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Forums - Gaming Discussion - Xbox One vs. PS4 Graphics Showdown: The Rematch

Zappykins said:
walsufnir said:
Aside from all specs-talk I am looking forward to first head2head-comparisons. By now I don't *see* an advantage PS4 has over Xbone graphically. But some games *should* show advantages, even big ones, if PS4 is overall so much stronger as some believe.

Yes the PS4 has a more powerful GPU. But what happens with the software will be rather significant too. 

But it is worthy to note that this same author is revising an earlier one where he thought the PS4 would have the advantage. 


So I am going to repeat myself :)

What we will see *on screen* is dependant on so many parameters that by comparing spec a to spec b in both system will *never* tell you what you will see on your tv. NEVER. Drivers, API, the whole hardware (including Audio especially) working together, are very complex systems.

The problem of many single parts working together where you don't know what the result be beforehand is called "emergence":

http://en.wikipedia.org/wiki/Emergence



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CGI-Quality said:
Zappykins said:

Yes the PS4 has a more powerful GPU

This is one thing that obliterates part of your own article. You should edit the OP.

On another note, I've just reached 33,333 posts! 

While your personal attacks are interesting and mildly amusing. I did NOT write the article.

Please stop this attempt to trivialize the information because you do not like it.  The same author had originally written how they thought the PS4 was more powerful, and this is a correction/revision to it.

Oh! 33,333 Where is my Prize!



 

Really not sure I see any point of Consol over PC's since Kinect, Wii and other alternative ways to play have been abandoned. 

Top 50 'most fun' game list coming soon!

 

Tell me a funny joke!

walsufnir said:
biglittlesps said:
walsufnir said:
CGI-Quality said:
walsufnir said:
Aside from all specs-talk I am looking forward to first head2head-comparisons. By now I don't *see* an advantage PS4 has over Xbone graphically. But some games *should* show advantages, even big ones, if PS4 is overall so much stronger as some believe.

I wouldn't say it's "so much stronger", but spec-for-spec, it's the more powerful machine.


You know that some fantasizing about 50% more performance... I am taking them for an example. Hell, there are even people on this forum who think PS4 can compete with high-end PC gpus... That's why I said "as some believe". I repeated several times that system-performance is dependant on so many things, spec-by-spec-comparisons never tell you the "real" story.

PS4 GPU has  modifications which solves some of the bottlenecks the PC has, so it gives better results due to the tweaks and optimization done at the hardware level which was explained by Mark cerney itself.

Read my post for details about modifications: http://gamrconnect.vgchartz.com/thread.php?id=164584&page=1


We already had a talk about your comparison of PS4 and high end PC GPUs and I already told you it is wrong. No need to get this talk again in this thread. I know of these optimizations but they don't make the 1.8TF any higher.

Yes, I agree that it has only 1.84TF but its enough to make games upto 60FPS without sacrificing much details compared to Hight End GPU tier. So, we'll get better games with better deatils this time from the developers Like naughty dog, GG and santa monica who can squeeze more out of the hardware.

Also optimizations plays big role even though it has limit of 1.84TF peak performance, for example hardaware decoding of a movie which uses less resources due to opimized code and excution instead of Soft decoding which uses more resources for achieving same results. So, with better utilization of hardware using optimzations allows to do more where PC GPU's needs more resources(here its TF advantage is used) to perform similar task because of lacking optimizations.



GAMING is not about spending hours to pass/waste our time just for fun,

its a Feeling/Experience about a VIRTUAL WORLD we can never be in real, and realizing some of our dreams (also creating new ones).

So, Feel Emotions, Experience Adventure/Action, Challenge Game, Solve puzzles and Have fun.

PlayStation is about all-round "New experiences" using new IP's to provide great diversity for everyone.

Xbox is always about Online and Shooting.

Nintendo is always about Fun games and milking IP's.

biglittlesps said:
walsufnir said:
biglittlesps said:
walsufnir said:
CGI-Quality said:
walsufnir said:
Aside from all specs-talk I am looking forward to first head2head-comparisons. By now I don't *see* an advantage PS4 has over Xbone graphically. But some games *should* show advantages, even big ones, if PS4 is overall so much stronger as some believe.

