like comic books, animé, alternative music, or even reading books; was for most kids of the late 80's to early 90's an unpopular "geek" hobby... oh and we're talking about a time where being a geek meant you got beat up, your things stolen, and your life made a misery; not now, where "geek" means you where stupid glasses, pretend you know about computers, spout trendy memes, and fuck the hot goth chick at the weekend. There was NOTHING cool about being a geek back then.

So, what is video games to us gamers. The real gamers, the old "geeks" of the retro age. It's a usurped hobby, filled with pretenders and posers who've decided in their late 20's and early 30's that video games are cool; despite being the very same people who beat up the "geek" for playing them in school. The next generation, without the "geek" identifier being what it was, associate video games with the mainstream now. Everyone is a gamer, so no-one is... and where does that leave the real gamer, stuck with nothing.

Now, I have nothing against the mainstream games industry. Honestly, I have friends who are gamers now, who most definitely where not back in the day. My closest friend is a tech nut, has a £1000 gaming PC, and every console and handheld going today yet hasn't played anything of note pre-PSOne (and very little of note pre-PS3). He loves video games, but he's far more into action games, shooters, and western RPGs than anything. The JRPG makes little sense to him as he never grew attached to the tropes and gameplay style like I did. I don't begrudge him his hobby. Good for him, enjoy away.

My point is that virtual paintball, which let's face it, is what most online FPS's best aproximate, is about as far removed from Super Mario Bros. as you can get. It's not the same hobby and treating it as such is daft. The problem is, this industry runs on an either-or basis. Games are not made because they're not "ecconomically viable", companies that used to make cute platformers and interesting RPGs now make samey FPS games because they're all chasing the CoD dollar. I don't want a video games industry where everything is trying to be mainstream because I'm not mainstream, I'm a gamer. I want quirky adventure games, cute platformers, overly in depth RPGs that require and intimate understanding of the multi-facetted geek culture to appreciate. This is gaming. This is however extremely niche. Now, some could say, "aaah, but games like that are released on PS3, Xbox 360 etc. so why do you need Nintendo". Well, because Nintendo creates them. Would there even be a Ratchet & Clank if there wasn't Mario still selling copies. Would there be a Darksiders if there wasn't a Zelda for someone to look at and go, "let's make that, but darker and more mature", would we have the Persona series in western markets if things like Pokémon never existed. Maybe, but probably not I'd wager. Without Nintendo to highlight that we still exist, the games industry would homogenise. Sony and Microsoft have no ties to the old school. Even the original Playstation, whilst holding it's charm has completely forgotten it at the same time. After all, where's Crash Bandicoot, where's Spyro The Dragon... oh right yeah, they're making Killzone and Uncharted now, games involving mainstream burly men with guns. How thrilling.

We need Nintendo, because without Nintendo, there's no such thing as gaming. Sure there's still interactive entertainment, but it's all online and involves shooting other people with guns... how gaushe.


Interestingly, I haven't bought a nintendo product since the SNES was around and somehow, I've been gaming since. I guess I'm not a real gamer huh? How do "we" need nintendo again?  Say "I need nintendo badly" next time and your rant may sound more objective instead of a nostalgic mess.



"Dr. Tenma, according to you, lives are equal. That's why I live today. But you must have realised it by now...the only thing people are equal in is death"---Johann Liebert (MONSTER)

"WAR is a racket. It always has been.

It is possibly the oldest, easily the most profitable, surely the most vicious. It is the only one international in scope. It is the only one in which the profits are reckoned in dollars and the losses in lives"---Maj. Gen. Smedley Butler

Dream_While_Awake said:
Gaming in general is not THAT important...


This is the only answer needed in the thread...



All points are true, especially the first.
If sony or MS pulled out of the console market, many third parties would lose significant value, some developers would even crumble.
with nintendo where hardly any third party developers make a noticeable amount of money, no-one (3rd party developers) would even notice that they once existed.