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Forums - Microsoft Discussion - Hot Chips: Xbone Silicon (5b transistors, 363mm2, 8GB Flash, 1.31TFlops, 204GB/s peak BW)

walsufnir said:

 

There you go :D

Posted when I opened the thread



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8 GB Flash

 



http://semiaccurate.com/2013/08/26/xbox-one-details-in-pictures/

Pics for the OP.



so can someone say if this is good or bad but not compare it to the ps4 so just from what we knew before





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ethomaz said:

Copy&Paste GAF.

CSM (Coherent Shared Memory) is useful for multicore systems whereby they can all share the same location at once, so for example if 1 of the 8 cores changes the information in the memory location the other 7 cores are working using out of date information stored in their cache.

hUMA is basically so the CPU and GPU can share data between each other so the cpu doesnt have to copy the information to memory and the gpu copy it out, then copy it back to memory then the cpu can copy it out.

http://www.neogaf.com/forum/showpost.php?p=78399749&postcount=64

As originally stated, there is coherency between the CPU AND GPU.  So, it is a hetrogenus unified memory architecture.



More information

Insider Daily: Xbox is w2w APU + discrete hi-end GPU + future proof tech from 2014-2015 PCs

misterxmedia
August 25th, 18:03
Insider: Congratulations on getting married....m

Well I guess you realise the unjustified hate sony has spread throughout the industry, has had a huge impact on Microsoft and its xbox brand. It has seen ms hardened up on nda and even resigned some of the bosses in control of xbox. The last 4 months has been to risky to contact you.. with the stricken rules... I would have risked way to much. But the best way to let you know the truth was to work harder then I ever have. The people behind the xbox brand stand buy the truth we do not play media games with sony... the pudding is in the mix with regards to how powerful said box really is. And credibility is out the window with sony. The games and devotion that xbox has with the one. Is even more a driving force then with windows. .. the games will speak for them selves. The xbox one is extremely powerful and it really does pack the graphics raw performance of the high end pc markets.... And it is more powerful then 1.85tf .. the people why think it is
1.2/3 are fooling the selves. I expect a few well known forums to start putting out the trash.... Hotchips will show enough to prove that sony have lied...

w2wapu + dgpu 680gtx level gains...:) and a new designed ddr3 hsa+ gcn2.0 + :)

Misterx: Oh man! Glad to see you ok!
There is tons of questions on why MS allowed that PR dissaster to happen...
Also does 3.2Tf PS4 starsha still in the works?

/end of chat so far/

Misterx: In other words Xbox One specs have not changed since Febrary 2013(APU is a system SoC that VGleaked and dGPU is application SoC - 2x8950 level GPUs tapped together) and Xbox One is a 5TF paper beast with optimisation and other new tech will equal to PCs 5TFx2=10TF. Here is a link about what w2w is about http://misterxmedia.livejournal.com/114613.html?thread=1524661. Some pictures from the link:





mistercteam: i already explained about W2W several days ago

it is APU + DGPU

W2W = wafer 2 wafer, in stacking

Wafer:
1st layer wafer imagine as APU like Vgleak (include shape & move engine)
2nd layer wafer => dGPU
3rd Layer xx MB of eSRAM (the quantity of it will be > 32MB)

in reality it could be > 3 layer
above is simplified stacking scenario

Misterx: also i'll post some great feedback from GamesCon closed doors presentations.Thanks to imperialagent and mistercteam for this findings

Ryse

Me and my collegeau went into the little room where they had two HDTVs. One showed the protagonist in a test level and as soon as i saw it..i told my collegeau...dude....turn around and just look at this thing, just look at it. It had Marius standing in a field of grass, every grass piece moved in the wind and the colours were vibrant as hell and beautiful. The environment looked like a next-gen Oblivion, with the awesome colours and grass fields. They had this test map to show off the improved combat and also how enemies don't just wait around to attack you(like in Assassins creed where they just await their turn) but will actually swarm and corner you. Bit like Batman AA and AC, they don't just stand around and waste time.