I wouldn't say it's "so much stronger", but spec-for-spec, it's the more powerful machine.


You know that some fantasizing about 50% more performance... I am taking them for an example. Hell, there are even people on this forum who think PS4 can compete with high-end PC gpus... That's why I said "as some believe". I repeated several times that system-performance is dependant on so many things, spec-by-spec-comparisons never tell you the "real" story.

PS4 GPU has  modifications which solves some of the bottlenecks the PC has, so it gives better results due to the tweaks and optimization done at the hardware level which was explained by Mark cerney itself.

Read my post for details about modifications: http://gamrconnect.vgchartz.com/thread.php?id=164584&page=1


We already had a talk about your comparison of PS4 and high end PC GPUs and I already told you it is wrong. No need to get this talk again in this thread. I know of these optimizations but they don't make the 1.8TF any higher.

Yes, I agree that it has only 1.84TF but its enough to make games upto 60FPS without sacrificing much details compared to Hight End GPU tier. So, we'll get better games with better deatils this time from the developers Like naughty dog, GG and santa monica who can squeeze more out of the hardware.

 

"without sacrificing much details" is already a sacrifice. We will see how PC games compare to next-gen-console versions. Perhaps Battlefield 4 will be the first interesting subject.



CGI-Quality said:

I disputed, and discredited, some of what you wrote. Little different to a personal insult, my friend. Besides, the author also, in my view, got things wrong and if his feelings were mirrored throught the industry, I'm sure we'd see more articles like it.

The only part I wrote was:

"Note: Hey guys, I know we are all excited, but please be respectful and do not get yourself banned/or spanked? MMkay?"

Tee hee!



 

Really not sure I see any point of Consol over PC's since Kinect, Wii and other alternative ways to play have been abandoned. 

Top 50 'most fun' game list coming soon!

 

Tell me a funny joke!

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walsufnir said:

 

"without sacrificing much details" is already a sacrifice. We will see how PC games compare to next-gen-console versions. Perhaps Battlefield 4 will be the first interesting subject.


So, we can compare my 7680x1440 screens to 1920x1080 screens on the consoles? :P



--::{PC Gaming Master Race}::--

walsufnir said:
biglittlesps said:
walsufnir said:
biglittlesps said:
walsufnir said:
CGI-Quality said:
walsufnir said:
Aside from all specs-talk I am looking forward to first head2head-comparisons. By now I don't *see* an advantage PS4 has over Xbone graphically. But some games *should* show advantages, even big ones, if PS4 is overall so much stronger as some believe.

I wouldn't say it's "so much stronger", but spec-for-spec, it's the more powerful machine.


You know that some fantasizing about 50% more performance... I am taking them for an example. Hell, there are even people on this forum who think PS4 can compete with high-end PC gpus... That's why I said "as some believe". I repeated several times that system-performance is dependant on so many things, spec-by-spec-comparisons never tell you the "real" story.

PS4 GPU has  modifications which solves some of the bottlenecks the PC has, so it gives better results due to the tweaks and optimization done at the hardware level which was explained by Mark cerney itself.

Read my post for details about modifications: http://gamrconnect.vgchartz.com/thread.php?id=164584&page=1


We already had a talk about your comparison of PS4 and high end PC GPUs and I already told you it is wrong. No need to get this talk again in this thread. I know of these optimizations but they don't make the 1.8TF any higher.

Yes, I agree that it has only 1.84TF but its enough to make games upto 60FPS without sacrificing much details compared to Hight End GPU tier. So, we'll get better games with better deatils this time from the developers Like naughty dog, GG and santa monica who can squeeze more out of the hardware.

 

"without sacrificing much details" is already a sacrifice. We will see how PC games compare to next-gen-console versions. Perhaps Battlefield 4 will be the first interesting subject.


