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Forums - Gaming - The Realm of AAA Games ‘Not Fine,’ Says Eternal Darkness Director Denis Dyack

Suke said:
JWeinCom said:
Suke said:

 

http://www.egmnow.com/articles/news/the-realm-of-aaa-games-not-fine-says-eternal-darkness-director-denis-dyack/

 

I couldn't agree more, but the only way for this "Triple A" slump to die off (Nintendo, EA, Sony, Activision ....UBISOFT!!!) is for the industry to crash. I believe Titan Fall and I think Battlefield 4 cost alot to develop which is where this 80 bucks a copy is coming from. The industry need to crash, it gotten too big for its own good.


Errrrr... why are you lumping Nintendo in with this when Dyack is talking about huge budgets?  Nintendo typically has fairly small teams and reasonable budgets.  Zelda is the only franchise with a huge budget, and even that's small potatoes compared to games like Call of Duty and Skyrim.  Nintendo really doesn't adhere to the AAA business model.


Because of sequels and lack of new IPs, but that could be my personal opinion. As much I'm excited for the next Zelda, I wish they'll just end the series and move on. :/

anyone with the opinion that Zelda should be no more and that Nintendo lacks new IP's shouldn't be taken seriously





    R.I.P Mr Iwata :'(

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The ironic part about this story:

Silicon Knights and Nintendo were almost as close as Retro and Nintendo back in the day (without Nintendo outright owning SK) BUT SK/Dennis Dyack left Nintendo because of the Wii, because he wanted to chase his Too Human/expensive Blockbuster dream...yeah, and the curse continues Retro,Factor5, Silicon Knights...



Suke said:

 

I couldn't agree more, but the only way for this "Triple A" slump to die off (Nintendo, EA, Sony, Activision ....UBISOFT!!!) is for the industry to crash. I believe Titan Fall and I think Battlefield 4 cost alot to develop which is where this 80 bucks a copy is coming from. The industry need to crash, it gotten too big for its own good.


Bullshit, Sony AND Nintendo are some of the few big publishers which still support niche IPs/ Series and are willing to take a risk (downloadable games, Sony´s artsy games, Kid Icarus/Wonderful 101/Pikmin3)

These are the publishers that SHOULDN´T die ! The rest ? Whatever, but don´t lump Nintendo and Sony with the likes of EA and Activison !



orniletter said:
Suke said:

...


Sony´s artsy games, Kid Icarus/Wonderful 101/Pikmin3)

No, the choice is not between AAA shooters and OMG KAWAII ART GAMES.

Neither of those things are working right now.

How about, taking a game people liked from the past, and making the best game you can with the same core mechanics and look with no more than ten people and two years?



Slimebeast said:

He is somewhat right in that the middle-ground AAA games have become increasingly costly and risky and publishers have become aware of that. Examples are Dead Space, Crysis, Darksiders, Lost Planet, Dragon's Dogma, Dragon Age, Rage, Deus Ex, Devil May Cry, Homefront and Hitman. These games seldom make any money.

Activision already left that segment entirely after Prototype 2.

Instead the trend is to focus on the really huge titles (COD, BF, GTA, Assassin's Creed, Watch Dogs, Destiny, MGS, Resident Evil, Fallout), or invest like crazy and try to ensure your middle-ground franchices take the step into the big league (Far Cry 3, Borderlands 2, Tomb Raider).

The biggest AAA titles are the cash-cows, and they're not going away, every big publisher is going to continue to invest heavily in these.

But on the other end the middle-ground titles must adapt and try innovative business models or downsize the studios or else they will remain too risky and lose money, and that's where Dyack's point comes in.

 

Thank you! Finally someone who actually knows what he is talking about.

I am willing to bet with any naysayer in this thread that we will not see a video game market crash, at least not one that happened in '83-'85. Its even more foolish to think so, now that the majority of income is shifting away from AAA and its comming more and more from smaller DD (apps, MMOs, competitive FPS/MOBA etc.). 

The industry is changing, but its doing this since it was born. Its nothing new.

Also, AAA does not mean style over substance. It means both. Just because some developers do not deliver on the substance front, it does not mean that there are non. Series like TES, Bioshock, GTA, GoW, GOW, Forza, GT, Halo, Uncharted, Half Life and many, many more, are all proof that there is a reason we cathegorize them AAA.

Lets simply stop overlooking Nintendos fault, and calling them the king and queen of substance, especially considering the many failures they had since 2006 with the Wii, and their incapability of observing what the gaming market wants, with the U.

OT: this guy even has a following that agrees with him? He is a liar and an incompetent. Ever since ED he never had any quality release and I bet even that was a perfect storm of events. He is a nobody, and the last person who should have an "idea" about how trhe game industry is going...



