JEMC said: By the interview I get that Sony's OS is more finished so they (Infinity Ward) had enough time to know how many resources it would use and take that into account while developing the game. Meanwhile, MSoft's OS still is in works and changing the amount of resources it needs (apparently increasing them), and those changes messed up their development with that console. It's something like that, right? |
Yeah... something like that... seems like the apps/OS are using memory used by the games... the reservation is not working like they wanted... and IW tried to reserver others part of memory but there is no more available.
MS engenieers tried to give a workarround but they can't too.
I think these things will only be resolved when MS fixed all the core of the OSs (remember... working with three OSs over hypervision is a pain in the ass... it is not like to fix issues with a single OS).
After these things get fixed they will know what they can get from Xbone's hardware... well we don't need to wait so long because the next CoD is ready for November 2014 