In this whole presentation we didn't see a single QTE, which is good news. They showed some spear throwing, Marius impaling enemies into obstacles and so on. They showed decapitations of arms and i asked if there will be parts where you can behead folks...cause i like gore in games like these. They said there will be some parts with that. You don't necessarily need to kill folks with executions at all. I also asked if this is just straight up hack and slash or if there will be exploration and climbing too. The guy said there will be plenty of climbing and exploration. And to show that off they showed us a new location, which basically was another test map but graphically just blew me the hell away. It looked a bit like a forest location, dead bodies impaled into objects, beautiful colours, lighting, no grainy shadows, awesome water effects and just insanely pretty.

They gave a bit of info on multiplayer which is basically gladiators in the roman colleseum. There will be death traps and expect a lot of user generated content. There will be a multiplayer progression system, customizing of your character. Purchase items with ingame currence or real. There's a day/night cycle (not sure if for SP too) and beautiful weather effects.

For me and my collegeau without a doubt the best looking next-gen game so far. I honestly did not expect it at all. Best of all...no PC's in sight....only thing in sight was the X1 console with the power light on, and the X1 controller. I asked the dev if these amazing looking test levels will be in the game itself too, similar levels and they responded with....''even better''. They also said that they are currently not yet finished with the graphics cause..get this....they want it to look even prettier!

Ryse is my number one of GC, simple as that. If they truly have exploration, climbing etc in this one with the awesome combat and not just hack and slash...this will be a winner.

There were a few more games talked about find the rest here if you want (the Dying Light one's worth a read) -

http://www.vg247.com/forum/topic.php?id=39226&page=1#post-84646

also while I'm at it a journalist there did a similar piece (was also very, very favourable) -

http://www.vg247.com/2013/08/23/xbox-one-gamescom-creativity-the-cloud-something-about-titans/


mistercteam continues this journo post: Dying Light (Remember at first he thinks playing the PC,it is actually X1 build when the developer told him)

His impression
I didn't know this beforehand and automatically thought this was running off PC. But when i asked ''About the next-gen consoles...how do they look and run compared to this?'' and then he said that i actually had been playing the X1 build. He also said that they prefer the X1 as a console over the PS4.

Lighting was amazing, lovely details and when it becomes nighttime, it truly gets scary cause these crazies follow you all around and they can climb. Combat is a whole lot better than DI and there's no the ability to slide and then attack with a kick. I was very surprised that it truly was X1, cause i simply didn't expect it. Performance was great and the graphics simply damn impressive.


mistercteam analysis:
Remember when unboxing video M Nelson said this is the first 20 Final retail X1 World wide

It means that the 100-200 or more at SDCC and gamescom is actually still X1 console alpha/beta version before the upgrade.

It means on Games that so demanded like BF4 & COD Ghost and others
that need to show the campaign they need the final retail unit
but probably because it is not yet ready in quantity they showed using
PC devkit (PC specced X1)

about Ryse:
Also why they showed the same sp campaign and multiplayer Ryse
the part that probably dont demanded so much
the Newer build of Ryse are played behind closed door on final retaul
the real X1 !!!

The behind close door version is the Parasite79 leaked info
it is so inline, it is the one that running on final retail X1

I Bet the NDA lifted 21 Sept, is coincidence too with
the retail unit and final devkit more and more in quantity

also with AMD ready to show some info about GCN 2.0 and VI more openly
PS4 gamescone also using PCs



New Insider Daily: Sonys lie starts to strike them back. Mass PS4 preorders cancelation is ahead

misterxmedia
August 24th, 15:09
Hello there. i am back.Thank you all for congratulations! Greetings for mistercteam for a possible wedding too. :) Now i am happiest man in the world :) Even if Sonys lie still not fully vindicated. :)) But that is only a matter of time now. We now start to see how Microsoft fight it back quickly with hUMA fud from desperate Sonymedia and controlles black PR against them by just defending(imagine what will happen when they will start to attack Sonys lie and be more active). I guess Microsoft want people to see who brainwash them and they have great oppurtunity to do so. Microsoft let Sony lie because that will play in Microsoft favoure at the end. Sony lie because they have no other options left with 7850 level GPU.

People should be shocked and be amazed about how Sony, Marc Cerny, Edge, Eurogamer, CBOAT,Thuway,VGLeaks, and many many other lied to them. I wonder how long time The Edge will stay alive without future market leader adv budgets. The amount of stupidity in Microsoft hating will finaly be vindicated. Many will lost their credibility forever.They understand that but will fight till the end. Look at thouse tired and depressed Sonys employeers. They understand everything very well. Strange looking Marc Cherny was choosen to finish all this circus. From their own point of view they do it all right - they lie because Microsoft forced them to lie back in 2005 with their "moneyhats". I agrree Microsoft wasted billions while mastering xbox division but that not gave Sony permission to lie to their customers about how PS3 and now PS4 is powerfull. That will not end well for Sonys Playstation brand.

