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Forums - Gaming - [CONFIRMED by IW] COD: GHOSTS run at 720p 60fps and 1080p 60fps on PS4

So that's why they demoed game on PS4.

And dont forget this :

"This is anecdotal from E3, but...

I've heard the architecture with the ESRAM is actually a major hurdle in development because you need to manually fill and flush it.

So unless MS's APIs have improved to the point that this is essentially automatic, the bandwidth and hardware speed are probably irrelevant.

For reference, the story going around E3 went something like this:

"ATVI was doing the CoD: Ghosts port to nextgen. It took three weeks for PS4 and came out at 90 FPS unoptimized, and four months on Xbone and came out at 15 FPS.""

http://www.neogaf.com/forum/showpost.php?p=81321425&postcount=422





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Maybe why they're showing PS4 version ? Still a rumour until confirmation.



CGI-Quality said:

No matter how reliable, it's a rumor until confirmation. Only reason(s) I can imagine any truth to this (since the PS4 version was confirmed @ 1080p) - it is either a shoddy port or they ran out of time.

Edit: Looking @ that source, where is the hint, outside of neogaf forum-goers?

Well its not looking good.. bishoptl basically confirmed it. Fyi, the guy is a well known mod on the site. Post of any "leaks" or inside information gets checked, and moderated accordingly. Usually with the person getting banned if they can't back up their claim.

Looks like IW fucked up.



Every multi will run better or at high resolution on PS4 but that so big difference if true... I was expecting 900p vs 1080p.



http://www.eurogamer.net/articles/2013-06-11-call-of-duty-ghosts-runs-at-1080p-and-60fps-on-xbox-one-and-ps4



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CGI-Quality said:
Unless something has changed since this article:

http://www.eurogamer.net/articles/2013-06-11-call-of-duty-ghosts-runs-at-1080p-and-60fps-on-xbox-one-and-ps4

..........I say find the entire container of salt.

You know every Xbone game outputs in 1080p no matter what.



CGI-Quality said:
orniletter said:
CGI-Quality said:

No matter how reliable, it's a rumor until confirmation. Only reason(s) I can imagine any truth to this (since the PS4 version was confirmed @ 1080p) - it is either a shoddy port or they ran out of time.

Edit: Looking @ that source, where is the hint, outside of neogaf forum-goers?


He broke the news about the PS4´s RAM (how many GB are usable by the devs)

He did? He said it was 8GB of GDDR5? I was under the impression the amount was off.

Sorry for not making myself clear: Do you remember, in the early days of the consolewar that the huge footprint of the Bone OS (3GB ?) was held against it ...but then there was a rumor that the PS4´s was even bigger, he was the one to shoot it down and said that devs could use XXX GB (I can´t for the life of me remember how much... :/ )

He is not always 1000% right, but keep an eye on him he is pretty legit.



http://www.examiner.com/article/call-of-duty-ghosts-xbox-one-and-ps4-graphics-and-performance-discussed



CGI-Quality said:
hinch said:
CGI-Quality said:

No matter how reliable, it's a rumor until confirmation. Only reason(s) I can imagine any truth to this (since the PS4 version was confirmed @ 1080p) - it is either a shoddy port or they ran out of time.

Edit: Looking @ that source, where is the hint, outside of neogaf forum-goers?

Well its not looking good.. bishoptl basically confirmed it. Fyi, the guy is a well known mod on the site. Post of any "leaks" or inside information gets checked, and moderated accordingly. Usually with the person getting banned if they can't back up their claim.

Looks like IW fucked up.

Strength added, but again, no confirmation until you hear it officially.

Yup. Best wait for an official confirmation on this one.



Oh god....this thread is gonna explode