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Goatseye said:
I dislike CDProjekt, I always thought their remarks were demagogue. And now they're acting as shady as Eminem (Slim Shady).



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http://www.gamespresso.com/2015/05/09/the-division-is-being-developed-by-too-many-studios/
I didn't know the division was being developed by 4 different studios. This games gunna crash and burn. The only dev that can pull that off is rockstar. Halo mcc and ac unity both failed and they were developed by multiple studios.



Halo MCC will sell 5+ million copies(including digital)

halo 5 will sell 10 million copies(including digital)

x1 will pass ps4 in USA, and UK.

There are good examples of multiple studio Ubisoft games and bad examples. If anyone wants a good read from a Ubi developer who worked on AC3 I can post it here or link it



#1 Amb-ass-ador

If anyone cares, here it is. Obviously this is the example that shows the worst possibility of multiple studio development, although that is not the only problem AC3 suffered from.

http://www.reddit.com/r/truegaming/comments/1vrude/so_what_really_happened_with_assassins_creed_3/cev82t1



#1 Amb-ass-ador

Yeah don't expect much from the division from what I'm hearing... My source tells me it's really bad and not even close to what they originally were planning



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shikamaru317 said:
ReimTime said:
If anyone cares, here it is. Obviously this is the example that shows the worst possibility of multiple studio development, although that is not the only problem AC3 suffered from.

http://www.reddit.com/r/truegaming/comments/1vrude/so_what_really_happened_with_assassins_creed_3/cev82t1

I would cite AC3 as one of the Ubisoft multi-studio games that turned out well. It got an 85 meta and I personally liked it more than the previous 2 AC games (Brotherhood and Revelations), as well as Assassin's Creed 1. I can see how communication would be a nightmare though, and the game did suffer some because of it.


Yes and at the same time I want to imagine the game if said communication problems did not exist. AC2 is my favorite tho hehehehe



#1 Amb-ass-ador

shikamaru317 said:

As for AC Unity, it seems like short dev time was the reason for it's issues, not the fact that it was multi-studio. From what I've heard the first year of development was mostly just the programming team making the new next-gen engine, so of the game's claimed 3 years of dev time, only 2 were used for actual development. An Ubisoft dev recently said that they realized that AC Unity wasn't ready for release, but decided not to delay it because it also would have meant delaying every single other AC game that was in development already. Delaying AC Unity to 2015 would have meant delaying AC Victory to 2016, and the AC game after that to 2017 (AC Japan if rumors are to be believed). The AC Unity team didn't want to have to force the other AC teams to delay their games as well.


That's what sets Ubisoft apart from other developers. Willingness to sacrifice a little in order to release a finished product.



#1 Amb-ass-ador

maximrace said:
Yeah don't expect much from the division from what I'm hearing... My source tells me it's really bad and not even close to what they originally were planning

Such a shame if true, The Division was my 3rd most anticipated game this gen. The engine and gameplay looked amazing. 



shikamaru317 said:
ReimTime said:
If anyone cares, here it is. Obviously this is the example that shows the worst possibility of multiple studio development, although that is not the only problem AC3 suffered from.

http://www.reddit.com/r/truegaming/comments/1vrude/so_what_really_happened_with_assassins_creed_3/cev82t1

I would cite AC3 as one of the Ubisoft multi-studio games that turned out well. It got an 85 meta and I personally liked it more than the previous 2 AC games (Brotherhood and Revelations), as well as Assassin's Creed 1. I can see how communication would be a nightmare though, and the game did suffer some because of it.


AC3 is the worst game in the franchise



shikamaru317 said:
Angelus said:

AC3 is the worst game in the franchise

Nah, that's Revelations imo. Not only did it meta lower than AC3, but I personally couldn't even force myself to finish Revelations. The setting was uninteresting, the base defense mechanic was poorly implemented, there were very few gameplay changes from the previous games (basically just the bombs and the hookblade).

The series ranking imo:

-AC2
-AC4
-AC3
-AC: Brotherhood
-AC1
-AC: Revelations

Haven't played AC Unity and AC Rogue yet, so I can't rank them. I plan to rent them both over the summer. Also haven't played AC Liberation yet even though I own it, I'll play it over the summer as well.


I didn't play Revelations but 3 was absolutely terrible imo. The weakest, least interesting ancestor character by miles, the setting didn't work well with the franchise's core movement mechanics (which they tried to compensate with ridiculous jumping distance but it didn't help), the Desmond storyline was cringeworthy (especially the ending), and the pacing to start the game was god awful (felt like the longest tutorial of my life....almost stopped playing before the game stopped holding my hand).

 

The only thing 3 did right was the combat (and for some reason they abandoned that moving forward).