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Forums - Gaming Discussion - UNITY - Nintendo & Wii U Finish The REVOLUTION

Kaizar said:

 

 

 

Actually Nintendo gives 3rd parties 100% freedom with the 3DS & Wii U to make any kind of games Devs want to make. Only the PlayStations Xboxes limit what Devs can do with Blood & gore & violence and everything else. So only PS & Xbox are dictators, because they are afraid to get sued for a certain very high amount of Violence and sexual content and etc.

Only Nintendo is allowing true freedom for no limits on content in Video Games.

 

 

I would be curious to see a reference on this.  The last time I head about any game getting turned down for content was Nintendo turning down The Binding of Isaac because of religious themes that weren't allowed on WW.  Do you have any examples that further your claim?



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So it is safe to assume that triple A games will have to be even more bound to the same profitable yet almost absent of innovations formula?



Torillian said:
Kaizar said:

Actually Nintendo gives 3rd parties 100% freedom with the 3DS & Wii U to make any kind of games Devs want to make. Only the PlayStations Xboxes limit what Devs can do with Blood & gore & violence and everything else. So only PS & Xbox are dictators, because they are afraid to get sued for a certain very high amount of Violence and sexual content and etc.

Only Nintendo is allowing true freedom for no limits on content in Video Games.

I would be curious to see a reference on this.  The last time I head about any game getting turned down for content was Nintendo turning down The Binding of Isaac because of religious themes that weren't allowed on WW.  Do you have any examples that further your claim?

Yeah Kaizar is making stuff up unless they have changed policies very very recently. Don't know for sure what's up with Microsoft but that's probably incorrect too.



 

 

unless you use graphics and game engines from the 5th generation. And the same happens with Assassin's Creed, Batman, The Elder Scrolls, Fallout, Tom Clancy's games, Bioshock, Fallout, etc. Were you willing to play any of those games with graphics and physics similar to Crash Bandicoot? Of course not.

Wii was a huge success at the beginning but a long-term failure considering the whole generation.

I agree with alot of what ur saying but these 2 statements I have to question.

Wii is more powerful than PS2/GC/Xbox so at worst case scenario if 3rd parties made those games on Wii they would have similar graphics and physics as games like GTA San Andreas, Splinter Cell Choas Theory, Prince of Persia, Resident Evil 4, Elder Scrolls 3, Knights of the Old Republic. Clearly not as good as PS360 but much better than what ur claiming.

Also Wii can in no way be considered a failure, it sold 100m units and made billions of dollars



When the herd loses its way, the shepard must kill the bull that leads them astray.

Torillian said:
Kaizar said:

 

 

 

Actually Nintendo gives 3rd parties 100% freedom with the 3DS & Wii U to make any kind of games Devs want to make. Only the PlayStations Xboxes limit what Devs can do with Blood & gore & violence and everything else. So only PS & Xbox are dictators, because they are afraid to get sued for a certain very high amount of Violence and sexual content and etc.

Only Nintendo is allowing true freedom for no limits on content in Video Games.

 

 

I would be curious to see a reference on this.  The last time I head about any game getting turned down for content was Nintendo turning down The Binding of Isaac because of religious themes that weren't allowed on WW.  Do you have any examples that further your claim?


LOL, I knew I should have put excluding religion, but I'd decided not to put it in my comeback.

But it's 100% true, the only Video Game Systems to ever give 3rd Parties complete freedom (excluding anything that seems like a religious attacks) is the PS1 & 3DS & Wii U.



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Kaizar said:
Torillian said:




LOL, I knew I should have put excluding religion, but I'd decided not to put it in my comeback.

But it's 100% true, the only Video Game Systems to ever give 3rd Parties complete freedom (excluding anything that seems like a religious attacks) is the PS1 & 3DS & Wii U.

Alright, let's just take out the religion thing, what examples do you have that show that the 3DS and Wii U give third parties complete freedom while the other two console developers do not?



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Don't know if this has been posted yet but since the topic is censorship: 

 

 

http://videogamescene.com/sony-to-censor-indie-developers/



nin10do said:

Don't know if this has been posted yet but since the topic is censorship: 

 

 

http://videogamescene.com/sony-to-censor-indie-developers/


But their actions say different.  Miami Heat is on PS3 and PSV with some sadistic violence and I'd have to assume substance abuse.  Do you have any instance of Nintendo allowing a game on their consoles that weren't allowed by Sony or MS?  Because I know an instance of the reverse situation, but I don't know any that go in that direction.



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Kaizar said:
Zod95 said:


johnlucas said:

Following Sony's PS3 Slim example, Microsoft put a woman's waist on their console, fixed up the Red Rings, called it the XBox 360 S & soon premature headlines saying the 360 beat the Wii for the holidays AND ALL of 2010 were plastered EVERYWHERE in the press.
What did Nintendo do in response?
They simply painted the console red, packed in New Super Mario Bros. Wii extra, & had the SECOND greatest monthly home console sales in the 7th Generation with nearly 2.4 million Wiis sold!
Needless to say Wii beat the 360 that month...and that year ('but but the 360 beat 'em in revenue! revenue!' cried the sad backtrackers).

