IsawYoshi said:
Wright said:
While I disagree that we should catalogue "games" within "core gamer", let me show ya!
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Have you played Disaster day of crisis? Is it good? I've wanted to try it out since Xenoblade.
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I loved it. It is, however, a very bad game (from a technical perspective; on-rail shooter, fps drops to 15 sometimes and muddy textures), and it ripped Metal Gear Solid straigth. No, seriously, it did. I don't want to spoil you in anything, but it's just plain shameless xD But I strongly suggest it. I had tons of fun with it: it has a very long story mode (I think over 15 hours), tons of things to do despite being pretty linear game, tons of exploration and tons of extras (As in costumes for the player, a gallery-shooting mode, more difficulties and things like that. Pretty solid extras that gave the game a lot of replay value). I don't know why that game got so much hate - other than the technical department - because the game is just plain fun. Cliché and cheesy story, but it was awesome. You can't go wrong with this one, especially if you like survival games (which are a rarity).
Kresnik said:
Excellent taste. Particularly Dawn of Discovery which I hardly ever see get mentioned. It was this kind of stuff that I was expecting to see included in Wright's first list, too. Although you both seem to have listed Fragile Dreams. I wanted to like that game, but it was absolutely atrocious =/
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I was checking it now. Never heard of Dawn of Discovery (hence why I didn't included it). Fragile Dreams is the kind of "love or hate it" game, so don't feel bad; I can understand the controls to be so frustrating to the point of ragequitting.