AZWification said:
Bleh. Still looks pretty bland to me! |
i think its a f2p horde mode game
AZWification said:
Bleh. Still looks pretty bland to me! |
i think its a f2p horde mode game
Ka-pi96 said: So, Killer Instinct season 2 pretty much confirmed for E3? |
It was on the Twitch scheduled.
Ka-pi96 said:
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The trailer on their site sure screams zombie game to me
true_fan said:
It was on the Twitch scheduled. |
and the ign one lol
Ka-pi96 said:
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Crytek is making it, so everything is going to be perfectly fine!
---Member of the official Squeezol Fanclub---
Another Metro? Well, there are three novels, but...they pretty much covered all three with 2033 and Last Light.
shikamaru317 said: Anybody else think that Forza Horizon 2 has a very real shot at Driving Game of the year? I've been looking at the chief issues that people had with Horizon 1 and Forza 5, and Playground seems to have addressed most of those issues in Horizon 2. In Horizon 1, the chief issues were that some people thought the physics were a bit too arcadey (we don't know if Playground has addressed this or not) and that the map was too small and confining (we know that the map has 3 times more driveable terrain and that you can go off road now). In Forza 5, the chief issues that people had were with the the prices for cars in-game (Turn 10 fixed this in a patch, so Playground will likely use a better pricing scheme from the get-go), the microtranactions (unlikely to be removed or scaled back that much, but you can still earn any car in-game so I don't see how it matters), that the drivatar system turned the game into bumper cars (we don't know if this will be improved upon), and that the graphics were bad in some places, such as 2D crowd models and foliage, and aliasing artifacts (it looks like Forza Horizon 2 has a noticeable graphical upgrade over Forza 5 so far). A chief issue in both Horizon 1 and Forza 5 were the small car lists (they've said that Horizon 2 has hundreds of cars, so at least 200, probably closer to 300, which is more than either Forza 5 or Horizon 1 I think). So it seems to me like most of those issues are being fixed or improved upon. Meanwhile it looks like the only competition this year will be Driveclub and The Crew, since EA is taking a year off from Need for Speed, and new games in other racing series haven't been announced yet (and aren't expected to be announced). I honestly can't see The Crew beating Horizon 2 in reviews based on what I've seen and heard about the game, and I'm unsure about Driveclub since I don't know know how much content it will have or how good it's driving physics are. |
i think it could i think it can atleast beat dc. the crew is going to be determined on how well it all comes together
I havent played Metro, i need to though. Own 2033 on PC but just havent made myy way around to it. Steam and those sales, just buy stuff because theyre cheap -_-
shikamaru317 said: Anybody else think that Forza Horizon 2 has a very real shot at Driving Game of the year? I've been looking at the chief issues that people had with Horizon 1 and Forza 5, and Playground seems to have addressed most of those issues in Horizon 2. In Horizon 1, the chief issues were that some people thought the physics were a bit too arcadey (we don't know if Playground has addressed this or not) and that the map was too small and confining (we know that the map has 3 times more driveable terrain and that you can go off road now). In Forza 5, the chief issues that people had were with the the prices for cars in-game (Turn 10 fixed this in a patch, so Playground will likely use a better pricing scheme from the get-go), the microtranactions (unlikely to be removed or scaled back that much, but you can still earn any car in-game so I don't see how it matters), that the drivatar system turned the game into bumper cars (we don't know if this will be improved upon), and that the graphics were bad in some places, such as 2D crowd models and foliage, and aliasing artifacts (it looks like Forza Horizon 2 has a noticeable graphical upgrade over Forza 5 so far). A chief issue in both Horizon 1 and Forza 5 were the small car lists (they've said that Horizon 2 has hundreds of cars, so at least 200, probably closer to 300, which is more than either Forza 5 or Horizon 1 I think). So it seems to me like most of those issues are being fixed or improved upon. Meanwhile it looks like the only competition this year will be Driveclub and The Crew, since EA is taking a year off from Need for Speed, and new games in other racing series haven't been announced yet (and aren't expected to be announced). I honestly can't see The Crew beating Horizon 2 in reviews based on what I've seen and heard about the game, and I'm unsure about Driveclub since I don't know know how much content it will have or how good it's driving physics are. |
I think it has a chance... this game packs so much no other racer releasing this year can go again't it.
They have a new westher system, day and night cycles, it's open world (more than 2 times as big as FH1), has hundreads of cars, uses Drivatar (this alone in that kind of racing game is a big deal)... all that's missing imo is the car customization FM5 has... just the painting would suffice.