Everything is going according to a plan: not only Microsoft will give us the most powerfull console to last on pair with PC for 5-7 years(better first 2 or 3 years) but they will shut all haters up.

Now if parasite76 do not mind i start another insider daily(as my insider did not write from Feb 2013).

Parasite76: Well, now that is out of the way.
Having lunch with my friend this today was especially gratifying because he was talking more free about whats happening behind the scenes whithout much hesitation. I think MS is starting to loosen up the security on X1 since we are near to hot chips reveal. here is some info I learned today.

the memory system in x1 is much better then ps4 3/4 huma . its actually completely coherent in hardware. You can thank the move engines for this.

several developers are seriously foaming at the mouth to show what they can do on X1 but have to wait until amd gives ms the green light.

more studios are becoming level 2 and 2 more studios are level 3.

the publisher that will openly show the difference between ps4 and x1 will be ea .
bf4 not only runs at 1080p 60fps, it also has a much better particle system and lighting (ray tracng?) I was told the difference is not subtle.

ubi did not show real x1 build at gamescon because of pressure from sony. My friends contact at ubi told him they was all set to go with real beta and sony usa went ape shit .
He said he was told by his contact, " If we would of showed our x1 beta build with cloud dynamics, it would of been no contest"

nda is still 09/21. after that its over as there will be zero restrictions on what can be discussed.

last tidbit, bethesda is working on something special and exclusive for x1 but I can't even say it yet because if I do, the source is busted. Bethesda may be level 3 now.

that's all for now. It's fun to watch sit and watch the studios inadvertently out sony's brainwashing by just showing ps4 version of multiplatform games, just like I said they would.... just wait until October and you start seeing side by sides. VI my friends, VI.

Misterx: Mictercteam delivers again and find more and more proof and evidence of super advanced tech inside xbox one as predicted by insider.all latest findings are below for thouse who do not read comments where that info is up.

Mistercteam: is CBOAT actually works for sony then it is make sense , the timing of his leak always suspiciousfrom beyond3d, but somehow only show on google cache
*) just paste below word on google that u will see it is thre but already removed by mod

"I heard from a secret inside source that CBOAT really works for Sony.
Remember, you can't question my sources either, it's against the forum rules. "

without this in here we already know what sony doing especially with many forum and Magazine

even on Xbox oriented forum, they attack the poster with positive xbox news

Mistercteam: OK i have some thought after reading some guy at anantech forum
i just try to make conneting the dot

he is like sushi guys, is another AMD guys but always post important
but overlooked with most forum user there.

in summary :

1. The HSA (not full) but considered HSA is when CPU-GPU can do sharing memory in virtual method, but the catch is they done this using TLB
or in simpler way they must have same TLB method
basically Kabini is HSA (even if not fully), Kaveri is HSA, as both CPU ISA and GCN is made from AMD

the bis question is, Can another ISA access AMD GCN like 7xxx, 8xxx etc
the simpler answer is no

so how to overcome this ? when they use different ISA or custom GCN
--> move engine (more ananlysis is later on)

2. the Intel-AMD aggrement of X86 license, if AMD want to license their IP, (not contract to make the custom APU) basically like X360 CPU/GPU, AMD can not do that, Intel prevent them, unlesss (i will answer on 1&2 as it is related), so if U want to buy AMD SCB product (Semi custom bussiness unit) then in fact u ordered amd to make x y z modification and make AMD fabbed and you buy it, u dont own it, u depends on AMD to fabbed it, u can not fab it on another factory, as intel prevent it
so like PS4, u have to buy it and complete semi custom AMD APU, and let AMD fabbed it, what about XB1 ?, i will answer both 1&2 as it is related


so to answer both 1&2 we use rhetorical question related to XB1

a. XB1 have move engine
b. XB1 fabbed at 3 fabb, and MS own the IP (Owns it so it can fabbed on another fab not related to AMD or Supervise bu AMD)

based on a & b, relate to 1&2
we can highly suspected than the move engine is the clue as MS will have not just X86 ISA, infact move engine is the fact that MS will have at least 2 ISA (X86 and something else --> Power ISA or ARM isa)