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Suke said:

Because of sequels and lack of new IPs, but that could be my personal opinion. As much I'm excited for the next Zelda, I wish they'll just end the series and move on. :/

Its very selfish to want a series, that millions of people enjoy and has been here for 25+ years, to end, just because they dont make enough new IPs. Last time i checked, Nintendo makes a bunch of new Ips, like Wonderful 101, Pushmo, Dillion's Rolling Western etc. They just dont get enough recognition.



Soleron said:
orniletter said:
Suke said:

...


Sony´s artsy games, Kid Icarus/Wonderful 101/Pikmin3)

No, the choice is not between AAA shooters and OMG KAWAII ART GAMES.

Neither of those things are working right now.

How about, taking a game people liked from the past, and making the best game you can with the same core mechanics and look with no more than ten people and two years?


Huh ?

Dyack comments on the problems of AAA development ( annual series, oversaturation with shooters, homogenization, dumbed down games to the least common determinator, "sequelitis" without any improvements/changes to the formula whatsoever: AssCreed/CoD, insanely high budgets that make it impossible to recoup the investment etc.) and Suke lumped Nintendo and Sony together with EA, Activision and Ubisoft (the publishers that outright said that a game isn´t worth investing in if it can´t be turned into a franchise) and that they should burn to "make place for a rebirth of the Industry"...

....and I disagree that Sony/Nintendo should be accused of being as bad as EA...or being bad at all !



BossPuma said:
Suke said:

Because of sequels and lack of new IPs, but that could be my personal opinion. As much I'm excited for the next Zelda, I wish they'll just end the series and move on. :/

Its very selfish to want a series, that millions of people enjoy and has been here for 25+ years, to end, just because they dont make enough new IPs. Last time i checked, Nintendo makes a bunch of new Ips, like Wonderful 101, Pushmo, Dillion's Rolling Western etc. They just dont get enough recognition.


Steel Diver (launch day, even developed by EAD) ....Kid Icarus (come on, that counts because of the 25 year hiatus)



Roma said:
Suke said:
JWeinCom said:
Suke said:

 

http://www.egmnow.com/articles/news/the-realm-of-aaa-games-not-fine-says-eternal-darkness-director-denis-dyack/

 

I couldn't agree more, but the only way for this "Triple A" slump to die off (Nintendo, EA, Sony, Activision ....UBISOFT!!!) is for the industry to crash. I believe Titan Fall and I think Battlefield 4 cost alot to develop which is where this 80 bucks a copy is coming from. The industry need to crash, it gotten too big for its own good.


Errrrr... why are you lumping Nintendo in with this when Dyack is talking about huge budgets?  Nintendo typically has fairly small teams and reasonable budgets.  Zelda is the only franchise with a huge budget, and even that's small potatoes compared to games like Call of Duty and Skyrim.  Nintendo really doesn't adhere to the AAA business model.


Because of sequels and lack of new IPs, but that could be my personal opinion. As much I'm excited for the next Zelda, I wish they'll just end the series and move on. :/

anyone with the opinion that Zelda should be no more and that Nintendo lacks new IP's shouldn't be taken seriously




Maybe "end it" was a strong term. Just focus on new IPs, I would love to see them go deeper with Dillon's Rolling Western for example, and its just an opinion. Anything I'm saying isn't factual or anything.



Don’t follow the hype, follow the games

— 

Here a little quote I want for those to keep memorize in your head for this coming next gen.                            

 By: Suke

Slimebeast said:

He is somewhat right in that the middle-ground AAA games have become increasingly costly and risky and publishers have become aware of that. Examples are Dead Space, Crysis, Darksiders, Lost Planet, Dragon's Dogma, Dragon Age, Rage, Deus Ex, Devil May Cry, Homefront and Hitman. These games seldom make any money.

Activision already left that segment entirely after Prototype 2.

Instead the trend is to focus on the really huge titles (COD, BF, GTA, Assassin's Creed, Watch Dogs, Destiny, MGS, Resident Evil, Fallout), or invest like crazy and try to ensure your middle-ground franchices take the step into the big league (Far Cry 3, Borderlands 2, Tomb Raider).

The biggest AAA titles are the cash-cows, and they're not going away, every big publisher is going to continue to invest heavily in these.

But on the other end the middle-ground titles must adapt and try innovative business models or downsize the studios or else they will remain too risky and lose money, and that's where Dyack's point comes in.

@bolded: yes, and this is why I say many teams should learn from The Witcher's devs and other successful teams that are able to regularly produce high quality titles without costs skyrocketing.



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