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Sony may 'monitor and record' PSN voice and text communications

Sony's updated PlayStation 4 Software Usage Terms reveals the company may monitor and record PSN activity including content of voice and text communications

This information could later be used by Sony or affiliate companies in compliance with the law, in protection of the rights of Sony and those of its licensors and user, to protect the personal safety of employees and users and to enforce terms of service.

Regarding this online monitoring, Sony states it cannot monitor "all PSN activity" and makes "no commitment to do so."

"However, we reserve the right in our sole discretion to monitor and record any or all of your PSN activity and to remove any of your UGM at our sole discretion, without further notice to you," the statement continues.

"Your use of PSN and our community features may be recorded and collected by us or sent to us by other users as described in 13.1. Any information collected in this way, for example, your UGM, the content of your voice and text communications, video of your gameplay, the time and location of your activities, and your name, your PSN Online ID and IP address, may be used by us or our affiliated companies to enforce these Terms and the SEN Terms of Service, to comply with the law, to protect our rights and those of our licensors and users, and to protect the personal safety of our employees and users. This information may be passed to the police or other appropriate authorities. By accepting these Software Usage Terms, you expressly consent to this."

The company adds that all software is "licensed, not sold," meaning users only acquire the rights to use softwire but not ownership of the software. Additionally, the terms state users cannot re-sell "disc-based software or software downloads" unless authorized by Sony.

A full run-down of the new Software Terms of Use can be found here.

 

http://www.polygon.com/2013/11/11/5090404/sony-may-monitor-and-record-psn-voice-and-text-communications

 

 



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Standard TOS agreement from the looks of it. Or am i supposed to treat this differently because it's about the PS4?



Somini said:
Standard TOS agreement from the looks of it. Or am i supposed to treat this differently because it's about the PS4?


Imagine a few months back it those TOS were from Xbox One and Live.

But, let´s the tides of war flow free.



Dark_Feanor said:
Somini said:
Standard TOS agreement from the looks of it. Or am i supposed to treat this differently because it's about the PS4?


Imagine a few months back it those TOS were from Xbox One and Live.

But, let´s the tides of war flow free.

They already ARE also on Xbox One and Live.



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arent they supposed to do that to be able to ban those who commit offensive stuff?



Somini said:
Dark_Feanor said:
Somini said:
Standard TOS agreement from the looks of it. Or am i supposed to treat this differently because it's about the PS4?


Imagine a few months back it those TOS were from Xbox One and Live.

But, let´s the tides of war flow free.

They already ARE also on Xbox One and Live.

source?



Somini said:

They already ARE also on Xbox One and Live.


Some people lol



This is standard practice.



https://www.trueachievements.com/gamercards/SliferCynDelta.png%5B/IMG%5D">https://www.trueachievements.com/gamer/SliferCynDelta"><img src="https://www.trueachievements.com/gamercards/SliferCynDelta.png

fighter said:
Somini said:
Dark_Feanor said:
Somini said:
Standard TOS agreement from the looks of it. Or am i supposed to treat this differently because it's about the PS4?


Imagine a few months back it those TOS were from Xbox One and Live.

But, let´s the tides of war flow free.

They already ARE also on Xbox One and Live.

source?


http://www.ign.com/articles/2013/11/01/new-microsoft-privacy-statement-explains-how-xbox-ones-kinect-collects-data

From the article;

In terms of voice chat, however, the privacy statement advises users they “should not expect any level of privacy concerning your use of the live communication features such as voice chat, video and communications in live-hosted gameplay sessions offered through the Services.” Microsoft says it may monitor communications “to the extent permitted by law, but we cannot monitor the entire Service and make no attempt to do so.” The company reminds users that other players could record and use your communications on Xbox Live and your “[c]ommunications in live-hosted gameplay sessions may also be broadcast to others.”