IsawYoshi said:
Not sure if you watched the video,but what I got from it was that they though that because devs had to cut content because the systems couldn't run it in 720p 60fps and the systems has pc architecture, in other words devs. are already pretty familiar with it, they couldn't get how they expect these consoles to last for 10 years. |
Sony said they had a 10-year plan with PS3 but it'll only be 7 years between PS3 launch in NA and PS4 launch globally (almost). I did watch most of the video, but they seemed to be starting to repeat themselves less than half way through. So they had to cut content from KI to get 720p/60fps, but cut it down from what? One of the guys said that developers basically started working on high end PCs and then received Xb one dev kits. That means they had to cut down content from what they developed on machines with significantly higher specs than Xb one dev kits, big deal.
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