fatslob-:O said:
irstupid said:
fatslob-:O said:
irstupid said:
fatslob-:O said:
Dr.EisDrachenJaeger said: No Im not talking about how they move, but the rational behind the way they move through their virtual "lives" |
AI and animations then. ;) (I hope I've cleared this up.)
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nothing to do with animation.
The enemy could be square blocks that had zero animation or be the most graphically intense characters in the world with realistic looks, movements, ect.
The AI is still roughly same as a decade ago or more. The enemies still are morons when it comes to stealth games, they hide horribly in cover, they never do things like flank, ect.
There is a reason multiplayer games are so popular. The enemy finally has a brain in multiplayer cause its an actual person.
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I think players would prefer not to use their brains in multiplayer games such as call of duty. The multiplayer is relaxing and fun. Just thinking about tactics and shit would make the game stale.
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You seem to have horrible reading comprehension
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It was a rubuttal to your point of "There is a reason multiplayer games are so popular. The enemy finally has a brain in multiplayer cause its an actual person." but when really people don't use their brains when it comes to multiplayer so their just as horrible as the AI.
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The dumbest PC is 100x smarter than the smartest AI.
Doesn't matter if the PC is using tactics, or just bum rushing in, they still are more challenging then 99% of AI opponents, just for the simple matter they might actually jump or randomly zig zag once.
The whole point is AI is horrible and hasn't improved in over a decade and half. Doesn't matter how powerful consoles/pc's get or how pretty the graphics or great the animation is. The computers BRAIN is still immature.
edit: oh and lets not forget how horrible aimers the computer is. They are the definition of "can't hit the broad side of a barn" Even a straight charging pc, without zig zagging or anything at least can aim decent.