Seece said:
DélioPT said:
Seece said:
DélioPT said: ^ It`s a big difference, but in the end, those 35 games will do more for Wii U, than those 109 did for GC. So many games for a small userbase, means less sales for everyone or for a lot of them. And in that time, it was just PS2 and nothing more. |
Why?
Gamecube was at 9.55m shipped end of March 2003, WiiU may be short of that by a 1m~
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Because they exist in two different kinds of market. During the GC era, there was no amount of games that could help GC or Xbox rise to a different plateau. This time, that dominance of one console does not exist. Things are more balanced.
And one of the things that plagued Wii U was the lack of games. I could even say that a big part of Wii U`s library of 3rd party games was already on the market before Wii U was released. So, there was little reason to upgrade for a select few, non system sellers, 1st party games.
The upcoming Wii U release schedule has system sellers for the first time in a time where the chances for success are higher now then they were for GC or Xbox, in their time.
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I see absoloutely nothing different in upcoming WiiU games to Gamecube games in terms of which audience they target. I'm sure Mario was a system seller to Nintendo fans for the Gamecube too ...
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You could have said the same about the PS3 back in the day, and look how it has rebounded once it earned a steady flow of quality games..
Wii U is FAR from finished.