by Mike Suszek on Aug 31st 2013 1:00AM

Octodad: Dadliest Catch will feature PlayStation Move support on PS4, developer Young Horses announced during Sony's PlayStation Indie Arcade event at PAX Prime. Players opting to use motion control when guiding the game's octopus father will only need one Move controller to do so. The game will still be playable with the Dual Shock 4 controller, if waving your arm to control virtual tentacles isn't your idea of fun.
Octodad: Dadliest Catch was announced for PS4 during Sony's E3 press briefing in June. The first Octodad launched on PC in 2010.
I will wave my arm to control the tentacle.
So it is happening...PS4 preorder.
Greatness Awaits!
Is it real Move support or just six-axis type support? How can someone use Move without the EYE accessory?
| landguy1 said: Is it real Move support or just six-axis type support? How can someone use Move without the EYE accessory? |
So the old move controllers work with the new camera? That has me wanting the new camera a bit more.

| pokoko said: So the old move controllers work with the new camera? That has me wanting the new camera a bit more. |
yep, you have to get the new camera ($60) but the move and nav are forwards compatible.
kitler53 said:
|
Serious=Yes.
I was just curious how it can be a luanch game if the Move requirement is to have the camera? So, I thought that maybe i didn't get something. I remember reading someplace that some of the games were going to have a version of motion control with just the PS4 controller.
Also, I thought that the new PS4 controller had integrated the move capabilities, all you needed was the camera? Also, didn't know that you could bring the old Move controllers forward.
I'll stick with playing this on my PC with a Xbox Controller.
Former something....
Thought I'd clear some things up:
- The camera was just offscreen in the video I made, since I was using an older version with the dev kit and didn't want it onscreen for NDA reasons.
- The old Move controllers work with the new PlayStation 4 camera.
- The Move will still send some data if it goes out of view of the camera since it has an accelerometer inside, but it is much more accurate (and playable) if you are in range of the camera. Still, I'm pretty sure a camera has to be connected for the Move to work.
- Octodad: Dadliest Catch is not going to be a launch day game, but we are aiming for Q1 2014 (which I guess is still in the launch 'window'?)
Oh, gosh, not what I expected. With that title I thought it was an announcement by that guy whose wife had a litter of children due to fertility treatments about a game about crab fisher-people in the Bearing Sea.
Was imagine launch crab pots with the controller with the ball on the end.

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