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Forums - Nintendo - Rayman Legends Sells More on Wii U Than Any Other Format (UK)

There's always the possibility of the people who bought this game for the Wii U bought the Wii U itself exclusively for this game and picked other stuff on the side. Maybe they still bought the Wii U version because they didn't want to feel as if they wasted money on the console when this is the game they bought it for in the first place.

Although I didn't think it would have had much of a following as a system seller. Exclusives sell more. Even though it went multiconsole, it still sold. I think more developers should do this on Nintendo consoles. Say they're going to be exclusive, then a few months later say they're going multiconsole. More sales from Nintendo fans thinking it was originally going to be exclusive, more sales from people who get it for the other people. Their games would actually sell on Nintendo consoles this way.



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tbone51 said:

I'm not saying that it won't be profitable especially considering it is on multiple platforms, but that the sales won't be a big factor considering the current third party support of the wii u. 



see now off topic, this thread talking about wiiu got the best sales and you have to downplay it cuz it got bad 3rd party support. Good news here, but noooooooooo. :P

I'm not downplaying it's third party support, i am saying that such sales isn't good news, and i am putting reasoning behind it. 



This was one of the games I bought a Wii U at launch for (along with Pikmin 3!!!).

However they lost a Wii U sale once the Vita port was announced as Origins was amazing on Vita and announcing exclusive Vita levels was just the icing on the cake.

Had I bought a home console version, it would have been Wii U though.

As for "well Wii U sales still weren't great" I dread to think how bomba it would have been without it. The 360 has an install base bigger than the Wii in the UK. I really expected the 360 version to top the pile. Good on Wii U!



RIP Dad 25/11/51 - 13/12/13. You will be missed but never forgotten.

MikeRox said:
This was one of the games I bought a Wii U at launch for (along with Pikmin 3!!!).

However they lost a Wii U sale once the Vita port was announced as Origins was amazing on Vita and announcing exclusive Vita levels was just the icing on the cake.

Had I bought a home console version, it would have been Wii U though.

As for "well Wii U sales still weren't great" I dread to think how bomba it would have been without it. The 360 has an install base bigger than the Wii in the UK. I really expected the 360 version to top the pile. Good on Wii U!

You know the Vita version is missing levels, right?

http://www.thesixthaxis.com/2013/08/31/vita-version-of-rayman-legends-is-missing-content



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areason said:
tbone51 said:

I'm not saying that it won't be profitable especially considering it is on multiple platforms, but that the sales won't be a big factor considering the current third party support of the wii u. 



see now off topic, this thread talking about wiiu got the best sales and you have to downplay it cuz it got bad 3rd party support. Good news here, but noooooooooo. :P

I'm not downplaying it's third party support, i am saying that such sales isn't good news, and i am putting reasoning behind it. 



all im trying to say is if ubisoft thinks the sales are good then they are good. Rayman Origins was profitable. It started very low but had legs, this could be the same case but maybe have better longer sales. Saying it has bad sales is most likely due to comparing it with other games. Games like SMT IV doesn't need to sell 1mil to be successful, if it had done 250k only im sure atlus would be happy!



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MikeRox said:
This was one of the games I bought a Wii U at launch for (along with Pikmin 3!!!).

However they lost a Wii U sale once the Vita port was announced as Origins was amazing on Vita and announcing exclusive Vita levels was just the icing on the cake.

Had I bought a home console version, it would have been Wii U though.

As for "well Wii U sales still weren't great" I dread to think how bomba it would have been without it. The 360 has an install base bigger than the Wii in the UK. I really expected the 360 version to top the pile. Good on Wii U!



vita version missing levels though? im sure vita+wiiu= best place to game on especially with touchscreen, but vita missing i think the all runaway levels(chasing levels)



This will have to wait a couple of weeks. Wonderful 101 and Splinter Cell beckon.



kupomogli said:
There's always the possibility of the people who bought this game for the Wii U bought the Wii U itself exclusively for this game and picked other stuff on the side. Maybe they still bought the Wii U version because they didn't want to feel as if they wasted money on the console when this is the game they bought it for in the first place.

Although I didn't think it would have had much of a following as a system seller. Exclusives sell more. Even though it went multiconsole, it still sold. I think more developers should do this on Nintendo consoles. Say they're going to be exclusive, then a few months later say they're going multiconsole. More sales from Nintendo fans thinking it was originally going to be exclusive, more sales from people who get it for the other people. Their games would actually sell on Nintendo consoles this way.


Look at Wonderful 101 sales. Not every exclusive have good numbers. 



Orlik666 said:


Look at Wonderful 101 sales. Not every exclusive have good numbers. 

Probably has better numbers than what it would have if it wasn't hyped up as an exclusive.  Although it may not.  We won't ever know.



How can it be bad sales? For 360/ps3 yes considering the install bases, the wiiu install base here in the UK is miniscule yet still managed to outsell other platforms, that is a success here in the UK, American sales for legends wiiu will blow away 360/ps3 version sales.