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Jay add a poll asking people what they want from gears of war by black tusk please,do it I want to know what do people on this website think and how gears could expand according to people of vgchartz



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FrontlineJaguar said:
Jay add a poll asking people what they want from gears of war by black tusk please,do it I want to know what do people on this website think and how gears could expand according to people of vgchartz


There isnt a possible way to ask that from a poll without being too limited.  People would have to write that out.




       

JayWood2010 said:
iceland said:
I'll be honest, I'm not really a Gears fan so it's a lil disappointing to me, Smart move by MS though.


Awwh :/

So from everything we know do you all think Black Tusk is still working on a new Ip?

- in 2012 they had 55 employees and still hiring.  
- 2013 they said they were working on 4 core titles
-2013 released a tech demo at E3
-2013 microsoft Vitoria got relocated to Black Tusk and Big Park Studios expanding employees
-2014 Microsoft acquires Gears 

 Phil Spencer says it is like 343i so my guess is they are a pretty big studio.

Honestly I really hope so, I don't want another studio focused on one franchise tbh



iceland said:
JayWood2010 said:

Honestly I really hope so, I don't want another studio focused on one franchise tbh


There is so little known about this studio that it is hard to tell for certain. I have a hard time believing that they lied about everything they said though.

They specifically said we are building a new ip from the ground up. And why would MSFT keep building on this studio if they didnt intend to be a two team dev?  That is my main questions.  Though the teasr at E3 is def not a game from the looks of it.




       

Well VGC has exploded lol. I really wasnt expecting a big announcement




       

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This was posted by Carl. Still hoping Black Tusk is a two team dev. Would be thrilled to have both a new ip and Gears

  1. ? Their first project is a highly ambitious, all-original new IP! (cc )




       

well guys i think im off for now. Just announce BK3 now and ill have all 4 of my favorite franchises on one console(Excluding Pokemon). Halo, Gears, Metal Gear Solid, and BK




       

Rod Ferguson's Decision on Black Tusk and today is his first day on the Job

Just four months after announcing plans to head up a new 2K Games studio in the San Francisco Bay Area, former Gears of War and BioShock Infinite producer Rod Fergusson is on to a new thing.

But this time it's a return to the Gears of War franchise on which he spent nearly eight years working.

This morning, Microsoft announced that they have acquired all of the rights to the Gears of War franchise and that they are bringing on Fergusson to help oversee the next game at the Black Tusk Studios in Vancouver.

Following an interview with Microsoft's Phil Spencer, we caught up with Fergusson for a short email interview. He declined to talk about what this surprise move would mean to the newly minted 2K studio, but did answer a few of our questions.

Fergusson's departure from Epic came the month after massive Chinese internet company Tencent purchased 40 percent of Epic capital for $330 million. He moved on to Irrational Games in August of 2012 where he served as the executive vice president of development. He spent about nine months helping with BioShock Infinite's final development before leaving in April, 2013.

He told Polygon at the time that he was brought in as a "closer" and that once the game shipped he had set out to do what he was hired to do and was looking forward to the "next chapter" in his life.

It seemed that next chapter was going to be heading up a new studio for 2K when he announced the new gig on Twitter in September. At the time, he said the studio would be working on an "exciting new project" with more details coming soon. But that update never came.

So why did Fergusson decide to return to Gears of War just as he begins seeking out the next chapter in his life?

"'IF YOU WANT SOMETHING DONE RIGHT, DO IT YOURSELF.' SO WHEN THE OPPORTUNITY CAME, I GRABBED IT."

"Honestly, because I missed it," he told Polygon in an email. "As a player, I’ve never had a better gaming experience than when I was playing Gears with my friends — especially Gears 2 Horde Mode. And as a creator, I was part of the birthing process of this franchise and it made me sad that it wasn’t going to move beyond what we had accomplished. Dammit, I want to play the next Gears game right now! What’s the old line? 'If you want something done right, do it yourself.' So when the opportunity came, I grabbed it."

Fergusson added that there were a lot of things about the offer that appealed to him.

"First it's a homecoming on many levels — returning to my Canadian homeland after 15 years, returning to Microsoft where my games career got started and of course coming home to making my favorite franchise of all time — Gears of War," he wrote. "Second, I was really impressed with the extremely talented team of people at Black Tusk and I'm really looking forward to working with them to move Gears forward. And third, I never really felt that I was done with Gears and so I was really excited to continue what we started. I have a lot of great ideas of how we can grow the franchise."

Fergusson decline to discuss if Black Tusk was looking to hire any other former Gears of War developers or how moving the franchise to a new team, perhaps one without the core developers from the original titles, would impact the feel of the game.

He did say that his first day at the studio would be today.

"There's a lot of work to be done and we wanted to get started as soon as possible so as soon as the ink was dry, I boarded an airplane to Vancouver."

We've reached out to 2K games and will update this story when they respond.

http://www.polygon.com/2014/1/27/5349740/why-rod-fergusson-is-returning-to-gears




       

Jay then ask Xbox nation about this here's my wishlist
32vs32 with vehicles this will make shotgun less useful on bigger maps and will allow new people to jump in gears franchise
weapon balancing
new weapons
character movement like judgment where u can jump from anywhere
destructibility in 64 player mode
bigger caimpign areas somewhat like halo
make grubs feel like a powerful enemy once again same feeling that we had with gears1 make combat evolve more boss battles and new enemies .
best gears created



Happy New Year nation...

My vacation is over but my day began with this bangin announcement.
I like Phil, he gave MS Studios a face, which Mattrick didn't add during his legacy.
Ruffian Studios is announcing something and I'm a big fan of Crackdown 2.
It's a pure open world video game with lots of MAYHEM.