Also optimizations plays big role even though it has limit of 1.84TF peak performance, for example hardware decoding of a movie which uses less resources due to opimized code and excution instead of Soft decoding which uses more resources for achieving same results. So, with better utilization of hardware using optimzations allows to do more where PC GPU's needs more resources(here its TF advantage of PC is used) to perform similar task because of lacking optimizations and bottlenecks in PC.

This optimizations is better used by First Party studios like I said before from the deveopers like Naughty dog, GG and Santa monica, so only those games shows big differences which can be proved by the games like Last of US, God of war, Uncharted and Killzone which was done in 2006 hardware, but these games are not going to be available to PC, since these games are developed specifically only for this architecture so they use the hardware resources better unlike PC games where the games are not developed around a single architecture.

Playstaion is mostly about its exclusives which is cared by most of us and for Mutli platforms its PC if people can afford otherwise Console but this time Console versions can also be as good as PC due to the similar artchitecture mostly. If you want to compare Console then compare it with a 500$ PC instead of comparing it with like 1000$ or more. Also PC developers uses mainstream GPU's as their base for making games so it can render games very well in most of the GPU's, respectively better in Consoles since its better.



GAMING is not about spending hours to pass/waste our time just for fun,

its a Feeling/Experience about a VIRTUAL WORLD we can never be in real, and realizing some of our dreams (also creating new ones).

So, Feel Emotions, Experience Adventure/Action, Challenge Game, Solve puzzles and Have fun.

PlayStation is about all-round "New experiences" using new IP's to provide great diversity for everyone.

Xbox is always about Online and Shooting.

Nintendo is always about Fun games and milking IP's.

Pemalite said:
walsufnir said:

 

"without sacrificing much details" is already a sacrifice. We will see how PC games compare to next-gen-console versions. Perhaps Battlefield 4 will be the first interesting subject.


So, we can compare my 7680x1440 screens to 1920x1080 screens on the consoles? :P

No, such a comparison is of course not legit :) I think PC will easily perform better or have much better IQ even at 1080p.



walsufnir said:

No, such a comparison is of course not legit :) I think PC will easily perform better or have much better IQ even at 1080p.


Of course it's fair, you're comparing platform to platform, so you should show-off all the advantages a specific platform has to thus make it fair!



--::{PC Gaming Master Race}::--

biglittlesps said:
walsufnir said:

 

"without sacrificing much details" is already a sacrifice. We will see how PC games compare to next-gen-console versions. Perhaps Battlefield 4 will be the first interesting subject.


Also optimizations plays big role even though it has limit of 1.84TF peak performance, for example hardware decoding of a movie which uses less resources due to opimized code and excution instead of Soft decoding which uses more resources for achieving same results. So, with better utilization of hardware using optimzations allows to do more where PC GPU's needs more resources(here its TF advantage of PC is used) to perform similar task because of lacking optimizations and bottlenecks in PC.

This optimizations is better used by First Party studios like I said before from the deveopers like Naughty dog, GG and Santa monica, so only those games shows big differences which can be proved by the games like Last of US, God of war, Uncharted and Killzone which was done in 2006 hardware, but these games are not going to be available to PC, since these games are developed specifically only for this architecture so they use the hardware resources better unlike PC games where the games are not developed around a single architecture.

Playstaion is mostly about its exclusives which is cared by most of us and for Mutli platforms its PC if people can afford otherwise Console but this time Console versions can also be as good as PC due to the similar artchitecture mostly. If you want to compare Console then compare it with a 500$ PC instead of comparing it with like 1000$ or more.


Movie decoding? Where is the advantage? Either you play or a movie is played back. Which is easily done by modern CPUs with almost no load... Also software-decoders are much better nowadays than fixed-hardware decoders...

And why are you shifting the topic? First we talked about hardware and now you change it to a talk about exclusives? And of course it's the same architecture now with PC: It is the same ISA.

But I see that you can't keep up your claim that PS4 is capable to compete with high-end PC GPUs (again you left out CPUs ;)) so you change your arguments to exclusive-talk and now want to compare PS4 to a $500 pc instead of staying to your original claim about HIGH END GPUs! Well done.