johnlucas said:
OK one question. Slightly different subject.
Something I always wanted to know from an actual Japanese person living in Japan. From where I see it in America, it seems that handhelds are the primary console over home consoles in Japan. Americans erroneously tend to think of handhelds as junior consoles, secondary consoles with home consoles being senior consoles, primary consoles. It goes back to when black & white Game Boy couldn't capture the arcades as good as the home consoles could.
I know that in Japan Microsoft is no factor in the videogame console world. So there are only 2 actual competitors in the console market: Nintendo & Sony.
Being that handhelds seem to take priority over home consoles over there, why didn't the PlayStation Vita do better than it did? Even if it isn't winning against the 3DS why isn't it even competitive, if there's anticipation for PlayStation products over there like you said?
If PS4 buzz is great like you say, how come there seems to be no buzz to Vita which accompanies the PS4? I want to understand a little more how the Japanese market works. John Lucas
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Primarilly down to where capcom chose to release the most monster hunter games, and because the massive PSP library not moving over to the Vita yet gives most sony-handheld owning japanese little reason to shift.
I still see on trains, people, young and old, using PSPs just as much as i see them using 3DSs, the Japanese associate mobile gaming more firmly with Nintendo than they do Sony, where as they associate home consoles more firmly with Sony than they do Nintendo.
Essentially the vast PSP library works against the Vita more than the success of the 3DS,
The concurrent support and support going forwards for the PS3 and its already large install base means that it's significantly more popular in Japan than both the Wii and WiiU, with a vast number of people excited for the new console.
That said, despite the relatively quiet performance of the Vita in Japan, it is still more popular here than the WiiU.
Some history for you, since you seem to like it.
In the past few generations, Nintendos focus on their home consoles has been geared more towards reflecting the performance of its sales in the japanese market, than anywhere else, even at times when things have been fairly good elsewhere, when consoles have fallen into dangerous areas in Nintendos native Japan they are quick to pull the plug.
While it may not make financial sense, it is simply the way of the Japanese, Nintendo are a Japanese country, japanese customers reception to their products for nintendo, outweighs that of outside performance.
Right now? even Japanese developers and publishers are looking towards moving away from Nintendo home consoles and to Sony home consoles while keeping a proverbial foot dipped in the handheld nintendo market, barely any will touch the WiiU, and the japanese influence over Nintendo and japanese developers and publishers moving away from their home platform plays a large part of the reasoning for Nintendo to investigate penitrating the much larger mobile marketplace.
You arent going to like hearing this, but the general tone here from other developers and publishers is the assumption that Nintendo will, by late 2016 be a business primarilly focused on handheld (3ds/mobile) and arcade, with little to no focus, commitment or funding going towards their, by that time, most likely stagnant home console market.