| ethomaz said: To put that in little words... Forza 5's disc is a $60 voucher to download the game from the Live lol |
This isn't N4G.
| ethomaz said: To put that in little words... Forza 5's disc is a $60 voucher to download the game from the Live lol |
This isn't N4G.
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Nsanity said: This isn't N4G. |
Please, can you explain?
Well, if I see a bunch of people playing Forza 5 at their local Starbucks for McDonalds (both give free wifi) I will know why.
But I doubt this is a big issue. But I would totally try it back to back, on and offline just to see if it looked any different and see if anything was 'clouding.' (Cloud Processing.)
Ryan_IGN
I did the phone interview with Dan Greenawalt and wrote this story and, IMO, this is 100% about getting every last second in order to get a AAA launch game shipped on time. I'm not saying it's right or wrong but it has nothing to do with DRM or screwing users in some way as it does getting that extra 4-6 weeks to work on the game that they wouldn't have otherwise gotten had they been forced to ship entirely on disc.
http://neogaf.com/forum/showpost.php?p=70949401&postcount=98
| bananaking21 said: it seems like the matter is simply about time. they dont have enough time to finish the game before submitting it and shipping it, so they are using the online store and day one DLC to earn some extra time and finish the game. no big deal really |
They're shipping an unfinished product and using day 1 'patch' as a work around fix. While it is true that as a Xbox One consumer this is not a huge inconvenience, it sets an worrying precendent.

No problem for me . I really dont know why anyone would buy PS4 or XB1 if they have no internet nearly all games have online multiplayer so your getting poor value for money.
Seems some people would rather wait 6 years for a game to be made or ship with leas content.
As 75% OF 360 owners have gold anyway. This is a non issue. And actually an awesome idea. More content as extra dev time anx its free. If this was polyphony all here would be in some jerk circle.
ThNks turn 10. For thinking about the gamer. Working right to the last minute.
| Stinky said: I don't see what the big deal is. Is there anyone in this thread which would be affected? |
8000 posts on a gaming forum and complaining about a onetime internet connection... Yeah, those guys can't be taken seriously.
Imagine not having GamePass on your console...
kowenicki said:
a worrying precedent that was already set in over 90% of games this gen on 360/ps3. When was the last time you loaded a disk and didnt get a patch request? and why exactly is it worrying?
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In just about every case of those 90% of games, you are not required to download the patch to actually get into the game and play it, they're generally bug fix or tweak afterall, in fact I can't think of any day 1 mandatory patch for a PS3/360 game unless its an online only multiplayer game.
And as for what exactly I'm worrying about, this looks like a case of suits pushing a game out of the door before the developer was ready, why else would a shipped product absolutely not work at all unless a day 1 'dlc' is downloaded for things like tracks and cars?
I certainly don't want other publisher following this example and impliment this as a work around for meeting deadline.
Imagine if the next Halo is running behind schedule... not to worry! Just ship the product and patch the ending to the sinlge player as a day 1 dlc!

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ethomaz said: Go to gaf and try to found anything like what I wrote... I'm better than you |
I don't know what made you think this was an appropriate post to make, but it isn't. Stop it.