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Funny how much of an impact Max: The Curse of Brotherhood has made on the people who played it. Stupid critics botched the score -_-




       

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Xbox Fitness is brutal! I like it tho, gonna use it every day.



 

JayWood2010 said:
Funny how much of an impact Max: The Curse of Brotherhood has made on the people who played it. Stupid critics botched the score -_-

I understood the complaints with the cutscenes having performace issues and the length of the game, but controls were fine. I'm not even that good at games, and I had basically no issues. Especially the running and combining marker segments. Sure I died a few times, but nothing was truly unfair.



https://www.trueachievements.com/gamercards/SliferCynDelta.png%5B/IMG%5D">https://www.trueachievements.com/gamer/SliferCynDelta"><img src="https://www.trueachievements.com/gamercards/SliferCynDelta.png

@jay yes many critics were wrong about the game and btw that cutscene issue is not anymore existing. They fixed it dew bugs were also fixed I played the game on an Xbox one no planning to own it on Xbox 360 or maybe pc for best version. Remember that battleblock theatre



Ryuu96 said:

Unannounced studios? Lxp and...? maybe they do have a studio in Japan =P would be awesome Lol (oh and the other one that was hiring along with LXP 2 years ago, that isn't announced officially either)

First game for Lift London won't be on XB1 anyway, 2nd will be most likely

LXP (leap) and that other one we thought was defunct. Will be incredibly interesting to see what they all have coming. 65 days!!



 

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Office for iPad sells 12m copies, isn't it like $100?! That's an easy $1.2b revenue for MS ..



 

Seece said:
Office for iPad sells 12m copies, isn't it like $100?! That's an easy $1.2b revenue for MS ..

Yeah, right now is a good time to invest in MSFT. i was thinking about it, but yeah MSFT is going to make a ton off of apple now.  




       

Slade6alpha said:
JayWood2010 said:
Funny how much of an impact Max: The Curse of Brotherhood has made on the people who played it. Stupid critics botched the score -_-

I understood the complaints with the cutscenes having performace issues and the length of the game, but controls were fine. I'm not even that good at games, and I had basically no issues. Especially the running and combining marker segments. Sure I died a few times, but nothing was truly unfair.


Pretty much agree with everything you said except the length.  For an arcade game that is fine.  Limbo for example can be finishd in 40 minutes. I wouldve liked to seen it a little more difficult though.  Funny since the reviews say the opposite haha





       

Ryuu96 said:

How would we go about doing that thoug?

And yeah, he is prob head of Microsoft Redmond Publishing or Microsoft EMEA Publishing.  Games like Ryse and Dead Rising 3 is thanks to them if i am correct




       

Ryuu96 said:
Ok all these small issues are starting to build up and really piss me off now xD


lol what small issues are we talking about