Adinnieken said:
fatslob-:O said:
Adinnieken said:
fatslob-:O said:
Once again your ignorance on the topic of hardware has taken over. Dude go back to school and learn some actual coding. You realize that the word "tier" in this case stands for the feature that is a part of the api not level's of hardware support. Do you even know how PRT's/tiled resourcing works ?
Oh and btw the update on the hardware was to give it api compatibility not to support those features, I'm surprised that you don't even know how an api works.
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I'm sorry you're wrong. There are two distinctions to DirectX. The hardware feature level and the API support level. This is a fact.
The hardware does not need to be at the same feature level as the API in order to support features of the API. This is also a fact.
This is coming from AMD themselves. That is also a fact.
The Xenos processor in the Xbox 360 was a DirectX 9_0 hardware feature level compatible processor, but it still supported DirectX 10 API features. Not every DirectX feature requires hardware support.
By the way. I've coded in C++, C#, Visual Basic 6, Visual Basic Script, Java, Java Script, PERL, SQL, and HTML. I've written from scratch software to take a server from bare metal to a fully configured and operational box.
What the heck have you done? Until you have something substantial to contribute to this discussion, please stop commenting!
Oh, and by the fucking way. I was on the President's List and Dean's List of my college with a 4.0 in Computer Science, and I can prove it to the moderators if they would like.
You tell me how Sony, who was way ahead of Microsoft by all accounts, would be able to implment DirectX 11.2 when Microsoft revealed features that even AMD wasn't aware of? Then try to explain to me why Microsoft, who had been working on DirectX 11.2 wouldn't have a GPU that fully supports the hardware feature set for DX11.2? Albert Penello asked nearly that same question.
GCN 1.0 GPUs do not support the DX11_1 feature set. GCN 1.1 GPUs do. AMD in the press release even stated, specifically that they were proud to be the only GPU manufacturer offered a fully DX11.2 compatible GPU stack in a retail product. The nod, not to the Xbox One, but to the Bonaire GPU. THE ONLY GCN 1.1 GPU.
So once again, just be quiet.
You can try to insult me all you want. It won't do any good because the fact of the matter is, the source material I've linked to multiple times to specific content comes from solid sources. So if you want to go down this road, please do.
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@Bolded Source please ?
BTW all GCN GPU's support DX 11.1 and once again you have bo knowledge of what your talking about. http://en.wikipedia.org/wiki/Radeon_HD_7000_Series
Where's proof that the xbone's GPU based on GCN 1.1 once again show me source. I could easily say that it's based off the cape verde but I don't have any source to back it up.
Telling me to be quiet!, that's hilarious coming from the man that does not know aything about hardware.
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Please read the Beyond 3D links. The entire thread is included at the bottom of my original comment regarding this subject. Then, please be my guest. Sign-up for a Beyond 3D forum account and tell them that they're ignorant.
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http://beyond3d.com/showthread.php?t=64206&page=2
Not quite (that was my point when I first closed the thread, which Dave wanted to correct). DX11.2 requires Tiled Resources Tier-2 which currently only AMD supports in its current products, and DX11.2 requires a hardware feature that isn't present in all 11.1 devices (nVidia's DX11.1 cards won't be updateable).
That says nothing about the hardware in PS4 and XB1 though, which we can assume have the same required featureset but maybe don't. With PS4 explicitly stating DX11.2 compatibility, I assume it has the required features. With XB1 presently saying 11.1, there's the possibility of it not supporting this feature, though that seems improbable. grndzro says GCN has been reported as DX11.2 compatible. Ah yes, DirectX 11.2 was reported as a Windows 8.1 and XB1 exclusive update. So there we go, both consoles support DX11.2 on the hardware level. -Shifty Geezer
It's over for you, your a fraud in terms of hardware knowledge, you know nothing of the jargon they are speaking.
That's that just deal with it. I don't care what your dean says or what you have done, the fact that you are having trouble understanding technical details means your not qualified to speak about hardware. BTW you still don't know that "tier" in that case stood for enumeration which means that they are features part of the WHOLE API and not separated by hardware but by initializations and that is clearly a fault with your understanding about coding.
Off-Topic: You still haven't answered my question about why AMD chose to make GCN in favour of keeping VLIW ? (BTW dahuman probably gets it already so he's probably ahead of you in terms of understanding technical details about hardware.)