TO own the IP then it means, the Custom VI GPU must have modified TLB relate to move engine and the ISA connected to VI GPU must not X86 ISA

that the whole point of part of intel - AMD aggrement

so we can highly suspected the one that control the VI GPU must not X86 ISA, X86 isa is present to control the main system, but to instruct the or command the GPU it must not X86 ISA, or like another suspected rumor
the X86 isa is emulated using VM or custom macro isa.

or like we suspected, it is back to Custom Power8/Arm CPU

it is why ALSO SONY pays AMD so little almost like MS improved XB1 controller research, when MS buy AMD IP and RD with them, as they also make sure MS has right to manufacture it by themselve and modify it like X360 if they need it

Intel - AMD aggrement the problem
"""
2.5.1. Neither Intel nor AMD shall either request of, suggest to or cause any public procement agent or authority to issue or adopt a procement specification for Computer Product that excludes the qualification of a Computer Product empoying the other Party's microprocessor on the basis of a function, industry standard specification or benchmark that is immaterial to the intended use of of the product."""
Interesting
*) that above is just some analysis after the guy lately made a statement that quite interesting, in fact it is inline with Power Arch from MrX insider and Parasite, and why MS can fabbed themselves into 3 factory, remember MS fabbed it themselves

it is not debating about MS already said X86, but on spec said X64
as i already pointed out X86 can be fully supported using accelerated macro ISA, even ARM arch can run X86 using custom macro with 80-90% efficiency (means it runs only 5-10% sloewer, not a big deal)

Mistercteam: 2012 S|A article:bad yield,linked 3D w2w to xbox (Bad yield -> a new tech, MS tripled sources)
At september he mention this
http://semiaccurate.com/2012/09/04/microsoft-xbox-next-delay-rumors-abound/

before he mention it MrX insider said that there will be a problem
cause MS force to use 20nm/22nm a new node and new tech

"Given the sheer number of wafers Microsoft contracted for, this seems to be both an anticipated problem, and one they have plans to work through. That said, SemiAccurate’s sources are still reporting that there is much work to be done, yields are not even up to “horrid” yet."

Multiply Fabbed
(remember MS can do this if MS own the IP)
(Also own The IP means the ISA controlling the GCN high probably is not X86 ISA, even if the whole system still controlled by The X86 jaguar+)

"One of the things Microsoft seems to be trying is dual or triple sourcing the parts, hoping the elves at one foundry will fix things ahead of the rest. Even if none do, three chances of a breakthrough are better than one. While there is still time to get things right, it takes about 8 weeks to run a hot lot through a fab and analyze the results. "


After That MrX insider said MS overcome the problem
20nm/W2W is a go

remember you can not bad yield on 28nm
it is a 3 years node tech
unless it is new node tech & w2w

Now 3D w2w linked to XB1
http://semiaccurate.com/2013/02/07/ibm-adds-5-dimensions-to-chip-stacks-in-one-year/

"I wonder what upcoming devices that IBM could be in the running to manufacture could use this technology? I guess we will never know for sure."
(that above comment linked to this --> http://semiaccurate.com/2011/12/05/exclusive-xbox-next-chip-just-taped-out/)


Remember the controversial S|A article is because they want you to become subcriber, the final summary for subscriber only , usually is not what the header said they need to pay the server hosting etc, in fact most of the times the final sumamry is reverse of what headline said

So be carefull if read S|A article, look at above post to show
even they link the w2w and 3d to XB1, but later on cursed XB1 (it is so strange sometimes)

For every controversial S|A article you have to pay to read the summary
and the summary most of the time are in reverse of the headlines
also look at the clue above

*)basically dont read to much about S|A article, and read it with supportive knowledge of previous article.

Mistercteam: remember i said X1 =APU+dGPU, GDC13 AMD slide future is APU+dGPU,7xxx not fully compatible with 11.2
So AMD will release an updated driver to support it
http://www.heise.de/newsticker/meldung/GDC-AMD-GPUs-Radeon-HD-7000-noch-nicht-vollstaendig-zu-Direct3D-11-2-kompatibel-1938071.html

"GDC: AMD Radeon HD 7000 GPUs are not fully compatible with Direct3D 11.2"

from some forum:
"The main limitation for the software solution is the shader based anisotropic filtering, which is a very costly effect if the engine can't do it in hardware, but bilinear filtering is a cheap solution.
The tier1 and tier2 options are support hardware anisotropic filtering. The tier2 level also support shader feedback instructions and tile pool."

