| Daisuke72 said: Basically they could split up the games content and sell them episodicly. For example, say it's a FPS game with 12 levels in the SP, the developer could split up the first 3 levels of the game and offer it for $10, and continue to charge $10 for every 3 levels, tallying the price to $40 for the entire SP campaign, then they could offer the MP part of the game digitally for $30. I think this could be a successful practice considering that ALOT of sales are lost to used games simply because people don't have $60 to fork out everytime, so why not allow them to buy the game in fragments? |
Whatever this FPS makers are doing in terms of money, that is plenty already.
Also, do not talk like this industry is dying, this is, RIGHT NOW, the biggest industry in entertainment in the World, bigger than music, tv, books and movies: gaming is HUGEEEEEE.
Some companies are closing? Yes, bad managment, bad choices, unfortunate bets and overall greed from parent companies (like Sony did with Zipper and Psygnosys) and LucasArts did with my beloved Pandemic.
But, as a whole, gaming never being so huge before, these companies are doing plenty of money, do not help them.













