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Forums - Nintendo - The "Wii U Haz No Games" Label Gone In A Month?

burninmylight said:
outlawauron said:
burninmylight said:

So it doesn't remind you of a certain Nintendo title that just released in which you command about a hundred creatures to fight enemies, clear obstacles and generally follow your bidding? Not to mention the bright and colorful art style and over-the-top characters that would fit right into something Nintendo would cook up?

The fact you have a ton of controllable characters doesn't make the game Pikmin.

Zero999 said:

pikmin 3 is a real time strategy game while wonderfull 101 is an action game. the only similarity between the two is the "up to 100 characters" part. the games play nothing like each other.

I'm not saying Wonderful 101 = Pikmin, especially in terms of gameplay. I'm saying that the art direction and general premise when you first see the game could easily pass for a Nintendo game, especially since it immediately makes you think of a certain one. I most certainly don't see how you, outlawauron, could say it "deviate(s) from what you normally see on a Nintendo platform" when that is just the sort of thing that would seem to be up Nintendo's alley: innovative concept, quirky characters in an surrealistic art style, nonsense story that takes a backseat to gameplay, big focus on utilizing the Wii U's Gamepad, short playthrough sessions that emphasize replay value over longer runs.

Now that is correct.



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areason said:
Zero999 said:
RolStoppable said:

Luigi's Mansion, Wave Race: Blue Storm, Pikmin, Super Smash Bros. Melee vs. NSMBU, Nintendo Land and Pikmin 3. What a huge difference.

Here's how the GC launch was really: The system launched in May 2002 in Europe, it launched in September 2001 in Japan. Eight months had already passed. Luigi, Wave Race and SSBM hit in May, Pikmin in June. Despite the delayed launch for Europe, the system entered a software drought right away (and since Europe got the worthwile games in a bulk for its launch month, this meant that Japan and America had already been going through their own droughts).

The year ended with Resident Evil, Eternal Darkness and Super Mario Sunshine for the GC, the Wii U will see The Wonderful 101, a The Wind Waker HD remake, Sonic Lost World, Donkey Kong Country: Tropical Freeze, Super Mario 3D World, Wii Party U, Wii Fit U and Mario & Sonic. What this means is that the 14 months run of the Wii U will have outdone the 16 months run of the GC (The Wind Waker was released in Japan in December 2002, Metroid Prime in America in November 2002; decide for yourself how much weight you want to give to single region releases). This is without factoring in the Wii U's eShop which softens the blow of every drought.

The GC featured constant killer software, but only if we wipe all of its droughts from our memory.

and don't forget that wii u is also getting the big multis for 2013 holidays.


But not for 2014 

wanna bet on that? the big 2014 titles aren't exactly releasing now and we've seen games like watch dogs and ghosts have late wii u confirmations.



NintendoPie said:
Dr.Grass said:


And they didn't even get one of those.

Spin it any way you like, the first 9 months have been abysmal. Go check what games came out on Gamecube in the same timeframe. Oh wait, that business model (which featured constant, killer software) has been completely abandoned.

You are complaining to the wrong person. I agree with you that the Wii U's first 9 months are horrible. 

After all, I made the thread on being happy about Wii U's abysmal sales.

How on earth is my post not a direct response to your sarcasm-laden statement?

Not at all sure what you are attempting to do with this post.l



Zero999 said:
areason said:
Zero999 said:
RolStoppable said:

Luigi's Mansion, Wave Race: Blue Storm, Pikmin, Super Smash Bros. Melee vs. NSMBU, Nintendo Land and Pikmin 3. What a huge difference.

Here's how the GC launch was really: The system launched in May 2002 in Europe, it launched in September 2001 in Japan. Eight months had already passed. Luigi, Wave Race and SSBM hit in May, Pikmin in June. Despite the delayed launch for Europe, the system entered a software drought right away (and since Europe got the worthwile games in a bulk for its launch month, this meant that Japan and America had already been going through their own droughts).