Remember when MS said DX 11.2 only XB1 and W8.1
W8.1 lauch date is exactly same month as Volcanic Lineup of AMD
as it will the first GPU natively support it ---> Tier2


Now back to XB1 & DX 11.2 & VI--> remember i said X1=APU+dGPU
GDC 13
"Laylah Mah also gave a glimpse of the future of 3D computer graphics: Thus, it is conceivable to overcome the separation between vertex and pixel shader operations and to calculate 3D graphics alone Compute Shader - in a single compute based graphics pipeline"
*) this is why full HSA needed as Full HSA will enabling APU-dGPU contect switch + unified memory virtualized, and need advanced DMA to move memory around without taking CPU/GPU cycles

the slide mention like i said (or MS XB1 architecture is eAPU + dGPU)
http://www.heise.de/imgs/18/1/0/6/3/8/3/0/02-Future-8e58a4cfc9de49c1.jpeg
Also like i said MS will use APU---dGPU

Remeber Wired teardown, and look at the separted power to Big Big X1 SOC
APU is identifeid as CPU core
dGPU is identified as GFx/GPU core

Also AMD confirming that console have more ACE
like i said the PS4 custom 7xxx + more ACE
XB1 is APU (9xxx) + dGPU (9xxx + future tech)

Also Tier2 is support upcoming DX 12 feasture that will be announced
with the WIndos 9 beta, XB1 & VI GPU will support it ,a s the features already there only MS build up the hype so release minimal list of feature as DX 11.2 first.
(the real VI or X1 features is much much more extensive as it will support compute pipeline--> Hybrid ray tracing)

Remeber the Pastebin they alreasy use DX 11.5 feature on X1

Interesting

Misterx: For travel junks like me here is several photos from my honeymoon at Seychellas. Enjoyed every minute of it. 3 islands covered. More than 20 beaches seen(Some photos here are from Lumia 720 - enjoy it much more than 920 due to size and build quality).








realgamer said:
More information

Insider Daily: Xbox is w2w APU + discrete hi-end GPU + future proof tech from 2014-2015 PCs

misterxmedia
August 25th, 18:03
Insider: Congratulations on getting married....m

Well I guess you realise the unjustified hate sony has spread throughout the industry, has had a huge impact on Microsoft and its xbox brand. It has seen ms hardened up on nda and even resigned some of the bosses in control of xbox. The last 4 months has been to risky to contact you.. with the stricken rules... I would have risked way to much. But the best way to let you know the truth was to work harder then I ever have. The people behind the xbox brand stand buy the truth we do not play media games with sony... the pudding is in the mix with regards to how powerful said box really is. And credibility is out the window with sony. The games and devotion that xbox has with the one. Is even more a driving force then with windows. .. the games will speak for them selves. The xbox one is extremely powerful and it really does pack the graphics raw performance of the high end pc markets.... And it is more powerful then 1.85tf .. the people why think it is
1.2/3 are fooling the selves. I expect a few well known forums to start putting out the trash.... Hotchips will show enough to prove that sony have lied...

w2wapu + dgpu 680gtx level gains...:) and a new designed ddr3 hsa+ gcn2.0 + :)

Misterx: Oh man! Glad to see you ok!
There is tons of questions on why MS allowed that PR dissaster to happen...
Also does 3.2Tf PS4 starsha still in the works?

/end of chat so far/

Misterx: In other words Xbox One specs have not changed since Febrary 2013(APU is a system SoC that VGleaked and dGPU is application SoC - 2x8950 level GPUs tapped together) and Xbox One is a 5TF paper beast with optimisation and other new tech will equal to PCs 5TFx2=10TF. Here is a link about what w2w is about http://misterxmedia.livejournal.com/114613.html?thread=1524661. Some pictures from the link:





mistercteam: i already explained about W2W several days ago

it is APU + DGPU

W2W = wafer 2 wafer, in stacking

Wafer:
1st layer wafer imagine as APU like Vgleak (include shape & move engine)
2nd layer wafer => dGPU
3rd Layer xx MB of eSRAM (the quantity of it will be > 32MB)

in reality it could be > 3 layer
above is simplified stacking scenario

Misterx: also i'll post some great feedback from GamesCon closed doors presentations.Thanks to imperialagent and mistercteam for this findings

