Aielyn said:
Scisca said: The thing you don't understand is that releasing a Wii U port isn't growing the brand. Wii U isn't really competing with PS4One, it's a companion console at best, just like the original Wii. This means that Wii U owners know they need a PS4One or a PC to play games, cause Wii U is too underpowered to deliver a full next-gen experience. What does this mean? It means that Wii U sales aren't added sales! In most cases, they are just canibalising sales from other platforms, since many Wii U owners would get a CoD on a different platform, had it not been on Wii U. The number of fanboys that will ignore the franchise just because it's not coming to Wii U is negligible, as they would never make up for the costs of the port. That's why if I was an executive at Activision, Wii U would only get a CoD next year if the console explodes this year. And it surely wouldn't get a port instead of Vita. Vita can add sales, since people want a portable CoD and see it as something a bit different and that audience actually wants a CoD. It really beats me why Acti chose Wii U over Vita this year. |
I love how people like you claim to know how people who buy a certain system think, even though you clearly haven't bought one, and would never buy one.
I have Call of Duty: World at War and Call of Duty: Black Ops, both for Wii, and I will be buying Call of Duty: Ghosts for Wii U soon. I would not have bought any of them for other systems, in part because I severely dislike "dual analog" and quite enjoy Wiimote controls for FPS gaming.
Isn't that funny - the idea that a person might actually get into FPS gaming because of the Wii? Oh, right - that completely contradicts your belief that Wii owners are either "teh casualz" or "360/PS3 owners that bought a Wii for Nintendo games only". And of course, the only people buying the Wii U are people who love Mario, right?
You want to know why they chose Wii U over Vita? For exactly the reasons you pretty much just spelt out - people who buy a Vita probably also own a home console. CoD gaming really suits home consoles - as such, releasing a port on the Vita would cannibalise their regular versions. The only reason Black Ops Declassified happened was because it wasn't a port, but a spinoff. In order to make a profit with a Vita version, they need to make up the costs that were spent on creating a whole new game. To make a profit with the Wii U with Ghosts, all they had to do was port a few things over into an existing engine, do some tweaking, and that's about it.
Chances are, Black Ops Declassified didn't make a profit, but both Black Ops 2 and Ghosts on Wii U did. Yes, even with only 70,000 copies sold (in part thanks to them spending nothing at all on advertising the Wii U version). And in the process, they're establishing a market on the Wii U, which will result in future ports performing better.
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You should go and let some of the steam off, cause you are wrong in everything you say here.
a) I own the Wii and I really like the console, still play it quite regularly, I will buy a Wii U for 100%, but only when it gains some kind of value. I also prefer Wiimote in FPS to dual analogs, it's clearly superior.
b) I have acknowledged and refered to people like you in my post. You are negligible and not worth the money and effort. Brutal, sad but true. There is too little of you and this is no charity. Pure business.
c) That's not the reason why there is no CoD on Vita, that's just your bile talking through you. The real reason is simple and Vita fans understand it, that's why nobody really went batshit crazy about this fact. Acti has a working engine for Wii U, so it was easy for them to port the game. They haven't got a working Vita engine, cause last time they failed with the port, so they hired the only team with a working Vita engine and FPS experience to make the game. This year on the other hand they were totally focused on porting the engine to PS4 and XO, so they had no time to go back to Vita. I'm not saying CoD would sell millions on Vita, but you must be joking if you believe it'd sell worse on Vita than it sold on Wii U. And I don't really think Vita port canibalises the sales of the regular version to a big extent. CoD is about multiplayer, so you play on Vita when away, but use a regular console when at home. It's the same game, but different experiences.
Stop fooling yourself, there is no chance that a game made in 5 months (CoD: BOD) didn't make profit after selling almost a million copies. In fact, if any of these 3 games made a profit, it was Declassified. They already had the engine in place, so they just created the epic 1h long campaign and copied the maps for multi. No chance in hell they didn't earn way more than they deserved. Ghosts on Wii U is probably balancing on the edge of returning the costs and Wii U should get the next sequel if its sales explode this year. But if Wii U keeps selling the way it does, it can eventually get canned, cause the added value of this port just isn't worth the money and the effort. These people could be doing something much more profitable during this time than making a port that risks losing money. You really need to have the exact knowledge about the cost of the port to judge the situation, but I'm sure they'll analyse it closely next year and a sequel on Wii U isn't guaranteed, especially if other big 3rd party games bomb on Wii U.
Wii U is a GCN 2 - I called it months before the release!
My Vita to-buy list: The Walking Dead, Persona 4 Golden, Need for Speed: Most Wanted, TearAway, Ys: Memories of Celceta, Muramasa: The Demon Blade, History: Legends of War, FIFA 13, Final Fantasy HD X, X-2, Worms Revolution Extreme, The Amazing Spiderman, Batman: Arkham Origins Blackgate - too many no-gaemz :/
My consoles: PS2 Slim, PS3 Slim 320 GB, PSV 32 GB, Wii, DSi.