Kaizar feels like the ninjablade of Nintendo.
Which do you think is better? | |||
| Vita | 78 | 32.77% | |
| PSX | 12 | 5.04% | |
| PS2 | 24 | 10.08% | |
| PS3 | 34 | 14.29% | |
| 360 | 8 | 3.36% | |
| Genesis | 14 | 5.88% | |
| Saturn | 9 | 3.78% | |
| Dreamcast | 27 | 11.34% | |
| Atari 2600 | 13 | 5.46% | |
| Not a Nintendo console. | 19 | 7.98% | |
| Total: | 238 | ||
| MDMAlliance said: Kaizar feels like the ninjablade of Nintendo. |
I'm just asking to compare Kid Icarus Uprising to Persona 4 golden.
Take that stick out of your behind.
If I had to choose specs from 3DSbrew.com copy & pasted on other websites, VS. specs from any other websites, then I would choose the latter.
Kaizar said:
Take that stick out of your behind. |
I didn't respond to a specific quote. I'm talking about pretty much everything you say. Also, why compare two totally different games? Kid Icarus: Uprising is in no way comparable to Persona 4 Golden. I would say the only thing that really is similar between them is that they both are Japanese games.
MDMAlliance said:
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If I had to choose specs from 3DSbrew.com copy & pasted on other websites, VS. specs from any other websites, then I would choose the latter.
And I thought Persona was mention for quality, not genre.
Kaizar said:
If I had to choose specs from 3DSbrew.com copy & pasted on other websites, VS. specs from any other websites, then I would choose the latter. And I thought Persona was mention for quality, not genre. |
I'm quite sure posting that P4G picture wasn't him saying "P4G is better than anything on the 3DS, no questions asked." I think it was more proving a point that the Vita has a great game available.
| Kaizar said: http://en.wikipedia.org/wiki/ARM11 The ARM11 CPU has 4 different names for its cores because there are 4 of them, and it focuses really heavily on synthesis which gives it an advantage over all other 4-core 1 GHz CPU in exchange of not being usable on non-Nintendo devices. And has redesign pipelines target up to 1 GHz which most sources back up these days, and growing. |
Wait, wait... you think, the ARM11 is a QuadCore-SoC with 4 CPUs?
These are different models of ARM11... 4 different ARM11-layouts. The 3DS has not all 4 of them, only one!
And "Redesigned pipeline, supporting faster clock speeds (target up to 1 GHz)" says that the top model of the ARM11-family can go up to 1 Ghz... this doesn't automatically mean, that the ARM11-CPU in the 3DS can handle these clock rates.
| Kaizar said: http://en.wikipedia.org/wiki/PICA200 PICA200 (2006) has always been 400 MHz max clock frequency which drains 0.5 Hz to 1.0 Hz of power and does 160Mtriangle/s (160 million polygons) which most sources on the Internet back up these days and growing. |
Where do you get this? From your own URL:
Mpolygons/s and Mtriangle/s are different things!
And DMP should know their own product best, don't you think?
http://www.dmprof.com/english/e_products/e_pica_200/
Even IF the Pica200 in the 3DS were overclocked from the regular 200 MHz to 400 MHz, the maximal Output were 30.6M polygons/sec, NOT 160M polygons/sec
Conina said:
Wait, wait... you think, the ARM11 is a QuadCore-SoC with 4 CPUs?
These are different models of ARM11... 4 different ARM11-layouts. The 3DS has not all 4 of them, only one! And "Redesigned pipeline, supporting faster clock speeds (target up to 1 GHz)" says that the top model of the ARM11-family can go up to 1 Ghz... this doesn't automatically mean, that the ARM11-CPU in the 3DS can handle these clock rates.
Where do you get this? From your own URL: SpecificationMpolygons/s and Mtriangle/s are different things! And DMP should know their own product best, don't you think? http://www.dmprof.com/english/e_products/e_pica_200/ Main features / Specifications:
Even IF the Pica200 in the 3DS were overclocked from the regular 200 MHz to 400 MHz, the maximal Output were 30.6M polygons/sec, NOT 160M polygons/sec |
Hahaha, ohhh boy. Kaizar is gonna go mad now.
MDMAlliance said:
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Actually that is why I posted that picture lol but only as a joke. I do however think P4G is better than the entire 3DS library combine but thats just my opinion which in the grand scheme of things, doesn't matter.
Kaizar said:
http://en.wikipedia.org/wiki/ARM11
Your CPU & GPU specs are copy & pasted from 3dsbrew.com, which is a bullcrap website. |
This is the 1st time that I actually heard for 3dsbrew.com, and since Chrome can't open the site I guess I'll never know what's the fuzz about. But If you actually clicked on the link I left in my post you would have been taken to MANUFACTURER'S SITE. You know the site from the guys that ACTUALLY make PICA200 for Nintendo. There's actually a reason why I posted that link so you could go to it, download the leaflet...
But nevermind, I'll try to explain it as simple as possible, so you might actually understand. PICA is the GPU series, PICA200 is a model within PICA series. That model RUNS at max. 200MHz ACCORDING TO MANUFACTURER'S SITE. http://www.dmprof.com/wp-content/uploads/2010/07/leaflet_PICA200_en.pdf
And here's the press release from DMP in 2006, which states that 3DS is USING PICA200 http://www.dmprof.com/e_news/e_press/372/ .
The nonsense that the PICA200 works at higher clock speeds comes from Nokia's pdf that you can find @ this link (go to page #64, and there you'll actually see that PICA200 isn't mentioned anywhere and on top of everything the presentation is from 2008). http://people.csail.mit.edu/kapu/EG_08/Mobile3D_EG08.pdf .
But anyway FIND ME A SINGLE PRODUCT THAT HAS PICA200 GPU CLOCKED @ 400MHz, and I'LL ADMIT THAT I'm WRONG.
And the point of you linking wiki is?
BlowoverKing said:
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It still isn't a reason to try to compare two totally unrelated games. If you think P4G is amazing, why use such a different game? I would have went for one in the same genre.
edit: Talking about Kaizar here.