There has been significant debate on these forums over recent months on the sales potential of the Xbox One and the PS4 respectively.
Specific to VGChartz, the majority of this debate has tended towards the belief that the PS4 will outsell the Xbox One lifetime. A recent thread asking what the respective sales of these consoles will look like a year from now got me thinking - what sales differential would be required to actually have any impact on the games we will play over the course of this generation?
There is an enormous disincentive to engage in exclusivity for third party publishers. The basic idea is that if one console gratuituously outsells the other (ala PS2 versus Xbox) it is more likely third party publishers will either publish exclusively on one console for their own reasons (which I think we can all agree will not happen en masse this generation) or make it easier for a console manufacturer to entice them towards exclusivity with incentives (read: money). This cycle looks to be unique in that there is remarkable similarity in design and power between the two front-running consoles. The PS4's power advantage is not pegged to have a significant effect on game quality over the Xbox One, and the Xbox One's Kinect is viewed as unlikely to be particularly revoluntionary on any multiplatform games.
So, bearing in mind that none of us can possibly know the future, the costs of game development on next-generation consoles, and the likelihood that neither console will enormously trounce the other, what sales gap (in either direction) would be necessary over the next 5-8 years to make it significantly easier to entice exclusivity from third parties?
starcraft - Playing Games = FUN, Talking about Games = SERIOUS








