Wright said:
S.T.A.G.E. said:
Thats why you have your team spread out. If everones huddles in a coordior everyones fucked. This is why whenever we get to a tight spot I find another door and flank. Chemistry isn't about sticking together like glue, its about knowing positions and how to play them. Booby traps can be seen easily if you look carefully for whats in front of you. I've seen shard bombs all the time on the floor and stayed away. You can also get a perk for 25% enhanced blast radius with Molotov cocktails.
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I didn't say chemistry was going on all together hugged. Suppresing fire, flanking, and reviving teammates are the key. In this particulary case, we had the guy cornered. But he had supplies on his side, and overconfidence in ours. Plus, the bow is totally overpowered!
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The bow kills in one shot in the main game but in multiplayer it takes more than one shot to keep it fair. Its a stealth class and leaves no trace of where you came from unless you were marked from the start. As for the guy you had cornered, a smart and cornered man is still a desperate man, remember that. The game prompts for you to rush him because no tactics are really required. Problem is no one knew who they were after. I remember being the last man once and defeating a whole team. I threw molotovs and two of my shard bombs at all of them. The first Molotov kill first guy who ran in, but the fire didn't spread to the teammates because they kep their distance. The shard bombs at the other two and one missed and the last killed one but majorly damaged another. I shot the dude in the best and that was all she wrote. Armor is an awesome perk, especially when you're a sniper, because they die really fast.