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Forums - Gaming - Name Brand Sell Games, Not Fair For Games Like Wonderful101 + Puppeteer!


Exactly how the title says, is it really fair? I mean a great example of this is luigi mansion. Dont get me wrong the game is fun as hell but lets face it, if luigi wasnt on the cover it wouldn't have half the sales i believe.

If W101 had been a group of Nintendo Characters it would of sold off the charts!

What do you think? Which games that flopped shouldn't have? (all platforms)






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If the World Ends With You was called Final Fantasy it would have sold millions, and would be a 90+ rated game. The world sucks, deal with it.



 

 

 

True, if it had Ninendo characters in it then it would have sold way better, I don't think this game needed it though, the game is very well made but it was never promoted, except on Nintendo Directs.  



Lelouch_Vi_Brittania said:
If the World Ends With You was called Final Fantasy it would have sold millions, and would be a 90+ rated game. The world sucks, deal with it.


Still waiting for the squel...if its an ios game I give up on SE...



Yeah, there are probably more games that suffered this fate than games that didn't.



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But we will never see new titles if we keep banking on old characters.



KingdomHeartsFan said:
Lelouch_Vi_Brittania said:
If the World Ends With You was called Final Fantasy it would have sold millions, and would be a 90+ rated game. The world sucks, deal with it.


Still waiting for the squel...if its an ios game I give up on SE...


Well... They have Dragon Quest...

But seriously, if The World Ends With You 2 is on ios, I'll kill everyone at SE... EVERYONE.



 

 

 

think-man said:
But we will never see new titles if we keep banking on old characters.


very true, but is it fair? I mean Mario is great but will always overshadow a new platformer like COD with FPS!

That is true, but I think moreso untrue. It is true in the sense that yes, sequels in popular brands often sell more than new IP, because people are familiar with the brand and feel confident that they will enjoy the new entry. Less risk of not getting their money's worth.

It is untrue in the sense that every popular brand was once a new IP. Halo, Mario, Sonic, Assassins' Creed, Battlefield, Uncharted, etc. were all in the same position as games like W101 and Puppeteer. Maybe some had better marketing than others. Some, like Mario, Halo, and Sonic had the opportunity/challenge of defining an entire platform holder. But all were new IP, all of them had to overcome challenges from opponents who were already established in the industry, and none of them were guaranteed major success.

This year has seen, and will see, new IP, and some will do better than others. W101 and Puppeteer may not do to well, but Watch Dogs looks to be a big success. Ryse, Knack, and DriveClub will all have their opportunity to shine. And next year we will continue to see a variety of new IP; Destiny, The Division, The Crew, Child of Light, Project Spark, D4, Below, Transistor, The Witness, and others will have the chance to hit it big, and some will, and some won't.

So ultimately, I don't think it is fair to blame the failure of a new IP on the popularity established brands. Every year new franchises are created, especially now that we are fully entering a new generation, and plenty of those new IP will be quite successful, and maybe go on to build the brands that are now being criticized for taking away sales from other new IP.



Wonderful 101 is a tragedy. I don't think I've had so much fun with a game since Perfect Dark