The way I see it is that Quantic Dream produces a niche style of game that not everyone enjoys, but instead of staying fairly niche like with Heavy Rain and Fahrenheit, Beyond was well advertised (in comparison) and much more in the spotlight. Because of this, it is going to definitely get much more scrutiny than the other games did as people who care nothing about the game (and probably didn't know much about the old games) now know a lot about Beyond and see it often as Sony has really pushed it. It's a tough situation for a studio to be in, I believe. You can either stay relatively unknown but those that do know you, love you, or be known by the masses, but a large portion of the masses dislike your style. So is it people who liked the old games who are now disliking Beyond, or is it people who didn't like/didn't know about the old games who dislike Beyond?