With a simple paint job Wii defeated the HD Twins yet again & continued to epitomize The Little Engine That Could.

 

It wasn't just a simple paint job. In that year, Wii had several new bundles and suffered small price drops without damaging the "200 euros to get a Wii". Yet, YoY sales continue to drop during the entire year, while PS3 and X360 were selling like never before. This was the HD turn around. 2011, 2012 and 2013 were just a continuation of this.

 

Actually 3D sold more in 2012 & 2013 via the Nintendo 3DS, as well as 3D TV sells having there non-stop YoY sells, plus they always sell more then HD did during the same point in life spam.

What is that has to do with what I just said?? I was talking about Wii sales in 2010, not 3DS in 2013...

 

 

johnlucas said:

Apple & the rest of the smartphone/tablet gang absorb & replicate what Nintendo did on DS & Wii throwing Nintendo off their game in the process.

I don't think so. Nintendo has been copying Apple, not the other way around.

The DS came out in 2004 for Touch Screens, and the Wii was shown at E3 2005 for Motion Sensors. The iPhone was revealed in 2006.

Motion is something earlier than 2005. Don't go by technology (that's a hard way to get to prove anything). Go by products. Along the years I have seen Nintendo products resembling Apple products (created earlier) and not the other way around.

johnlucas said:

Nintendo abruptly puts out the 3DS to answer Apple, Samsung, & the gang & the whole affair seems to take their eye off Wii (and really what's with that lame "Family Edition" Wii crap anyhow?).

Abruptly? How? 3DS followed a normal DS life-cycle. 3DS was announced in 2009, an year and a half before its release. There's nothing abrupt on that.

actually the 3DS has sold 370,000 when the DS during same weeks in life spam had only sold like 30,000.

Again, what is that has to do with what I just said?? Please read my sentences again (and the ones that I quoted to). I think you're not getting it. Or am I not getting you? Really, your replies make no sense to me. Please elaborate that.

johnlucas said:

Wii was intended to be Everybody's Console. Wii U is aimed to be for the so-called "Hardcore".

If that's so, then why is the Wii U less than 1 generation ahead of the Wii? If Wii is on a kind of 6.5th generation, Wii U is on the 7th generation along with the PS3 and X360. Hardcore today, casual tomorrow...once PS4 and XB1 (consoles that really belong to the 8th generation) Wii U isn't for hardcore anymore. The few developers that tried the system are already realizing that looking at the miserable sales of their hardcore titles on the Wii U, while the others won't even touch it.

 

 

the Wii U has a custom made HD GPGPU and more then 400 shader cores and more then 1,000,000,000 polygons and a IBM POWER 7 custom made CPU.

And yet it is less than 1 generation ahead of the Wii. That's what I just said...

 

johnlucas said:

I said it before, I'll say it again. Nintendo is Dad. The 3rd Party are The Kids. In the NES days The Kids had to abide by Dad's Rules in Dad's House. And The Kids always chafed at Dad's Rules. They spent some time at next door neighbor Sega's house but even though Sega was a little more lenient than Pops, Sega had his rules too. But when they had a chance to hang out with Uncle Sony, The Kids fled Dad's House & only visited Dad on THEIR terms. Uncle Sony let them run the household anyway they wanted & they got used to calling the shots. Staying up late hours partying through the night. Binge drinking & other wild reckless behavior. FREEDOM!

I agree with your matephore. But I would rather see it as a good thing. In the end what matters are games, so game creators should have control of the industry, not console makers. Previously we had a dictatorship. Now we are in democracy and I understand if some devs eventually fear Nintendo to be dominant again and restore the dictatorship.

 

Actually Nintendo gives 3rd parties 100% freedom with the 3DS & Wii U to make any kind of games Devs want to make. Only the PlayStations Xboxes limit what Devs can do with Blood & gore & violence and everything else. So only PS & Xbox are dictators, because they are afraid to get sued for a certain very high amount of Violence and sexual content and etc.

Only Nintendo is allowing true freedom for no limits on content in Video Games.

Please send me the link proving that. I'm really curious to know how far Sony and Microsoft were to limit the freedom of developers and if those limitations are comparable to the ones that Wii U impose just because of its limited hardware. Do you know Unreal Engine 4 and Frostbite 3 won't support Wii U? Do you have any idea of how limited Wii U is compared to PS4 and XOne? Regarding other matters besides hardware, it seems the other people here in the forum don't agree with you, johnlucas surely doesn't agree with you and I also hardly agree with you. But please take the opportunity to elucidate us all.

johnlucas said:

This is not the era of the NES-to-SNES when the jump from 8-bit to 16-bit made you go "WOW!".
This is not the era of the SNES-to-N64 when the jump from 2D sprites to 3D polygons made you go "WOW!".
This is not the era of the N64-to-Gamecube when the 'smoothening' of the polygons made you go "YEAH!".

