You guys worry too much about graphics, as long as it runs well it's fine.
I care about not having games to play, that's a problem.
You guys worry too much about graphics, as long as it runs well it's fine.
I care about not having games to play, that's a problem.
It sucks to see legend of kay anniversary skip xbo, it's on every system (even 360) just not the ONE.
It would be a good summer game to play, for that price.
Assassin's Creed Creator Reveals New Project - Third Person Shooter
Patrice Desilets, the man credited with creating the first Assassin's Creed game, has revealed first details of his new independent project since his departure from Ubisoft two years ago.
His new game, Ancestors: The Humankind Odyssey, appears to be an episodic series based on various milestones in human progress and evolution. On Thursday, during his speech at the Reboot Develop conference in Croatia, Desilets aired a trailer showcasing key breakthrough moments in human history. No game content was shown, but the trailer showed a message that appears to explain the purpose of the project.
Patrice Desilets
It read: "The minds that made you jump from rooftop to rooftop. Climb a campanile with your brother. Run on walls to avoid traps. And rewind time for your love. After having fought millions of templars, hidden in haystacks, and chased a pope, it is time for something new. For the greatest adventure of all is our own."
This message contains many references to the Assassin's Creed and Prince of Persia series, though it's unclear how closely Ancestors will resemble these flagship Ubisoft series. Desilets' new studio, Panache Digital Games, currently employs about half a dozen developers, meaning it's highly unlikely that Ancestors will retain the scale of the Assassin's Creed series.
According to the game's description on the Panache website, Ancestors is a "third person action-adventure survival episodic game."
It adds: "Through each episodes, we want the player to relive the greatest moments of mankind with a documentary twist. Our civilisation is one idea away from extinction... or evolution."
So far, the only official art for the Ancestors project is the logo
The Long Journey
Desilets' path to this point in his career has involved many sudden changes and set-backs. In 2010, Desilets left Ubisoft to found a new THQ studio in Montreal, but that publisher's decline into bankruptcy led to Ubisoft purchasing the Montreal studio, as well as its assets and talent.
Patrice Desilets
When back with Ubisoft, Desilets' relationship with the publisher appeared to have broken down. In May 2013, several months into his new role, Desilets claimed he was fired by Ubisoft, and went on to sue the company.
Hinged on that lawsuit was the ownership of a game project called 1666, which Desilets had been working on at THQ and then Ubisoft. It is believed that Ubisoft still owns the IP, but has suspended work on the project. In November 2014, Desilets announced the formation of Panache.
Speaking to a gathering of games industry professionals on Thursday, Desilets explained that his independent studio wanted to deliver triple-A quality, but not to the scale of his previous projects.
"What's too short?" he asked, as quoted by Gamasutra. "These days with my team this is the question, what's too short? Why do games need to be 35 hours? Right now we're using big TV shows as examples, so episodic is 2 hours, now. Why is 30 minutes too short?"
"We're at a crossroads," he said. "In fact we're always at a crossroads. Don't do what was popular last year. Blockbusters won't die. Triple-A won't die. They will transform and change themselves."
http://www.gamespot.com/articles/assassin-s-creed-creator-patrice-desilets-reveals-/1100-6426829/
Yep, people care way too much about graphics. Or let me say, people act as if they care way too much about them, sales of games like CoD show that people don't look so much at them and more about how they like the gameplay. CoD was what? 540p or something on last gen consoles? Didn't stop anyone to buy it (who likes the gameplay).
But well, since there is a resolution difference between the two top selling consoles this gen resolution is supposed to be like the most important thing the wolrd has ever seen. Now 900p isn't acceptable anymore, now people can't even read the text in games if it's not 1080p lol.
crissindahouse said: Yep, people care way too much about graphics. Or let me say, people act as if they care way too much about them, sales of games like CoD show that people don't look so much at them and more about how they like the gameplay. CoD was what? 540p or something on last gen consoles? Didn't stop anyone to buy it (who likes the gameplay). But well, since there is a resolution difference between the two top selling consoles this gen resolution is supposed to be like the most important thing the wolrd has ever seen. Now 900p isn't acceptable anymore, now people can't even read the text in games if it's not 1080p lol. |
I think its more just forum dwellers and people with a highly favored preferred device that cares a lot. Personally it doesnt bother me, in fact720p, 900p, and 1080p isnt noticable to me, and has been proven that it isnt noticable to people unless your within 4-6 feet of your TV.
Just saw mad max trailer on Gamespot.. wow.. i must say it's looking very good. Here's to hoping it does not disappoint and the story is not 3 hours long :)
http://www.gamespot.com/articles/mad-max-gameplay-reveal-trailer-shows-punishing-wa/1100-6426836/
Praise the One.
Funny how you always post the Playstation trailer and not the Xbox trailer for games^^