RolStoppable said: I don't like the implications of this thread. If you are interested in the truth, you would be better off by looking at sales comparisons for every IP possible, not just some handpicked ones that you put in the "casual games" box. That just steers the discussion towards the dreaded "let's blame casual games and casual gamers for Nintendo's current misfortunes". Once you add everything, it should become obvious that the hardware the games are on is a big part of the problem. By not being able to keep pace with their predecessors, they limit the amount of software that can be sold. There will be the occasional exception to this software trend, and those games that defy it contain fictional universes and were properly executed. Since the 3DS is proportionally doing much better than the Wii U, the sales discrepancies for software will be much smaller on the handheld. Another indicator that hardware is a problem. |
Ok, let's just overlook the WiiU hardware disaster. About the 3DS, other than being too expansive (at launch) and leveraging on 3D, what are the other main issues of the 3DS in your opinion ? Or, in other words, what kind of machine Nintendo should have launched after DS ?