The year ended with Resident Evil, Eternal Darkness and Super Mario Sunshine for the GC, the Wii U will see The Wonderful 101, a The Wind Waker HD remake, Sonic Lost World, Donkey Kong Country: Tropical Freeze, Super Mario 3D World, Wii Party U, Wii Fit U and Mario & Sonic. What this means is that the 14 months run of the Wii U will have outdone the 16 months run of the GC (The Wind Waker was released in Japan in December 2002, Metroid Prime in America in November 2002; decide for yourself how much weight you want to give to single region releases). This is without factoring in the Wii U's eShop which softens the blow of every drought.

The GC featured constant killer software, but only if we wipe all of its droughts from our memory.

and don't forget that wii u is also getting the big multis for 2013 holidays.


But not for 2014 

wanna bet on that? the big 2014 titles aren't exactly releasing now and we've seen games like watch dogs and ghosts have late wii u confirmations.

the crew, elder scrolls online, the witcher 3, destiny, and all ea games will not come out on the wii-u. 



iceboy151 said:
orniletter said:
areason said:
Yet none of them are enough to justify a 350 dollar purchase.


Yeah, in contrast to Knack, Driveclub and some uprezzed multiplats for a 400$ purchase !


Watch Dogs, Assassin's Creed 4, CoD, Battlefied 4, and all the sport games warrant a $400 purchase. Three of those are big time sellers, and Watch Dogs will probably be another one. The only thing the Wii U has is New Super Mario Bros. U, Pikmin 3, and soon The Wonderful 101. Only one of those games are big, but that's only one game. A large mass of people won't purchase a Wii U for those games. The only reason why you think it doesn't warrant a purchase is because you probably don't like those games, but a lot of other people do. People will pick up a Wii U once 3D world comes out, but as of now, no one needs a Wii U.

And sonic, mario 3d world, donkey kong, wind waker remake, wii party U... all exclusives. also, the multis you mentioned don't warrant a 400 dollar purchase when those games are available on previous systems.



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iceboy151 said:
zorg1000 said:
iceboy151 said:
orniletter said:
areason said:
Yet none of them are enough to justify a 350 dollar purchase.


Yeah, in contrast to Knack, Driveclub and some uprezzed multiplats for a 400$ purchase !


Watch Dogs, Assassin's Creed 4, CoD, Battlefied 4, and all the sport games warrant a $400 purchase. Three of those are big time sellers, and Watch Dogs will probably be another one. The only thing the Wii U has is New Super Mario Bros. U, Pikmin 3, and soon The Wonderful 101. Only one of those games are big, but that's only one game. A large mass of people won't purchase a Wii U for those games. The only reason why you think it doesn't warrant a purchase is because you probably don't like those games, but a lot of other people do. People will pick up a Wii U once 3D world comes out, but as of now, no one needs a Wii U.


The thing is all those games listed will be available on PS360 which have 150m+ userbase, will people be willing to spend $400+ to get the prettier versions of those games? Some will but I feel the majority will be content to stick to there current console.

My point was that who would want to buy a Wii U when it only has one big seller. While the X1 and PS4 will have multiple games that people want. I agree though, these consoles will have a similar drought like the Wii U (although not as bad) because of them having almost identical games, and GTA5.

Mario 3d world and donkey kong are two big sellers already. then you have a bunch of exclusive good sellers and the big multis for the holidays.



areason said:
Zero999 said:
areason said:


But not for 2014 

wanna bet on that? the big 2014 titles aren't exactly releasing now and we've seen games like watch dogs and ghosts have late wii u confirmations.

the crew, elder scrolls online, the witcher 3, destiny, and all ea games will not come out on the wii-u. 

except for the EA titles, unless the listed games are releasing really early in 2014 or the dev was clear about the game not coming to wii u, then they're unconfirmed. remember the watch dogs and ghosts example?



RolStoppable said:
Dr.Grass said:
 

And they didn't even get one of those.

Spin it any way you like, the first 9 months have been abysmal. Go check what games came out on Gamecube in the same timeframe. Oh wait, that business model (which featured constant, killer software) has been completely abandoned.

Luigi's Mansion, Wave Race: Blue Storm, Pikmin, Super Smash Bros. Melee vs. NSMBU, Nintendo Land and Pikmin 3. What a huge difference.

Here's how the GC launch was really: The system launched in May 2002 in Europe, it launched in September 2001 in Japan. Eight months had already passed. Luigi, Wave Race and SSBM hit in May, Pikmin in June. Despite the delayed launch for Europe, the system entered a software drought right away (and since Europe got the worthwile games in a bulk for its launch month, this meant that Japan and America had already been going through their own droughts).

