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Forums - Gaming - GTA 5 Release Date For Wii U, PS4 & Xbox One: What’s The Story?

PC is pretty likely IMHO. PS4/xone less so. Wii U really doubt it, they would have said something by now.

its already been said but ill say it again since some dont get it. Its a demographic. PS and xbox have a similar demograph, while Ninty has a different one. It is a fact. Its been like that even in the PS2xboxGC days. There were some games that just straight skipped the GC like BLACK and...oh yeah freaking Grand Theft Auto. With the WIi it was even worst. Thats Just Dance and the like will move units on Wii and 360 and PS3 versions will go from ok to crap sales wise. Same thing with stuff like COD but in reverse.

And no lets not bring that Chinatown Wars game into question. those sales for a GTA game on a 140, mil system? ANd it was discounted a couple of months in. Those are pathetic, period. It should have done at least close to the numbers that GTA stories for the PSP did, yes they were out sooner but the install base was much smaller, so that tells me that people just care about that franchise more on non Ninty systems. And no you cant use that to compare to the LATE port of CW on PSP, Id bet my bottom dollar that if you take online sales into account it did just as well. Which is crazy cause it came out months later, taht means it sold at a faster rate DESPITE smaller user base. Hell i bet teh iOS version slaughtered both of those.

Heres a crazy thought. maybe RS doesnt give a crap about expanding userbase. Maybe they know they will reach their numbers or possibly exceed it with teh PS360 crew. Maybe they are not releasing on WIi U and others cause they feel they are not greedy and dont need to.



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oh and this whole userbase, no one cares about that really except for fans or unless the system is actually selling something that WIi U isnt dont right now very well, but no one wants to talk about that. If you a dev do you give a crap if your game as has a 7% attach rate sold at 190k, no that still means your game sold like crap on a system that is selling like crap



If Nintendo wanted it on the Wii U, it would've been announced for it a long time ago. Right now, it seems like Nitendo doesn't give a flying fuck about GTA V.



bananaking21 said:

isnt that sad, a game that sold 190K is one of the ebst selling games on the WiiU, your words. if one of the best selling games on the WiiU sold just 190K then why bother with the console? 


It has a bigger instalbase than when it released, and if it releases at the same time as the Ps3 and 360 version, im sure it would sell pretty well. and GTA is a way more anticipated game series than CoD....

 

FYI, Black ops 2 is the 8th most sold game on the Wii U so its nowhere near the best



oniyide said:
oh and this whole userbase, no one cares about that really except for fans or unless the system is actually selling something that WIi U isnt dont right now very well, but no one wants to talk about that. If you a dev do you give a crap if your game as has a 7% attach rate sold at 190k, no that still means your game sold like crap on a system that is selling like crap


this goes both ways, sony fans with vita and nintendo fans with wiiu... Both are practically shit when comes to sales. But attach ratio matters in a factor

Ex: Look at Sonic Allstar that came out last year

Sonic & Sega All-Stars Racing Transformed

X360= 280k

PS3= 240k

WiiU= 250k

Thats pretty damn good for a failed console right lol



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bananaking21 said:
Mr Khan said:
bananaking21 said:
it would be the stupidest thing ever if rockstar released the game on the WiiU

I'm afraid you're going to have to back that one up.


Rockstar never had a presence on nintendo consoles, why should they bother with the WiiU now? GTA fans are spread between the PS3, Xbox 360 and a bit for the PC. their other games like RDR, L.A noire, and max payne all skipped nintendo consoles. my point is, they do NOT have a fanbase on nintendo consoles. yes china town wars sold 1.2M but thats on a console that sold 150+ and everybody had it, the game had a 93 metacritic, so it isnt the games fault. other than that game GTA has never been on a nintendo console. then look at the CoD sales on the WiiU, a very low 190K. thats CoD and thats a franchise that HAD a fanbase on nintendo consoles before which sold between 1.4-1.8 million. then on the WiiU it performed 190K. If CoD sold that bad why wouldnt GTA? specially when it doesnt have a fanbase on the console. 

