"But I look at the next 18 to 24 months, and really on a month by month basis, you're going to have something you can go out and play," he said. "It's not really a portfolio plan that way, but when I look at the way the portfolio is laying out ... I think people are going to be happy with the lineup that's coming. And I haven't even mentioned when Halo is coming or some of the big mega franchises."
Instead, look toward Spike's VGX awards presentation, airing Dec. 7, where Spencer said, "We'll have some things to say there." From there, next year's Game Developers Conference and E3 will likely be where the majority of Xbox One announcements will hit.
"We've got a lot of news," Spencer said. "Frankly, we've got enough news that our E3 would be a little overloaded if we kept everything for that. We're being real thoughtful about the news that people want to hear and also the right time to announce games so that we're not too early."
http://www.polygon.com/2013/11/19/5123866/xbox-one-games-post-launch-phil-spencer-interview










