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Forums - Gaming - Ports that didnt need to be made or Pointless Ports

Transformers Dark or The Moon: Stealth Force Edition for the Wii. The PS360 version was pretty good and had decent visuals. The Wii port has a different story, poor scenary and, I swear, N64 visuals. But the insane was that the entire game is played in car form, you can't transform to robot form. Yes, it is a Transformers game were you can't transform. It was a totally lazy and crappy port and game.



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DarkTemplar said:
Great list!

Can I go old school?

StarCraft on the Nintendo 64, I cannot imagine how someone can properly play the game using a traditional controller.


Yeah came for this.



http://gamrconnect.vgchartz.com/profile/92109/nintendopie/ Nintendopie  Was obviously right and I was obviously wrong. I will forever be a lesser being than them. (6/16/13)

NintendoPie said:
oniyide said:


you would still only get half a good version of a game. Thats not really helping anyone, but maybe thats just enough for you. I know its not enough for me.

I'm not sure if you are agreeing with my point or not.

Close to none of the ports on the Wii had enough anything to be "enough."

im kinda disagreeing that they were as bad as you say. the truth is most of those games were as good as they were going to get, its not devs fault that the machine they had to port to was so far behind the HDs. I would argue the WIi itself just wasnt enough, but i know thats not the answer people want to hear.



oniyide said:

im kinda disagreeing that they were as bad as you say. the truth is most of those games were as good as they were going to get, its not devs fault that the machine they had to port to was so far behind the HDs. I would argue the WIi itself just wasnt enough, but i know thats not the answer people want to hear.

It's not the answer most people want to hear because it's simply wrong.

Developers could make great games on the Wii. They could even make alright ports. The reason they didn't wansn't because of the Wii's specs, it was because they were lazy. They could make a quick buck off of a crappy port, so they did.

Nintendo made great games, and some smaller developers made great games. Why couldn't big developers with a lot of money do the same?



xJbownagex said:
Sniper Elite V2 for Wii U. It's missing essentially everything besides the story mode.


and they actually thought the game would sell well. I have no idea why devs put out terrible, late ports that no one asked for.



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torok said:

Transformers Dark or The Moon: Stealth Force Edition for the Wii. The PS360 version was pretty good and had decent visuals. The Wii port has a different story, poor scenary and, I swear, N64 visuals. But the insane was that the entire game is played in car form, you can't transform to robot form. Yes, it is a Transformers game were you can't transform. It was a totally lazy and crappy port and game.

i heard about it to be fair, its not really a port just a crappy spin off game.



http://www.youtube.com/watch?v=jISbG1Y6HLM

This video sums the port up quite well.



NintendoPie said:
oniyide said:

im kinda disagreeing that they were as bad as you say. the truth is most of those games were as good as they were going to get, its not devs fault that the machine they had to port to was so far behind the HDs. I would argue the WIi itself just wasnt enough, but i know thats not the answer people want to hear.

It's not the answer most people want to hear because it's simply wrong.

Developers could make great games on the Wii. They could even make alright ports. The reason they didn't wansn't because of the Wii's specs, it was because they were lazy. They could make a quick buck off of a crappy port, so they did.

Nintendo made great games, and some smaller developers made great games. Why couldn't big developers with a lot of money do the same?

it isnt wrong, the games that Ninty made wasnt really pushing the boundaries of the system itself, be real here do you think Ninty's best efforts, were as tech heavy as say GTAs, Just Cause, Fallout, Skyrim, Killzone, Mass Effect, Uncharted, Last of US, Halo, Assassins Creed, Force Unleased. I can go on and on, but nothing on Wii even came close to those games including the Ninty efforts. ANd lets be clear im not talking whether the games were good or better. Im speaking strictly subjectivly tech heavy games. You dont really believe that those games i mentioned would run on WIi without HEAVY cutting to the point where it would either suck and miss the point or simply have to be a different game altogether.



BasilZero said:
oniyide said:
Anfebious said:
Chandler said:
75% of the Vitas library.


I hope that doesn't include Persona 4 Golden! That is an awesome port

ignore him, he's just hating. But i will give him Muramasa. not a bad for but pointless


Doesnt Muramasa have new characters, their own storylines and bosses o.O

I'm getting it !

do the new characters really have their own story lines? its a good game, get it if you havent played it.



oniyide said:

it isnt wrong, the games that Ninty made wasnt really pushing the boundaries of the system itself, be real here do you think Ninty's best efforts, were as tech heavy as say GTAs, Just Cause, Fallout, Skyrim, Killzone, Mass Effect, Uncharted, Last of US, Halo, Assassins Creed, Force Unleased. I can go on and on, but nothing on Wii even came close to those games including the Ninty efforts. ANd lets be clear im not talking whether the games were good or better. Im speaking strictly subjectivly tech heavy games. You dont really believe that those games i mentioned would run on WIi without HEAVY cutting to the point where it would either suck and miss the point or simply have to be a different game altogether.

I wasn't talking about graphics. I was talking about the features of the games.