This is the era of the Game Cube to Wii where most of 3rd parties can't put their games running on the Nintendo's system and Wii fans have no choice but to catch star coins all the way and say "Yupiii!" :)

Now, seriously, graphics aren't the only outcome power can deliver. Physics, AI, number of objects, draw distance and many other aspects that affect gameplay they all rely on power.

The HD GPGPU takes care of practically all of that, if not all of that. (Wii U)

Again: today yes, tomorrow not. PS4 and XOne are the truly next gen consoles. They will allow graphics, physics, AI, nr of objects and draw distance like Wii U doesn't.

johnlucas said:

Wii U WILL BE THE LEADER of the 8th Generation Consoles BY FAR. It will outsell the XBox One & PlayStation 4 HANDILY throughout the generation.
And should The Revolution go as planned, this will be the LAST CONSOLE WAR between Nintendo, Sony, & Microsoft.
Wii U obtains what was denied to Wii. Wii U at last becomes EVERYBODY'S CONSOLE.
Oh & you want a number? Here's one for you: 12 million Wii U's sold by December 31, 2013.
Here's another: 35 million Wii U's sold by December 31, 2014.
Here's one more: 60 million Wii U's sold by December 31, 2015.
And one more for the road: 240 million LIFETIME Wii U sales.

I believe you're absolutely wrong. You naturally believe you're right. But we will all be here to see that. My prediction is that Wii U will do between 50M and 70M lifetime sales.

Realistically the Wii U can sell at least 120 million worst case scenario.

Let's see ;)







Prediction made in 14/01/2014 for 31/12/2020:      PS4: 100M      XOne: 70M      WiiU: 25M

Prediction made in 01/04/2016 for 31/12/2020:      PS4: 100M      XOne: 50M      WiiU: 18M

Prediction made in 15/04/2017 for 31/12/2020:      PS4: 90M      XOne: 40M      WiiU: 15M      Switch: 20M

Prediction made in 24/03/2018 for 31/12/2020:      PS4: 110M      XOne: 50M      WiiU: 14M      Switch: 65M

zorg1000 said:

 

 

unless you use graphics and game engines from the 5th generation. And the same happens with Assassin's Creed, Batman, The Elder Scrolls, Fallout, Tom Clancy's games, Bioshock, Fallout, etc. Were you willing to play any of those games with graphics and physics similar to Crash Bandicoot? Of course not.

Wii was a huge success at the beginning but a long-term failure considering the whole generation.

I agree with alot of what ur saying but these 2 statements I have to question.

Wii is more powerful than PS2/GC/Xbox so at worst case scenario if 3rd parties made those games on Wii they would have similar graphics and physics as games like GTA San Andreas, Splinter Cell Choas Theory, Prince of Persia, Resident Evil 4, Elder Scrolls 3, Knights of the Old Republic. Clearly not as good as PS360 but much better than what ur claiming.

Also Wii can in no way be considered a failure, it sold 100m units and made billions of dollars


No, they wouldn't. If you wanted GTA IV...that game, with those levels, those mechanics, that urban life complexity...everything precisely like it is but with worse graphics, you couldn't run it on the Wii with graphics from 6th generation. That would never be possible just because physics, AI, etc. consume resources too. GTA San Andreas wasn't as demanding in all of these aspects. That's why GTA IV has worse graphics than the standard of the 7th generation (because its complexity consumes a lot of resources from PS3 or X360) and I consider it 6.5th generation. To run it on Wii, it would have to be with graphics like Zelda Ocarina of Time or Crash Bandicoot.

 

As for the Wii sales, successes and failures rely on expectactions. In a long-term view, Wii can be considered as a long-term failure because of these reasons:

- Nintendo home consoles had more or less these market shares: NES - 90% ; SNES - 60% ; N64 - 30% ; GC - 12% ... and now Wii is at 38.7% (and declining). Is this a success regarding Nintendo's history?

- Wii's 1st place in HW total sales is at risk. In the next few years PS3 may surpass it.

- Wii lost the generation in SW total sales. Here at VG Chartz we can't see digital sales but, considering them too, both PS3 and X360 have already more games sold than the Wii.

- Wii's declining since 2010 hasn't stopped and it made a very successful console to become miserable in weekly sales and reputation, leaving a bad heritage for the Wii U, which is now facing very hard conditions because of that.

 

I understand you can have a different view about Wii and I respect it. But this is mine.



Prediction made in 14/01/2014 for 31/12/2020:      PS4: 100M      XOne: 70M      WiiU: 25M

Prediction made in 01/04/2016 for 31/12/2020:      PS4: 100M      XOne: 50M      WiiU: 18M

Prediction made in 15/04/2017 for 31/12/2020:      PS4: 90M      XOne: 40M      WiiU: 15M      Switch: 20M

Prediction made in 24/03/2018 for 31/12/2020:      PS4: 110M      XOne: 50M      WiiU: 14M      Switch: 65M