It's no secret that EA has less than zero interest in developing games for Nintendo's platforms, and Take-Two's relationship with Nintendo systems is little better. Both these publishers routinely ship second-rate versions of their sports games to the DS/Wii/Wii U/3DS, assuming they ship any version at all.
This poses something of a problem for Nintendo, as sports games, for better or for worse, are a fairly popular genre which are necessary to attract at least one portion of the gaming population. Installments in these annualized series sell millions of copies, with some approaching Call of Duty levels of success. Modern Nintendo does have a decent variety of arcade sports titles, most notably the Mario ____ series from Camelot, but they haven't had any simulation series I can think of since their baseball games on the Gamecube.
So my question for you is this: should Nintendo begin creating and devoting some of its development resources into creating sports simulation titles again? Admittedly, licensing issues will pose a hurdle for some sports, most notably the anti-consumer exclusivity deals signed by the NFL and FIFA, but the door remains open to license other major sports series. Basically, since there's a basic need, and third-parties are (completely uncharacteristically) not fulfilling it on Nintendo systems, is it in Nintendo's interest to fill that niche itself?