add to that is that Nintendo is a brand that is family friendly, whether nintendo likes it or not it is. a huge chunk of its sales comes from parents buying it for their kids, that audince simply isnt interested in games like GTA. and probably the most important factor is that porting a game with the scale of GTA wont be easy and cheap. this game is HUGE. the maps is extremely huge. the content is unbelievably high and rockstar have their standards. porting everything to the WiiU wont be easy, wont be cheap and wont be fast. it will take tons of resources and time to do it and all for what? a few hundered thousand? their fanbase is already on the PS360, why bother?  ohh and it doesnt help that the WiiU sales are beyond horrible at this point (i just remembered to add this right before pressing post)

so to sum it up

1- rockstar never had a presence on nintendo consoles

2- all their fans already have atleast one of the two consoles, except maybe the few PC fans

3- Even though CoD had its fan base and fans on the Wii the WiiU version of CoD only sold 190K

4- A lot of WiiU owners are kids who are interested in games like mario and mario kart, games that are generally targeted towards kids. kids who arent interested in games like GTA

5- lengthy and costly porting of the game that simply wont be worth it, specially considering how big GTA5 is

6- extremely bad WiiU sales.

so yes, mainly due to those reasons i think porting GTA5 to WiiU would be an extremely stupid idea that simply wont have any benifit towards rockstar what so ever


1-why not start now? there are games that naver had been in a console, and sudenly come to the console and make success. i cant see why GTA coudnt.

2- if had an wii U and a ps3, i would buy the wii U version if it offer what ps3 version couldnt (a good gamepad usage, off-tv play, etc), so that is not a good reason.

3-it was in the launch, near 2014 we will have the double of wii Us, it would sell much more after 1 year of console.

4- a lot of kids played GTA on ps2.

5- ubisoft, EA, warner, all of them said that is easy to port a ps360 game to wii U.

6- wii U will start to sell starting from august due new launches(what everybody believes).

Easy to port->cheap->even if sell poorly(lets say 300~500 thousands) they will profit.



bananaking21 said:
BossPuma said:
bananaking21 said:
Zero999 said:
bananaking21 said:
it would be the stupidest thing ever if rockstar released the game on the WiiU

A company making money is stupid now?


exactly thats the point, they wont make money

Considering how big the GTA series is, it would make money on any platform.

same could be said about CoD.... ohh wait

blops 2 profited and now ghosts is coming.



bananaking21 said:
Zero999 said:

1- irrelevant

2- lie. but even if true, then why release for ps4/xone if "all the fan base already owns ps360"

3- those 190k are about a 7% attach rate and it was 10% close to release day. it's a respectable amount considering the base, no matter what you say.

4- THE VAST MAJORITY of wii u owners are people who can enjoy games that range from gta to mario kart because, you know, liking one type of game doesn't rule out the others. and if you think kids aren't included in the audience for gta, you should check  the brats that swarm the online multiplayer for ps360 fps titles.

5- are you a developer know? cause I recall ubisoft saying it costs about a million to port to wii u, maybe a little more in the case of gta but it would still profit with less than 200k. it would probably sell 1kk+ and establish the franchise.

6- Irrelevant.

So all in all, you just hate nintendo and come up with whatever excuse for an argument you can think of to bash it. GTA5 on wii u will make money for rockstar and give a good adition to wii u owners game library, win win for everyone (except you, of course).

1- it is relevant, but your hurt feelings make you say otherwise.

2- i dont see an xbox or PS4 version announced, and even if they did it would be to those who are upgrading to those consoles, playstation and xbox fans who buy GTA and bought the previous ones.

3- the number of WiiU solds is shit, why bother with it then if even if having a high attach rate means shit sales? you just shot yourself in the foot there.

