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Forums - Sales - Europe: -10k WiiU's shipped in past 6 months

KylieDog said:
Mr Khan said:
reggin_bolas said:
Another solid reason why Nintendo should go the way of third parties. People want Nintendo games, not Nintendo consoles. It's been like this since the N64.

And what would Nintendo gain from this, financially?


Sell more games, make more money.  If NSMBU released on PS4/XBone, or better yet PS3 and 360 it would outsell the WiiU version by far, more than enough to cover the costs of not pocketing the console owners fee themselves like on WiiU, same with their other games.  They really aren't making much from third party sales so that loss of fees isn't much of a loss compared to the gain of millions of sales on more successful hardware.

Plus Wii U is selling at a loss, so simply not selling Wii U is saving them money.


Great idea in theory. It didn't work out to well for Sega thus far. Not only has Sega still struggled to be profitable their status as one of the best game developers is gone.



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Sadly this would include the Zelda bundle. It would be sold to retailers weeks prior to the street release.



So minus 10k means that they returned them to nin then? Weird, has this happen to other consoles before..



KylieDog said:
Darc Requiem said:


Great idea in theory. It didn't work out to well for Sega thus far. Not only has Sega still struggled to be profitable their status as one of the best game developers is gone.


That is because Sega stopped making good games most of the time, or failing to localise the few good ones.  Nothing to do with not having their own hardware.


Sega's fall in software quality started when they became a third party developer. It could be coincedental but they seemed to make better software when they were trying to sell their hardware platforms.



Darc Requiem said:
KylieDog said:
Darc Requiem said:


Great idea in theory. It didn't work out to well for Sega thus far. Not only has Sega still struggled to be profitable their status as one of the best game developers is gone.


That is because Sega stopped making good games most of the time, or failing to localise the few good ones.  Nothing to do with not having their own hardware.


Sega's fall in software quality started when they became a third party developer. It could be coincedental but they seemed to make better software when they were trying to sell their hardware platforms.

 

Pure coincidence, Sega was never Nintendo quality as a game maker. Also, they failed to adapt the Sonic franchise to 3D. Has nothing to do with business restructuring unless they intentionally laid off their best game developers. 

Further, Nintendo has a vastly more diverse portfolio of IPs than Sega. They not only have Mario, they have Zelda, Pikmin, Metroid, etc. Sega only really had Sonic.



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reggin_bolas said:
Darc Requiem said:
KylieDog said:
Darc Requiem said:


Great idea in theory. It didn't work out to well for Sega thus far. Not only has Sega still struggled to be profitable their status as one of the best game developers is gone.


That is because Sega stopped making good games most of the time, or failing to localise the few good ones.  Nothing to do with not having their own hardware.


Sega's fall in software quality started when they became a third party developer. It could be coincedental but they seemed to make better software when they were trying to sell their hardware platforms.

 

Pure coincidence, Sega was never Nintendo quality as a game maker. Also, they failed to adapt the Sonic franchise to 3D. Has nothing to do with business restructuring unless they intentionally laid off their best game developers. 

Further, Nintendo has a vastly more diverse portfolio of IPs than Sega. They not only have Mario, they have Zelda, Pikmin, Metroid, etc. Sega only really had Sonic.


I disagree. Especially on the bolded. In their Prime, Sega had a top quality title in virtually every genre. Nintendo has always had a narrower focus.  



negative posting? has that ever happened?



Darc Requiem said:
reggin_bolas said:
Darc Requiem said:
KylieDog said:
Darc Requiem said:


Great idea in theory. It didn't work out to well for Sega thus far. Not only has Sega still struggled to be profitable their status as one of the best game developers is gone.


That is because Sega stopped making good games most of the time, or failing to localise the few good ones.  Nothing to do with not having their own hardware.


Sega's fall in software quality started when they became a third party developer. It could be coincedental but they seemed to make better software when they were trying to sell their hardware platforms.

 

Pure coincidence, Sega was never Nintendo quality as a game maker. Also, they failed to adapt the Sonic franchise to 3D. Has nothing to do with business restructuring unless they intentionally laid off their best game developers. 

Further, Nintendo has a vastly more diverse portfolio of IPs than Sega. They not only have Mario, they have Zelda, Pikmin, Metroid, etc. Sega only really had Sonic.


I disagree. Especially on the bolded. In their Prime, Sega had a top quality title in virtually every genre. Nintendo has always had a narrower focus.  


I'm talking about the present. Nintendo is just more diverse. Also, even in the past, Sega's so called first party IPs besides Sonic were never huge hits the way Zelda and Metroid were.



reggin_bolas said:
Darc Requiem said:
reggin_bolas said:
Darc Requiem said:
KylieDog said:
Darc Requiem said:


Great idea in theory. It didn't work out to well for Sega thus far. Not only has Sega still struggled to be profitable their status as one of the best game developers is gone.


That is because Sega stopped making good games most of the time, or failing to localise the few good ones.  Nothing to do with not having their own hardware.


Sega's fall in software quality started when they became a third party developer. It could be coincedental but they seemed to make better software when they were trying to sell their hardware platforms.

 

Pure coincidence, Sega was never Nintendo quality as a game maker. Also, they failed to adapt the Sonic franchise to 3D. Has nothing to do with business restructuring unless they intentionally laid off their best game developers. 

Further, Nintendo has a vastly more diverse portfolio of IPs than Sega. They not only have Mario, they have Zelda, Pikmin, Metroid, etc. Sega only really had Sonic.


I disagree. Especially on the bolded. In their Prime, Sega had a top quality title in virtually every genre. Nintendo has always had a narrower focus.  


I'm talking about the present. Nintendo is just more diverse. Also, even in the past, Sega's so called first party IPs besides Sonic were never huge hits the way Zelda and Metroid were.


Are you talking about Sega at present or in the past? Are you talking about the quality of the software or sales? You seem to be shifting your stance to fit your argument instead of using it to support your view.



Max King of the Wild said:
Play4Fun said:


It is a known fact that console makers don't really make money on consoles

Sony and MS maybe. This is not true for Nintendo.


the original Wii was a fluke

Before the Wii released, Nintendo went on and on about red and blue ocean, and having a controller that non-gamers would find familiar and compelling. The system was purposely based on simplicity, functionality and interactivity. You 'Wii was a fad/fluke/whatever' people are so annoying in your attempts to discredit the console's success.

Concerning your first point it is fact Wii U has lost money from the start. Second point... you really dont have one. Just because thats what niintendo wanted to do doesnt prove it wasnt a fluke


The subject was on Nintendo's standard business model, not one specific console.

Yeah, whatever, people like you can continue with your belief that the Wii was just a fad or fluke if that makes you feel better.