superchunk said:
I don't understand you. Your hate is so strong that it ignores facts and doesn't even consider logical conclusions in game development. 1) This game is obviously overall the best graphically no Wii U. 2) This game has load times not present (in total time) to other versions. 3) This game has Gamepad gameplay that is arguably the best interaction option with the game. 4) This game was made on development engines that were created and optimized for PS360. 5) This game was then ported (well after game started on PS360) by a separate team who had to learn the gamecode all the while tweaking it and the engine to work well with Wii U. (likely engine was already tweaked some by previous Wii U Ubisoft ports, but still needed some work for specific game) I don't see how this could possibly be negative to Wii U. Personally, I can't wait to see Watch_Dogs and how it is massively better on Wii U vs PS360 since it is the exact opposite scenario. Wii U first (with other next-gen) on next-gen engines while PS360 late/rushed and down ported. BTW I've always hated your biased and missinformed sig comparison. So much more there than the raw numbers involved here as well as you not respecting the raw number differences in Wii Us favor. Especially GPU standards. Wii U is 2x-3x better than PS360 in many ways which is only 2x-3x less than XBone all the while still being far closer to Xbone due to the GPUs modern architecture (GPGPU). |
I wouls just dismiss anything these guy says. Wii U specs still arent known but he is posting them as if they have been confirmed and trying to justify it by saying its what someone else believes so it must be true. I wouldnt take him seriously on anything












