endimion said:
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What does motion capture and a story have to do with anything? That isn't game play. That's packaging. This isn't a movie, you know.
I stated my point pretty plainly: there is nothing special about it. But if you want me to quantify it in a single world: it isn't good or bad, but mediocre. It is a game with a lot of flash and spectacle, but not a lot of meat. The combat is simplifed and feels kind of stiff. It works, it functions, it serves its purpose, but in the face of games like God of War & Bayonetta, it just doesn't hold up. It feels like a game that I would have played on the original Xbox, minus the graphical flare and fancy cinemetography, which was rare at the time but pretty common place now.
Combat is simple button mashing with some optional fancy looking finishers. Unless the demo was REALLY stripped down, there is absolutely nothing here from a game play standpoint that the original God of War didn't do better.
It's an Xbox game with fancy graphics. If a mediocre game that functions and has some fancy packaging is enough for you, then by all means enjoy.
9087 said:
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I'd love to know how you know that given that we haven't even seen the 360 version (and I think it's being handled by a different dev).
But who cares anyway? I didn't get to play it, but Killzone doesn't really look all that impressive. I DID get to play Knack, and that isn't really a type of game that PS3 couldn't have pulled off. It just wouldn't have looked as good.
Titanfall looks incredible. Not really my kind of game, but I might just buy it anyway.










