By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - PS4 vs Xbox One Resolutions Wars: EDGE, Eurogamer, Ars Technica, TechRadar, More Soon

Ok...When you look at the other articles from the author, he seems to reealllly love the xbox one, always trying to defend it :)



Predictions for end of 2014 HW sales:

 PS4: 17m   XB1: 10m    WiiU: 10m   Vita: 10m

 

Around the Network
Aerys said:
pokoko said:
I'm on the Ars Technica side. I'm one of those who would be perfectly happy with either version.

Actually the "resolution importance" problem is just a formulation to hide the real problem, that is the fact that Microsoft is selling a 100$ more console that is widely less powerful than its direct competitor..

 

Alright so resolution doesn't matter. What's the excuse going to be when we get multiplats with worse lighting, draw distance, textures, AA, framerate and/or object detail on xbox one? None of that matters either?


How about when you don't get soft body dynamics or GPGPU fluid dynamics systems like in Deep down where a fireball can be accurately dissipated or redirected with a tornado spell?

Things like that are going to be problematic on XB1.

Because nothing graphics related matters its just the gameplay... we just upgrade generations so PS can have a bigger number.

Now on the serious side, yes I believe gameplay is most important, but if it can be better looking I preffer like that.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Ars Technica, Sponsored by Microsoft lol.



DonFerrari said:
Aerys said:
pokoko said:
I'm on the Ars Technica side. I'm one of those who would be perfectly happy with either version.

Actually the "resolution importance" problem is just a formulation to hide the real problem, that is the fact that Microsoft is selling a 100$ more console that is widely less powerful than its direct competitor..

 

Alright so resolution doesn't matter. What's the excuse going to be when we get multiplats with worse lighting, draw distance, textures, AA, framerate and/or object detail on xbox one? None of that matters either?


How about when you don't get soft body dynamics or GPGPU fluid dynamics systems like in Deep down where a fireball can be accurately dissipated or redirected with a tornado spell?

Things like that are going to be problematic on XB1.

Because nothing graphics related matters its just the gameplay... we just upgrade generations so PS can have a bigger number.

Now on the serious side, yes I believe gameplay is most important, but if it can be better looking I preffer like that.

 



Predictions for end of 2014 HW sales:

 PS4: 17m   XB1: 10m    WiiU: 10m   Vita: 10m

 

Aerys said:

Because you need BALANCE... ohhh wait



Around the Network
Aerys said:
DonFerrari said:
Aerys said:
pokoko said:
I'm on the Ars Technica side. I'm one of those who would be perfectly happy with either version.

Actually the "resolution importance" problem is just a formulation to hide the real problem, that is the fact that Microsoft is selling a 100$ more console that is widely less powerful than its direct competitor..

 

Alright so resolution doesn't matter. What's the excuse going to be when we get multiplats with worse lighting, draw distance, textures, AA, framerate and/or object detail on xbox one? None of that matters either?


How about when you don't get soft body dynamics or GPGPU fluid dynamics systems like in Deep down where a fireball can be accurately dissipated or redirected with a tornado spell?

Things like that are going to be problematic on XB1.

Because nothing graphics related matters its just the gameplay... we just upgrade generations so PS can have a bigger number.

Now on the serious side, yes I believe gameplay is most important, but if it can be better looking I preffer like that.

 

Have you read my mind why I buy Sony first parties?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Yep, just wanted to show this gif :D



Predictions for end of 2014 HW sales:

 PS4: 17m   XB1: 10m    WiiU: 10m   Vita: 10m

 



What I want to know is if you can tell the difference when the Xbox One version is snapping multiple apps at the same time. Xbox One can have a game look almost as good in full screen and snap Netflix or whatnot is a plus in my book.







VGChartz♥♥♥♥♥FOREVER

Xbone... the new "N" word   Apparently I troll MS now | Evidence | Evidence

Judging by that TV I'm sure he's not worried about resolutions. xD