Ryse

Me and my collegeau went into the little room where they had two HDTVs. One showed the protagonist in a test level and as soon as i saw it..i told my collegeau...dude....turn around and just look at this thing, just look at it. It had Marius standing in a field of grass, every grass piece moved in the wind and the colours were vibrant as hell and beautiful. The environment looked like a next-gen Oblivion, with the awesome colours and grass fields. They had this test map to show off the improved combat and also how enemies don't just wait around to attack you(like in Assassins creed where they just await their turn) but will actually swarm and corner you. Bit like Batman AA and AC, they don't just stand around and waste time.

In this whole presentation we didn't see a single QTE, which is good news. They showed some spear throwing, Marius impaling enemies into obstacles and so on. They showed decapitations of arms and i asked if there will be parts where you can behead folks...cause i like gore in games like these. They said there will be some parts with that. You don't necessarily need to kill folks with executions at all. I also asked if this is just straight up hack and slash or if there will be exploration and climbing too. The guy said there will be plenty of climbing and exploration. And to show that off they showed us a new location, which basically was another test map but graphically just blew me the hell away. It looked a bit like a forest location, dead bodies impaled into objects, beautiful colours, lighting, no grainy shadows, awesome water effects and just insanely pretty.

They gave a bit of info on multiplayer which is basically gladiators in the roman colleseum. There will be death traps and expect a lot of user generated content. There will be a multiplayer progression system, customizing of your character. Purchase items with ingame currence or real. There's a day/night cycle (not sure if for SP too) and beautiful weather effects.

For me and my collegeau without a doubt the best looking next-gen game so far. I honestly did not expect it at all. Best of all...no PC's in sight....only thing in sight was the X1 console with the power light on, and the X1 controller. I asked the dev if these amazing looking test levels will be in the game itself too, similar levels and they responded with....''even better''. They also said that they are currently not yet finished with the graphics cause..get this....they want it to look even prettier!

Ryse is my number one of GC, simple as that. If they truly have exploration, climbing etc in this one with the awesome combat and not just hack and slash...this will be a winner.

There were a few more games talked about find the rest here if you want (the Dying Light one's worth a read) -

http://www.vg247.com/forum/topic.php?id=39226&page=1#post-84646

also while I'm at it a journalist there did a similar piece (was also very, very favourable) -

http://www.vg247.com/2013/08/23/xbox-one-gamescom-creativity-the-cloud-something-about-titans/


mistercteam continues this journo post: Dying Light (Remember at first he thinks playing the PC,it is actually X1 build when the developer told him)

His impression
I didn't know this beforehand and automatically thought this was running off PC. But when i asked ''About the next-gen consoles...how do they look and run compared to this?'' and then he said that i actually had been playing the X1 build. He also said that they prefer the X1 as a console over the PS4.

Lighting was amazing, lovely details and when it becomes nighttime, it truly gets scary cause these crazies follow you all around and they can climb. Combat is a whole lot better than DI and there's no the ability to slide and then attack with a kick. I was very surprised that it truly was X1, cause i simply didn't expect it. Performance was great and the graphics simply damn impressive.


mistercteam analysis:
Remember when unboxing video M Nelson said this is the first 20 Final retail X1 World wide

It means that the 100-200 or more at SDCC and gamescom is actually still X1 console alpha/beta version before the upgrade.

It means on Games that so demanded like BF4 & COD Ghost and others
that need to show the campaign they need the final retail unit
but probably because it is not yet ready in quantity they showed using
PC devkit (PC specced X1)

about Ryse:
Also why they showed the same sp campaign and multiplayer Ryse
the part that probably dont demanded so much
the Newer build of Ryse are played behind closed door on final retaul
the real X1 !!!

The behind close door version is the Parasite79 leaked info
it is so inline, it is the one that running on final retail X1

I Bet the NDA lifted 21 Sept, is coincidence too with
the retail unit and final devkit more and more in quantity

also with AMD ready to show some info about GCN 2.0 and VI more openly
PS4 gamescone also using PCs


WTF is that shit?! Seriously! Where does it come from?!



so...what's the most powerful console...??