4- then you are saying we should base how we should predict sales on the games such as CoD and other FPS, then lets do that. CoD sold 190K...... hmmm what other FPS games are there? none, so it just managed 190K without competition, amazing. why would GTA sales be any better?

5- well you just contradicting yourself. they say it takes 1M to port any game which is the case of ubisoft games, not other games. Rockstar games are much bigger in scale. anyways, you say 200K would make a profit? has any ubisoft game that was ported reached 200K? didnt ubisoft themselfs say they were dissapointed with the WiiU. how do you know 200K would easily make a profit? are you a developer?

https://www.developersaccomplice.co.uk/ubisoft-confirms-wii-u-disappointment/

6- it is relevant, saying that a small console base has nothing to do with the sales of a console is one of the most ignorant things i ever heard

so all in all you just blindly support nintendo and come up with an argument that states a company should support it when all the logical evidence show that it would be a stupid idea to port the game to the console

1- past means nothing. many companies had no histoyry with xbox before the 360. it is irrelevant, period.

2- you shouldn't speak for others when you say gta fans are not on nintendo systems.

3- ps4 and xone have 0 install base so by this logic nothing would ever release on a new console. 190k is not "shit" on a 3M installed base ,especially when only 100k would be enough to profit.

4- gta sales would be better because it's a big title and wii u's installed base will be quite higher than last year and keep growing along the holidays. your excuse for an argument has no ground.

5- let me draw for you genius: 1M to port = profiting at 100k. even if gta5 size would raize the porting costs I still doubt it would need more than 2M and thus, profit at 200k. I know it would profit thanks to simple math: profit per unit sold - cost.

6- your first statement: "extremely bad WiiU sales" that is not a reason not to release the game on it, especially with every evidence pointing to the sales picking up. your second statement: "saying that a small console base has nothing to do with the sales of a console is one of the most ignorant things i ever heard" what? i think you meant GAME sales, because certainly the BASE has nothing to do with HARDWARE sales.

finally: "when all the logical evidence show that it would be a stupid idea to port the game to the console"  All logical evidence says rockstar will profit with the game being on wii u, as well as establishing the franchise there. But all I see is a hater who cares more about games that won't be on others system than the ones coming to his own.



bananaking21 said:
BossPuma said:

Yea, except CoD was released a few weeks late for the Wii U. Im sure anyone who wanted it bought it when it came out on the other consoles. Its still one of the better selling games on the Wii U. By that logic, its also stupid to release GTA5 for Ps4 and Xbox One.

isnt that sad, a game that sold 190K is one of the ebst selling games on the WiiU, your words. if one of the best selling games on the WiiU sold just 190K then why bother with the console? 

because if a launch multiplatform title managed 190k, imagine what a higly anticipated title sell a year later. it may be unkown to you but software sales for games released when the base is bigger tend to sell better than launch titles.



tbone51 said:
oniyide said:
oh and this whole userbase, no one cares about that really except for fans or unless the system is actually selling something that WIi U isnt dont right now very well, but no one wants to talk about that. If you a dev do you give a crap if your game as has a 7% attach rate sold at 190k, no that still means your game sold like crap on a system that is selling like crap


this goes both ways, sony fans with vita and nintendo fans with wiiu... Both are practically shit when comes to sales. But attach ratio matters in a factor

Ex: Look at Sonic Allstar that came out last year

Sonic & Sega All-Stars Racing Transformed

X360= 280k

PS3= 240k

WiiU= 250k

Thats pretty damn good for a failed console right lol

that just proves my point of demographs. Sonic all stars is a game that would appeal MORE to the ninty fanbase than it would the PS360 one or just as much. You cant say the same for GTA in terms of appealing to Ninty fanbase
 edit: thats not to say their isnt some overlap, but if you really cared about GTA and you are a Ninty fan, you would have your Ninty console AND a game to play GTA knowing it most likely wont be on that Ninty system, so its not like RS would really be selling more copies, the same amount on different skus