The year ended with Resident Evil, Eternal Darkness and Super Mario Sunshine for the GC, the Wii U will see The Wonderful 101, a The Wind Waker HD remake, Sonic Lost World, Donkey Kong Country: Tropical Freeze, Super Mario 3D World, Wii Party U, Wii Fit U and Mario & Sonic. What this means is that the 14 months run of the Wii U will have outdone the 16 months run of the GC (The Wind Waker was released in Japan in December 2002, Metroid Prime in America in November 2002; decide for yourself how much weight you want to give to single region releases). This is without factoring in the Wii U's eShop which softens the blow of every drought.

The GC featured constant killer software, but only if we wipe all of its droughts from our memory.

I don't know what to say to you.

Within (roughly) its first year I was playing games that were competing (and beating!) Xbox and PS2's biggest releases. Spin all the convoluted launch dates and technicalities the way you like, but I was playing

Metroid: Prime, REmake, Starforx: Adventures (which I liked btw), Wave Race, Rogue Squadron, Baldur's Gate, Burnout, Timesplitters 2, Mario Sunshine, Smash Bros, Fifa, Tony Hawk, Eternal Darkness, Super Monkey Ball, Luigi's Mansion... These are the games I remember playing early on. Now, technically you could probably argue that some of them didn't come in the first year - I don't know. This is just from memory.

That is one stellar collection right there. 1st Party masterpieces, strong 3rd party support and some exclusive 3rd party games also. When I walk into a game shop right now and look at the Wii U games available then I cannot fathom how you would even try to argue against the point.

And these games were technically (graphically) as good (and often better) as anything the opposition had. I miss those days.

EDIT: Not to mention games I didn't play until much later because I just couldn't afford more games. Pikmin comes to mind.



RolStoppable said:

Luigi's Mansion, Wave Race: Blue Storm, Pikmin, Super Smash Bros. Melee vs. NSMBU, Nintendo Land and Pikmin 3. What a huge difference.

 

It is actually a huge difference:

Luigi's Mansion was an entirely new idea. 3D and beautiful - remember the smoke and the facial expressions?. Not very long, but definitely fun. Wonderful for Nintendo fans. I wouldn't say stellar, but more stellar certainly than

NSMBU. Nothing new here (be honest!). A 2D game on Nintendo's first HD console. Same as games on the DS and Wii really. Is it really that much better than Super Meat Boy which I bought off Steam for $5? The 2D platformers they've been doing since the Wii have been nice, but certainly not the backbone of a console's software library. Come on.

Pikmin. A brand new IP. Inventive and fresh. Came out of nowhere. At the very least comparable to

Pikmin 3. Very good game - FINALLY - on the Wii U. Doesn't take advantage of the gamepad at all though. Can we call that a draw?

Nintendo Land ... Clearly the target demographic has shifted so far. This isn't AAA. This isn't a killer App. It's an ok-ish gamepack that's fun in multiplayer. But not even close to being as fun in multiplayer as

SSBM. What a HUGE step up from the N64 release! World, sit up and take notice! Incredible game! Go check those reviews (you probably know them by heart anyway)! Killer App! Which leaves,


Wave Race uncontested.


To me that's a big difference. Not to mention exclusive 3rd party games (Capcom and Sega), and equality in terms of other 3rd party support. There's no comparison really.

In my mind Nintendo has fallen from a company that's willing to stand its ground and compete directly with the opposition whilst doing the creative things that sets it apart, to... releasing one (or max two) titles a year that make me feel guilty for not buying their console.



Dr.Grass said:

How on earth is my post not a direct response to your sarcasm-laden statement?

Not at all sure what you are attempting to do with this post.l

I'm not sure what you are attempting with this whole thing.

My first post wasn't necessarily sarcasm, however I still agreed that the first 9 Months were bad. Still, though, Nintendo can't do what I said in the first post. The part that I "quoted" is ridiculous as that's how many people feel, even though it couldn't be done.

Your response to my post seemed as though you were saying the first 9 months were bad, I agreed. I'm not sure what this post is for.