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Scisca said:
The thing you don't understand is that releasing a Wii U port isn't growing the brand. Wii U isn't really competing with PS4One, it's a companion console at best, just like the original Wii. This means that Wii U owners know they need a PS4One or a PC to play games, cause Wii U is too underpowered to deliver a full next-gen experience. What does this mean? It means that Wii U sales aren't added sales! In most cases, they are just canibalising sales from other platforms, since many Wii U owners would get a CoD on a different platform, had it not been on Wii U. The number of fanboys that will ignore the franchise just because it's not coming to Wii U is negligible, as they would never make up for the costs of the port. That's why if I was an executive at Activision, Wii U would only get a CoD next year if the console explodes this year. And it surely wouldn't get a port instead of Vita. Vita can add sales, since people want a portable CoD and see it as something a bit different and that audience actually wants a CoD. It really beats me why Acti chose Wii U over Vita this year.

I love how people like you claim to know how people who buy a certain system think, even though you clearly haven't bought one, and would never buy one.

I have Call of Duty: World at War and Call of Duty: Black Ops, both for Wii, and I will be buying Call of Duty: Ghosts for Wii U soon. I would not have bought any of them for other systems, in part because I severely dislike "dual analog" and quite enjoy Wiimote controls for FPS gaming.

Isn't that funny - the idea that a person might actually get into FPS gaming because of the Wii? Oh, right - that completely contradicts your belief that Wii owners are either "teh casualz" or "360/PS3 owners that bought a Wii for Nintendo games only". And of course, the only people buying the Wii U are people who love Mario, right?

You want to know why they chose Wii U over Vita? For exactly the reasons you pretty much just spelt out - people who buy a Vita probably also own a home console. CoD gaming really suits home consoles - as such, releasing a port on the Vita would cannibalise their regular versions. The only reason Black Ops Declassified happened was because it wasn't a port, but a spinoff. In order to make a profit with a Vita version, they need to make up the costs that were spent on creating a whole new game. To make a profit with the Wii U with Ghosts, all they had to do was port a few things over into an existing engine, do some tweaking, and that's about it.

Chances are, Black Ops Declassified didn't make a profit, but both Black Ops 2 and Ghosts on Wii U did. Yes, even with only 70,000 copies sold (in part thanks to them spending nothing at all on advertising the Wii U version). And in the process, they're establishing a market on the Wii U, which will result in future ports performing better.