Ryan_IGN
I did the phone interview with Dan Greenawalt and wrote this story and, IMO, this is 100% about getting every last second in order to get a AAA launch game shipped on time. I'm not saying it's right or wrong but it has nothing to do with DRM or screwing users in some way as it does getting that extra 4-6 weeks to work on the game that they wouldn't have otherwise gotten had they been forced to ship entirely on disc.
http://neogaf.com/forum/showpost.php?p=70949401&postcount=98







