Thought I'd clear some things up:
- The camera was just offscreen in the video I made, since I was using an older version with the dev kit and didn't want it onscreen for NDA reasons.
- The old Move controllers work with the new PlayStation 4 camera.
- The Move will still send some data if it goes out of view of the camera since it has an accelerometer inside, but it is much more accurate (and playable) if you are in range of the camera. Still, I'm pretty sure a camera has to be connected for the Move to work.
- Octodad: Dadliest Catch is not going to be a launch day game, but we are aiming for Q1 2014 (which I guess is still in the launch 'window'?)







